Difference between revisions of "Skirmisher"

m (citation fix)
(Add references to the Alpha Strike: Commander's Edition)
Line 1: Line 1:
 
[[File:Myrmidon.jpg|right|300px|thumb|''[[Myrmidon]]'' in the skirmisher unit role]]
 
[[File:Myrmidon.jpg|right|300px|thumb|''[[Myrmidon]]'' in the skirmisher unit role]]
'''Skirmisher''' is a battlefield role performed by certain models of [['Mech]]s, as well as other ground units. These units are primarily considered suitably mobile, armed, and protected to directly engage with the enemy and are situated between [[Scout (unit role)|scouts]] and [[brawler]]s on the combat spectrum.<ref name=CBTIR>''Classic BattleTech Introductory Rulebook'', p. 53</ref><ref name=ASCp136>''Alpha Strike Companion'', p. 136, "Skirmisher"</ref>
+
'''Skirmisher''' is a battlefield role performed by certain models of [['Mech]]s, as well as other ground units. These units are primarily considered suitably mobile, armed, and protected to directly engage with the enemy and are situated between [[Scout (unit role)|scouts]] and [[brawler]]s on the combat spectrum.<ref name=CBTIR>''Classic BattleTech Introductory Rulebook'', p. 53</ref><ref name=ASCp136>''Alpha Strike Companion'', p. 136, "Skirmisher"</ref><ref name=ASCEp114>''Alpha Strike: Commander's Edition'', p. 114, "Skirmisher"</ref>
  
 
==Description==
 
==Description==
Skirmishers are considered to be 'Mechs suitably adapted to a fluid combat environment, due in part to their weaponry, armor and speed, able to directly engage the enemy well enough to inflict appreciable damage. Their flexibility allows a battlefield commander considerable leeway when compensating for both tactical situations and local topography. They are often utilized as a partner to slower or lighter 'Mechs (such as [[Striker (unit role)|strikers]]), engaging the enemy while the other unit maneuvers to complete the mission. They are also assigned deep recon missions, where probability of return is too low to be acceptable for lighter 'Mechs.<ref name=CBTIR/><ref name=COp58>''Campaign Operations'', p. 58, "Skirmisher"</ref>  
+
Skirmishers are considered to be 'Mechs suitably adapted to a fluid combat environment, due in part to their weaponry, armor and speed, able to directly engage the enemy well enough to inflict appreciable damage. Their flexibility allows a battlefield commander considerable leeway when compensating for both tactical situations and local topography. They are often utilized as a partner to slower or lighter 'Mechs (such as [[Striker (unit role)|strikers]]), engaging the enemy while the other unit maneuvers to complete the mission. They are also assigned deep recon missions, where probability of return is too low to be acceptable for lighter 'Mechs.<ref name=CBTIR/><ref name=ASCEp114/><ref name=COp58>''Campaign Operations'', p. 58, "Skirmisher"</ref>  
  
 
Though appropriate for breakthrough scenarios, when opposing an enemy closing in or conducting a siege, skirmishers are not well-suited in direct assaults. Their firepower is lacking when engaging a defensive heavy- or assault-class BattleMech, especially closing over considerable amounts of ground. When used in such assaults, they must be supported by [[Sniper (unit role)|sniper]]s or [[missile boat]]s, and generally can then take on a heavier target with ease. They often command lances of (slower) strikers. The skirmisher role can be fulfilled by [[ProtoMechs]], medium-sized [[combat vehicle|tanks]], [[hovercraft]] and [[VTOL]]s, though BattleMechs are the preferable platforms.<ref name=CBTIR/><ref name=ASCp136/><ref name=COp58/>
 
Though appropriate for breakthrough scenarios, when opposing an enemy closing in or conducting a siege, skirmishers are not well-suited in direct assaults. Their firepower is lacking when engaging a defensive heavy- or assault-class BattleMech, especially closing over considerable amounts of ground. When used in such assaults, they must be supported by [[Sniper (unit role)|sniper]]s or [[missile boat]]s, and generally can then take on a heavier target with ease. They often command lances of (slower) strikers. The skirmisher role can be fulfilled by [[ProtoMechs]], medium-sized [[combat vehicle|tanks]], [[hovercraft]] and [[VTOL]]s, though BattleMechs are the preferable platforms.<ref name=CBTIR/><ref name=ASCp136/><ref name=COp58/>
Line 9: Line 9:
 
<div class="gamerules">
 
<div class="gamerules">
 
=== Game Description: ''Alpha Strike'' ===
 
=== Game Description: ''Alpha Strike'' ===
In ''Alpha Strike'', a unit is identified as a Skirmisher when it meets the following standards<ref name=ASCp136/>:<br>
+
In ''Alpha Strike'', a unit is identified as a Skirmisher when it meets the following standards<ref name=ASCp136/><ref name=ASCEp114/>:<br>
 
'''Speed''': Fast<br>
 
'''Speed''': Fast<br>
 
'''Armor''': Medium-Heavy<br>
 
'''Armor''': Medium-Heavy<br>
Line 23: Line 23:
  
 
==Bibliography==
 
==Bibliography==
 +
* ''[[Alpha Strike: Commander's Edition]]''
 
* ''[[Alpha Strike Companion]]''
 
* ''[[Alpha Strike Companion]]''
 
* ''[[Campaign Operations]]''
 
* ''[[Campaign Operations]]''

Revision as of 06:50, 11 September 2022

Myrmidon in the skirmisher unit role

Skirmisher is a battlefield role performed by certain models of 'Mechs, as well as other ground units. These units are primarily considered suitably mobile, armed, and protected to directly engage with the enemy and are situated between scouts and brawlers on the combat spectrum.[1][2][3]

Description

Skirmishers are considered to be 'Mechs suitably adapted to a fluid combat environment, due in part to their weaponry, armor and speed, able to directly engage the enemy well enough to inflict appreciable damage. Their flexibility allows a battlefield commander considerable leeway when compensating for both tactical situations and local topography. They are often utilized as a partner to slower or lighter 'Mechs (such as strikers), engaging the enemy while the other unit maneuvers to complete the mission. They are also assigned deep recon missions, where probability of return is too low to be acceptable for lighter 'Mechs.[1][3][4]

Though appropriate for breakthrough scenarios, when opposing an enemy closing in or conducting a siege, skirmishers are not well-suited in direct assaults. Their firepower is lacking when engaging a defensive heavy- or assault-class BattleMech, especially closing over considerable amounts of ground. When used in such assaults, they must be supported by snipers or missile boats, and generally can then take on a heavier target with ease. They often command lances of (slower) strikers. The skirmisher role can be fulfilled by ProtoMechs, medium-sized tanks, hovercraft and VTOLs, though BattleMechs are the preferable platforms.[1][2][4]

Game Description: Alpha Strike

In Alpha Strike, a unit is identified as a Skirmisher when it meets the following standards[2][3]:
Speed: Fast
Armor: Medium-Heavy
Range: Medium
Special: no requirements

See Also

References

  1. 1.0 1.1 1.2 Classic BattleTech Introductory Rulebook, p. 53
  2. 2.0 2.1 2.2 Alpha Strike Companion, p. 136, "Skirmisher"
  3. 3.0 3.1 3.2 Alpha Strike: Commander's Edition, p. 114, "Skirmisher"
  4. 4.0 4.1 Campaign Operations, p. 58, "Skirmisher"

Bibliography