Difference between revisions of "Unbound"

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| image = Unbound.jpg
 
| image = Unbound.jpg
 
| name = Unbound
 
| name = Unbound
 +
| product development = [[Mike Nystul]]
 +
| primary writing = [[Mike Nystul]] <br /> [[Blaine Pardoe]]
 +
| illustrations = [[Rick Harris]] <br /> [[Dana Knuteson]] <br /> [[Mike Nielsen]] <br /> [[Tony Szczudlo]] <br /> [[Jeffrey Von Laubenstein]]
 +
| era = [[Clan Invasion era]]
 +
| type = Scenario pack
 
| publisher = [[FASA]]
 
| publisher = [[FASA]]
 
| year = 1991
 
| year = 1991
 +
| pages = 78
 
| production code = 1656
 
| production code = 1656
| ISBN = 1-55560-106-5
+
| ISBN = 1555601065
| MSRP = 8.00
 
| type = Scenario
 
| battletech year = [[3053]]
 
| pov = neutral
 
| primary writing =
 
*[[Mike Nystul]]
 
*[[Blaine Pardoe]]
 
| product development = [[Mike Nystul]]
 
| illustrations =
 
*[[Rick Harris]]
 
*[[Dana Knuteson]]
 
*[[Mike Nielsen]]
 
*[[Tony Szczudlo]]
 
*[[Jeffrey Von Laubenstein]]
 
| additional writing =
 
| pages = 78
 
 
}}
 
}}
 
  
 
==Description==
 
==Description==
'''Unbound''' is a adventure for the [[MechWarrior, Second Edition]] RPG and [[BattleTech]], with the option of using the expanded rules of [[Solaris VII: The Game World]] set, set in the arenas of the [[Inner Sphere]]'s dueling capital, [[Solaris VII]]. The player characters are hired by the Solaris government to investigate the unique and unusual technology used by the [[BattleMech]]s of the [[Deadly Sins Stable]], quickly becoming involved in the stable members' escalating feud of their insane mentor, [[NAIS]] Professor [[Burke Kale]], and the various efforts of agents from a [[NAIS Crisis Intervention Team]], [[SAFE]] and [[ROM]] to capture or control the advanced and lethal technologies stolen from the NAIS labs.
+
'''''Unbound''''' is a adventure for the [[MechWarrior, Second Edition]] RPG and [[BattleTech]], with the option of using the expanded rules of [[Solaris VII: The Game World]] set, set in the arenas of the [[Inner Sphere]]'s dueling capital, [[Solaris VII]]. The player characters are hired by the Solaris government to investigate the unique and unusual technology used by the [[BattleMech]]s of the [[Deadly Sins Stable]], quickly becoming involved in the stable members' escalating feud of their insane mentor, [[NAIS]] Professor [[Burke Kale]], and the various efforts of agents from a [[NAIS Crisis Intervention Team]], [[SAFE]] and [[ROM]] to capture or control the advanced and lethal technologies stolen from the NAIS labs.
  
 
Unbound was the first official publication from [[FASA]] to include what would later be referred to as optional [[Level 3]] weapons and equipment.
 
Unbound was the first official publication from [[FASA]] to include what would later be referred to as optional [[Level 3]] weapons and equipment.
  
==From the Back Cover==
+
==From the back cover==
{{quote|The [[Clan invasion]] left the [[Successor States]] struggling to recover from the war that devastated the forces of the [[Inner Sphere]]. The [[Federated Commonwealth]] took heavy losses, and its misfortune was compounded by the untimely death of [[Hanse Davion]]. The alliance is in a precarious position. The [[New Avalon Institute of Science]] has been charged to find a technological edge with which [[House Davion]] may regain its lost power. Study of Clan technology sent research in bold new directions, and led to an extraordinary breakthrough in BattleTechnology.
+
{{quote|''The [[Clan invasion]] left the [[Successor States]] struggling to recover from the war that devastated the forces of the [[Inner Sphere]]. The [[Federated Commonwealth]] took heavy losses, and its misfortune was compounded by the untimely death of [[Hanse Davion]]. The alliance is in a precarious position. The [[New Avalon Institute of Science]] has been charged to find a technological edge with which [[House Davion]] may regain its lost power. Study of [[Clan]] technology sent research in bold new directions, and led to an extraordinary breakthrough in BattleTechnology.''
  
Unfortunately, the Federated Commonwealth's salvation is in the hands of a madman.
+
''Unfortunately, the Federated Commonwealth's salvation is in the hands of a madman.''
  
'''Unbound''' is a roleplaying adventure set in the [[BattleTech]] universe of [[3053]] on the Game World of [[Solaris VII]]. The player characters become involved in a struggle for control of a radical new technology that could change the balance of power in the Inner Sphere. The adventure includes several new [['Mech]]s and a selection of new tech from one of [[New Avalon]]'s top research and development teams.}}
+
Unbound ''is a roleplaying adventure set in the [[BattleTech]] universe of [[3053]] on the Game World of [[Solaris VII]]. The player characters become involved in a struggle for control of a radical new technology that could change the balance of power in the Inner Sphere. The adventure includes several new [['Mech]]s and a selection of new tech from one of [[New Avalon]]'s top research and development teams.''}}
  
 
==Contents==
 
==Contents==
*'''Introduction'''
+
* Introduction
:How to Use This Book
+
** How to Use This Book
:The Story So Far
+
** The Story So Far
:Plot Synopsis
+
** Plot Synopsis
:Getting Started
+
** Getting Started
:Getting Started
+
 
*'''Episode 1: Joining Up'''
+
* Episode 1: Joining Up
:Making Contact
+
** Making Contact
:Proving Ground
+
** Proving Ground
:Inside Job
+
** Inside Job
*'''Episode 2: Rise and Fall'''
+
 
:Challenge Match
+
* Episode 2: Rise and Fall
:Showdown
+
** Challenge Match
:Intercession
+
** Showdown
*'''Episode 3: Power Play'''
+
** Intercession
:Matchmaker
+
 
:Prometheus Unchained
+
* Episode 3: Power Play
:Rampage
+
** Matchmaker
*'''End Game'''
+
** Prometheus Unchained
:Awarding Adventure Points
+
** Rampage
:Loose Ends
+
 
*'''Research'''
+
* End Game
*'''Case of Characters'''
+
** Awarding Adventure Points
:The Deadly Sins
+
** Loose Ends
:Other Characters
+
 
*'''Locations'''
+
* Research
:The Pelican
+
 
:Deadly Sins Stable
+
* Case of Characters
:The Pit
+
** The Deadly Sins
*'''New Tech'''
+
** Other Characters
:Control Systems
+
 
::[[Torso Cockpit]]
+
* Locations
::[[Direct Neural Interface|Direct Neural Interface (DNI)]] & [[XA-3]]
+
** The Pelican
::[[Virtual Reality Piloting Pod|Virtual Reality Piloting Pod (VRPP)]]
+
** Deadly Sins Stable
:Alternate Ordnance
+
** The Pit
::[[AX Warhead|AX (Acid) Warhead]]
+
 
::[[Retro-Streak Warhead|RS (Retro-Streak) Warhead]]
+
* New Tech
::[[Tandem-Charge Warhead|TC (Tandem-Charge) Warhead]]
+
** Control Systems
::[[Laser Inhibiting Warhead|LI (Laser Inhibiting) Warhead]]
+
*** [[Torso Cockpit]]
::[[Follow the Leader Warhead|FTL (Follow the Leader) Warhead]]
+
*** [[Direct Neural Interface|Direct Neural Interface (DNI)]] & [[XA-3]]
::[[Heat Seeking Warhead|HS (Heat Seeking Warhead]]
+
*** [[Virtual Reality Piloting Pod|Virtual Reality Piloting Pod (VRPP)]]
::[[Shot and Sit Pod|SS (Shoot and Sit) Warhead]]
+
** Alternate Ordnance
:New Weapon Systems
+
*** [[AX Warhead|AX (Acid) Warhead]]
::[[Buzzsaw]]
+
*** [[Retro-Streak Warhead|RS (Retro-Streak) Warhead]]
::[[Thunderbolt Missile]]
+
*** [[Tandem-Charge Warhead|TC (Tandem-Charge) Warhead]]
::[[Sword]]
+
*** [[Laser Inhibiting Warhead|LI (Laser Inhibiting) Warhead]]
::[[BattleMech Self Destruct|Self Destruct]]
+
*** [[Follow the Leader Warhead|FTL (Follow the Leader) Warhead]]
::[[Silver Bullet Gauss Rifle|SB (Silver Bullet Gauss]]
+
*** [[Heat Seeking Warhead|HS (Heat Seeking Warhead]]
:New Defensive Systems
+
*** [[Shot and Sit Pod|SS (Shoot and Sit) Warhead]]
::[[Coolant Pod|Coolant System]]
+
** New Weapon Systems
::[[BattleMech Jump Pack]]
+
*** [[Buzzsaw]]
::[[Blue Shield Particle Field Damper|Blue Shield Project]]
+
*** [[Thunderbolt Missile]]
:New BattleMechs
+
*** [[Sword]]
::[[Wildfire|P1-WF Wildfire]]
+
*** [[BattleMech Self Destruct|Self Destruct]]
::[[Prometheus (Unbound)|Prometheus]]
+
*** [[Silver Bullet Gauss Rifle|SB (Silver Bullet Gauss]]
::[[Epimetheus]]
+
** New Defensive Systems
 +
*** [[Coolant Pod|Coolant System]]
 +
*** [[BattleMech Jump Pack]]
 +
*** [[Blue Shield Particle Field Damper|Blue Shield Project]]
 +
** New BattleMechs
 +
*** ''[[Wildfire|P1-WF Wildfire]]''
 +
*** ''[[Prometheus (Unbound)|Prometheus]]''
 +
*** ''[[Epimetheus]]''
 +
 
 
==Notes==
 
==Notes==
*The optional technology introduced in '''Unbound''' attracted a large degree mixed feeling among BattleTech players at the time and has far overshadowed the adventure itself. The DNI system was the lightning rod for the majority of disapproval, ironically going on to become the [[Vehicular Direct Neural Interface]] used by the [[Word of Blake]]'s [[Manei Domini]].
+
* The optional technology introduced in ''Unbound'' attracted a large degree mixed feeling among BattleTech players at the time and has far overshadowed the adventure itself. The DNI system was the lightning rod for the majority of disapproval, ironically going on to become the [[Vehicular Direct Neural Interface]] used by the [[Word of Blake]]'s [[Manei Domini]].
*Curiously many of the new weapons were apparently created in-universe by a Dr James Long, with many of them reappearing in the BattleTech [[Tactical Handbook]] written by real world [[James D Long]]. Further more The Pelican bar that crops up in this book would later reappear in Long's first BattleTech novel, [[Main Event]].
 
  
 +
* Curiously many of the new weapons were apparently created in-universe by a Dr. James Long, with many of them reappearing in the BattleTech [[Tactical Handbook]] written by real world [[James D. Long]]. Furthermore, The Pelican bar that crops up in this book would later reappear in Long's first BattleTech novel, ''[[Main Event]]''.
  
 
[[Category:Books]]
 
[[Category:Books]]
 +
[[Category:Scenario Packs]]

Revision as of 23:28, 27 November 2008

Template:InfoBoxBook

Description

Unbound is a adventure for the MechWarrior, Second Edition RPG and BattleTech, with the option of using the expanded rules of Solaris VII: The Game World set, set in the arenas of the Inner Sphere's dueling capital, Solaris VII. The player characters are hired by the Solaris government to investigate the unique and unusual technology used by the BattleMechs of the Deadly Sins Stable, quickly becoming involved in the stable members' escalating feud of their insane mentor, NAIS Professor Burke Kale, and the various efforts of agents from a NAIS Crisis Intervention Team, SAFE and ROM to capture or control the advanced and lethal technologies stolen from the NAIS labs.

Unbound was the first official publication from FASA to include what would later be referred to as optional Level 3 weapons and equipment.

From the back cover

The Clan invasion left the Successor States struggling to recover from the war that devastated the forces of the Inner Sphere. The Federated Commonwealth took heavy losses, and its misfortune was compounded by the untimely death of Hanse Davion. The alliance is in a precarious position. The New Avalon Institute of Science has been charged to find a technological edge with which House Davion may regain its lost power. Study of Clan technology sent research in bold new directions, and led to an extraordinary breakthrough in BattleTechnology.

Unfortunately, the Federated Commonwealth's salvation is in the hands of a madman.

Unbound is a roleplaying adventure set in the BattleTech universe of 3053 on the Game World of Solaris VII. The player characters become involved in a struggle for control of a radical new technology that could change the balance of power in the Inner Sphere. The adventure includes several new 'Mechs and a selection of new tech from one of New Avalon's top research and development teams.

Contents

  • Introduction
    • How to Use This Book
    • The Story So Far
    • Plot Synopsis
    • Getting Started
  • Episode 1: Joining Up
    • Making Contact
    • Proving Ground
    • Inside Job
  • Episode 2: Rise and Fall
    • Challenge Match
    • Showdown
    • Intercession
  • Episode 3: Power Play
    • Matchmaker
    • Prometheus Unchained
    • Rampage
  • End Game
    • Awarding Adventure Points
    • Loose Ends
  • Research
  • Case of Characters
    • The Deadly Sins
    • Other Characters
  • Locations
    • The Pelican
    • Deadly Sins Stable
    • The Pit

Notes

  • The optional technology introduced in Unbound attracted a large degree mixed feeling among BattleTech players at the time and has far overshadowed the adventure itself. The DNI system was the lightning rod for the majority of disapproval, ironically going on to become the Vehicular Direct Neural Interface used by the Word of Blake's Manei Domini.
  • Curiously many of the new weapons were apparently created in-universe by a Dr. James Long, with many of them reappearing in the BattleTech Tactical Handbook written by real world James D. Long. Furthermore, The Pelican bar that crops up in this book would later reappear in Long's first BattleTech novel, Main Event.