Difference between revisions of "The Succession Wars (game)"

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For over 200 years, the five [[Successor States]] of the near legendary [[Star League]] have warred among themselves for dominion over the whole Inner Sphere.  There have been three [[Succession Wars]] to date, but no victor.  The cost of war is high.  The leaders of the Successor states must weigh each maneuver to see whether the gain in territory is worth the loss of 'Mechs.  Only the most ruthless and brilliant leader will emerge as the next [[Star Lord]].
 
For over 200 years, the five [[Successor States]] of the near legendary [[Star League]] have warred among themselves for dominion over the whole Inner Sphere.  There have been three [[Succession Wars]] to date, but no victor.  The cost of war is high.  The leaders of the Successor states must weigh each maneuver to see whether the gain in territory is worth the loss of 'Mechs.  Only the most ruthless and brilliant leader will emerge as the next [[Star Lord]].
  
The Succession Wars is a 2- to 5-player game, where each player assumes the role of a House leader.  All the most famous and infamous regiments of the [[BattleTech]] universe are at your command-the elite Kurita [[Sword of Light]], the [[Davion Brigade of Guards|Davion Guards]], and the mercenary unit [[Wolf's Dragoons]].  The game allows players to fight any Succession War, including the fourth, toward which the Inner Sphere is now building.  The game system is simple and fast, allowing strategy - not the rules - to be the deciding factor.
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The Succession Wars is a 2- to 5-player game, where each player assumes the role of a House leader.  All the most famous and infamous regiments of the [[BattleTech]] universe are at your command-the elite [[Kurita Sword of Light]], the [[Davion Brigade of Guards|Davion Guards]], and the mercenary unit [[Wolf's Dragoons]].  The game allows players to fight any Succession War, including the fourth, toward which the Inner Sphere is now building.  The game system is simple and fast, allowing strategy - not the rules - to be the deciding factor.
  
 
THE BATTLETECH GRAND STRATEGIC GAME''}}
 
THE BATTLETECH GRAND STRATEGIC GAME''}}
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**Leaders
 
**Leaders
 
**[[ComStar]]
 
**[[ComStar]]
**[[Periphery States]]
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**[[Periphery|Periphery States]]
 
**Mercenaries
 
**Mercenaries
 
*ORDER OF BATTLE: [[3025]]
 
*ORDER OF BATTLE: [[3025]]
**House Davion Order of Battle
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**[[Federated Suns|House Davion]] Order of Battle
**House Kurita Order of Battle
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**[[Draconis Combine|House Kurita]] Order of Battle
**House Steiner Order of Battle
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**[[Lyran Commonwealth|House Steiner]] Order of Battle
**House Marik Order of Battle
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**[[Free Worlds League|House Marik]] Order of Battle
**House Liao Order of Battle
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**[[Capellan Confederation|House Liao]] Order of Battle
 
**Neutral Setup
 
**Neutral Setup
 
*[[First Succession War|FIRST SUCCESSION WAR]] SCENARIO
 
*[[First Succession War|FIRST SUCCESSION WAR]] SCENARIO

Revision as of 18:03, 6 November 2010

Template:InfoBoxBook

Description

From the back cover

THE INNER SPHERE IN FLAMES

For over 200 years, the five Successor States of the near legendary Star League have warred among themselves for dominion over the whole Inner Sphere. There have been three Succession Wars to date, but no victor. The cost of war is high. The leaders of the Successor states must weigh each maneuver to see whether the gain in territory is worth the loss of 'Mechs. Only the most ruthless and brilliant leader will emerge as the next Star Lord.

The Succession Wars is a 2- to 5-player game, where each player assumes the role of a House leader. All the most famous and infamous regiments of the BattleTech universe are at your command-the elite Kurita Sword of Light, the Davion Guards, and the mercenary unit Wolf's Dragoons. The game allows players to fight any Succession War, including the fourth, toward which the Inner Sphere is now building. The game system is simple and fast, allowing strategy - not the rules - to be the deciding factor.

THE BATTLETECH GRAND STRATEGIC GAME


Contents

  • INTRODUCTION
  • HISTORY
    • War and Consolidation
    • Civil War
    • The Succession Wars
    • Current Affairs
  • COMPONENTS
    • Playing Pieces
    • Game Mapsheet
    • Control Markers
    • Dice
  • GAME SET-UP
  • PLAYING THE GAME
    • Sequence of Play
    • Event Cards
    • Spend Taxes
    • Movement
    • Combat
    • Technology
    • Placing New Units
    • Money
    • Leaders
    • ComStar
    • Periphery States
    • Mercenaries
  • ORDER OF BATTLE: 3025
  • FIRST SUCCESSION WAR SCENARIO
    • Sequence of Play
    • Military Units
    • Leaders
    • Additional Rules
    • Order of Battle: 2786

Notes