Sam Lewis (person)

Revision as of 05:47, 22 July 2020 by Frabby (talk | contribs)
This article is about the real person. For the BattleTech character, see Sam Lewis (character).
Sam Lewis.jpg
Sam Lewis
(ca. 1995)
Occupation Writer
Editor
Line Developer
In-universe persona Sam Lewis
Samuel Lewis

Sam Lewis worked at FASA from 1987 to 1995 as game developer on all product lines (including BattleTech); he can arguably be regarded as the first BattleTech Line Developer.

After FASA published Shadowrun in 1989 they started hiring developers for individual game lines, while Sam Lewis became Vice President and later President of FASA. In mid-June 1995 he left FASA to work for Kesmai Corporation.[1]

BattleTech

Sam Lewis contributed to BattleTech heavily during its early stages. His first project at FASA was the development of Technical Readout: 3026 (and according to himself it was he who designed the Savannah Master hovercraft[1]); the last BattleTech product in which he was directly involved was the Tactical Handbook.[1] He also came up with the idea of introducing "reporting names" for Clan 'Mechs, resulting in different names being applied to the same 'Mech by the Clans and Inner Sphere forces.[citation needed]

He is credited for contributions to many BattleTech products, including the following:

Notes

  • Having worked on Technical Readout: 3026 and the Savannah Master entry specifically seems to indicate that Sam Lewis wrote himself into canon there, as the entry mentions one Samuel Lewis and the firm he created to produce the Savannah Master, S. L. Lewis Incorporated. A later publication makes reference to one Professor General Sam Lewis, which is also apparently a nod to Sam Lewis (by another author). Samuel Lewis and Professor-General Sam Lewis may or may not be the same character in-universe.

References

  1. 1.0 1.1 1.2 MechForce Quarterly Volume 1 Issue 2, p. 5