Difference between revisions of "Tactical Handbook"

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*** [[Ultra Autocannon]]s
 
*** [[Ultra Autocannon]]s
 
** Missile Systems
 
** Missile Systems
*** [[AX Warhead|AX (Acid) Warhead]]
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*** [[Acid (AX) Warhead]]
 
*** [[Anti-Personnel Warhead|Anti-Personnel (AP) Warhead]]
 
*** [[Anti-Personnel Warhead|Anti-Personnel (AP) Warhead]]
 
*** [[Dead-Fire Missiles]]
 
*** [[Dead-Fire Missiles]]

Revision as of 23:53, 26 April 2009

Template:InfoBoxBook

Description

The BattleTech Tactical Handbook was the first expansion to the BattleTech board game that included so called Level 3 optional rules and equipment. These rules included the much-maligned Combat Value system for balancing force and the Double-Blind rules that enable players and a gamemaster to allow both sides the use of hidden units. Plenty of new arms, armor, and ammunition debuted. Some of the equipment and rules were later included in Maximum Tech.

Contents

  • Level Three Rules
    • Modified Movement Sequence
    • Artillery
    • BattleMech Engine Explosions
    • BattleMech Sensors
    • Craters
    • Disengaging PPC field inhibitors
    • Four-Legged 'Mechs
    • Hidden Placement
    • Hot Loading LRMs
    • Interlocking Streak Missiles
    • Jumping Fire
    • Land Air 'Mechs
    • Line of Sight
    • Partial Cover
    • MechWarrior Damage
    • Selecting Terrain Elevation
  • Weapon and Equipment Tables

Notes