Difference between revisions of "Supercharger"

(Added a bit about activation and taking damage.)
(Corrected definition of ICE supercharger (it doesn't use chemicals, it compresses air))
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A '''Supercharger''' is a device which temporarily exceeds the normal safe operating levels of an engine to boost speed. While this compromises safety with an increasing chance of critical engine damage, in any field such as racing or war where there is a need for speed, people are willing to throw safety to the wind for a performance boost.
 
A '''Supercharger''' is a device which temporarily exceeds the normal safe operating levels of an engine to boost speed. While this compromises safety with an increasing chance of critical engine damage, in any field such as racing or war where there is a need for speed, people are willing to throw safety to the wind for a performance boost.
  
Despite the wide differences in underlining technology, with [[internal combustion engine]] superchargers injecting chemicals that boost combustion while [[Fusion Engine]] superchargers temporarily drop the limiters that keep the engine output from damaging the shielding, both produce almost identical end-results.
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Despite the wide differences in underlining technology between internal combustion engine and fusion engine superchargers, both produce almost identical end-results. Internal combustion engine superchargers use fans driven by the engine (or the exhaust, although this is technically a turbocharger) to compress air, leading to more efficient combustionwhile [[Fusion Engine]] superchargers temporarily drop the limiters that keep the engine output from damaging the shielding.
  
 
Because [[BattleMech]] superchargers use a entirely different method of increasing performance than that used by [[MASC]], both devices can be used at the same time for cumulative speed boost in exchange for considerably higher odds of a catastrophic failure.
 
Because [[BattleMech]] superchargers use a entirely different method of increasing performance than that used by [[MASC]], both devices can be used at the same time for cumulative speed boost in exchange for considerably higher odds of a catastrophic failure.

Revision as of 09:12, 7 June 2010

A Supercharger is a device which temporarily exceeds the normal safe operating levels of an engine to boost speed. While this compromises safety with an increasing chance of critical engine damage, in any field such as racing or war where there is a need for speed, people are willing to throw safety to the wind for a performance boost.

Despite the wide differences in underlining technology between internal combustion engine and fusion engine superchargers, both produce almost identical end-results. Internal combustion engine superchargers use fans driven by the engine (or the exhaust, although this is technically a turbocharger) to compress air, leading to more efficient combustion, while Fusion Engine superchargers temporarily drop the limiters that keep the engine output from damaging the shielding.

Because BattleMech superchargers use a entirely different method of increasing performance than that used by MASC, both devices can be used at the same time for cumulative speed boost in exchange for considerably higher odds of a catastrophic failure.

Active Rules:

  • Tactical Operations: The supercharger needs an activation roll, just like MASC. On a failed activation, mechs take engine damage, and vehicles motive system damage, then engine damage. [1]

References

  1. Tactical Operations, p. 345
  • Maximum Tech, pp. 92-93
  • Tactical Operations, p. 345

Bibliography