Difference between revisions of "Tundra Wolf"

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[[Category:BattleMechs]]
 
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[[Category:Dark Age Mechs]]
 
[[Category:75 ton BattleMechs]]
 
[[Category:75 ton BattleMechs]]
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[[Category:Clan Wolf BattleMechs]]
 
[[Category:2501-3000 BV BattleMechs]]
 
[[Category:2501-3000 BV BattleMechs]]
[[Category:Clan Wolf BattleMechs]]
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[[Category:3001-3500 BV BattleMechs]]
[[Category:Dark Age Mechs]]
 

Revision as of 20:43, 18 January 2010

Tundra Wolf
Tundra Wolf
Production information
Manufacturer Clan Wolf
Class Heavy
Cost 18,910,500 C-bills
Technical specifications
Mass 75 tons
Chassis Mark XX Heavy Endo Steel
Armor Beta Compound (Standard)
Engine 300 XL
Speed 65 km/h (86 km/h with MASC)
Jump Jets BMP Series XV
Armament
BV (1.0) 2,772
BV (2.0) 3,131


Description

The Tundra Wolf was first all-new BattleMech produced for Clan Wolf, first rolling off the production line of Tamar in 3076. The Tundra Wolf was first Wolf design produced solely of materials from the Occupational Zone, since being cut off the home world number years ago. The 'Mech was first to be produced at Tamar's W-7 Assembly lines. The first production runs of the 'mech were shifted to Delta Galaxy which needed bolstering as they were now part of Devlin Stone's Coalition forces fighting the Blakist.

The Tundra Wolf proved its worth in the Jihad, and other different Trials that followed with the remaining Clans in the Inner Sphere.

The Tundra Wolf is somewhat slow for a 75-ton 'Mech, but it makes up for that with MASC that allows it to sprint in bursts and jump jets, enabling it to leap up to 120 meters at a time. It is well-protected, however, mounting fourteen and a half tons of armor. An ECM Suite provides additional protection from enemy electronics.

Armament

The Tundra Wolf carries missile weapons capable of delivering their payloads at all ranges, including a Series 1 ATM 9, a Type XX "Long Bow" LRM-20, and a Smartshot MkV Streak SRM-4. At long range, it can add a Series 7K ER Large Laser, while its Series 2b ER Medium Laser is effective closer in. The variety of ranges and firepower on the Tundra Wolf allow it to be useful in many combat situations. A bevy of ammunition keeps the 'Mech well-supplied in all but the longest engagements. Seventeen double heat sinks keep the design cool in all but the most taxing of situations.

Variants

  • Tundra Wolf 2 - This variant removes a half ton of armor and all of the equipment and weapons except the large laser. In place of the standard weapons payload it carries an ER PPC, six ER Medium Lasers and an LRM-15. All of the energy weapons are guided by a Targeting Computer. Two additional heat sinks can quickly become overwhelmed. BV (1.0) = 3,128
  • Tundra Wolf 3 - The second variant removes an additional three tons of armor and two of the medium lasers from the first variant. An additional ER PPC is added, though this also necessitated the removal of the Targeting Computer. It also replaces the Streak SRM-4 of the base design. BV (1.0) = 2,912
Tundra Wolf Mechwarrior: Dark Age dossier of Kriya Wolf

Noteable Pilot

File:Tundra Wolf.jpg
Tundra Wolf game figure from MWDA Game

References

  1. Ghost War pg 282-283
  2. Ghost War pg 118