Work in progress

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His_Most_Royal_Highass_Donkey
06/06/18 05:35 PM
172.56.7.37

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Warning this post is illegal to canon crew rules. This was designed using house crew rules found here.
http://www.sarna.net/forums/showflat.php/Cat/0/Number/182557/an/0/page/0/gonew/1#UNREAD
If you don't like the use of house rules don't read any farther.

Class/Model/Name: Field Army infantry transporter warship
Mass: 200,000 tons
Equipment: Mass
Power Plant, Drive & Control: 24,000.00
Thrust: Safe Thrust: 2
Maximum Thrust: 3
Kearny-Fuchida Hyperdrive: Compact (Integrity = 6) 90,500.00
Lithium Fusion Battery 2,000.00
Jump Sail: (Integrity = 2) 40.00
Structural Integrity: 10 2,000.00
Total Heat Sinks: 264 double 0.00
Fuel & Fuel Pumps: (380 days of fuel)(5,000 points) 1,000.00
Bridge, Controls, Computer & Attitude Thrusters: 500.00
Fire Control Computers: 0.00
Food & Water: (200 days/persons per ton) 120.00
Crew (121 people) = (198 days)
Armor Type: Lamellor Ferro-Carbide (120 total armor pts)(+2) 100.00
Capital Scale Armor Pts
Location: L / R
Fore: 11
Fore-Left/Right: 11/11
Aft-Left/Right: 11/11
Aft: 11
Cargo:
Bay 1: Small Craft (11) 4 doors 2,200.00
Bay 2: Small Craft (11) 4 door 2,200.00
Bay 1 & bay 2 have 20 Military Personal drop Shuttle & 2 Heavy Transport Shuttles
Bay 3: Infantry see below
Bay 4: Infantry see below
Bay 5: Cargo 689.00
Grav Decks #1 #2 : (250-meter diameter) 200.00
Docking Hard Point (5) 4,000.00

Crew/Passengers and other stuff:

1) Senior Officers Quarters are calculated in terms of single rooms at six tons each
2) Junior Officers Quarters are calculated in terms of double rooms at four tons each
3) Enlisted Crew Quarters are calculated in terms of quad bunks rooms at three tons each
Battle Armor Infantry wear Inner Sphere Standard Battle Armor.
Armor Infantry wear Ballistic Plate Armor.

1 Captain (6 tons room +1) 7.00
5 Senior Officers (6 tons each) 30.00
20 Junior officers (4 tons each room) 40.00
85 Crew (3 tons each room) 66.00
-- Gunners (3 tons each room) 0.00
1 Strategic Battle Room 1,000.00
2 Large meeting room (100 tons) 200.00
10 Small meeting rooms (10 tons) 100.00
4 Three and four star Generals (20 tons each room) 80.00
36 One star & two star Generals (10 tons each room) 360.00
81 Colonels (6 tons each room) 486.00
972 Captains & Majors (single room) (4 tons each room) 3,888.00
2,187 Lieutenants (double rooms) (4 tons each room) 4,376.00
65,607 Infantry troops (3 tons each room) 49,206.00
31 days of food for troops (344.435 tons of food a day) 10,678.00


All of the major governments have always had a problems of transporting large numbers of infantry troops that would take over after the organized resistance in a system was defeated. It could take a large fleet of jumpships just to move such large numbers of men. The Federated Suns put out a request for ship designs to fulfill this need. Most companies put in designs of very massive dropships of around hundred thousand tons. A unknown startup that was looking to get into the ship building business put in a design for a tiny warship of two hundred thousand tons at a cost that was far less than the C-bill cost of what the proposed dropships where running for. *I started this as a dropship but when I found that the life support for a dropship was going to be ten billion C-Bills but for a warship the life support was under seven tenths of a billion C-Bills I went with the warship idea* Some of the deciding factors that got the project running was that the ship was its own jumpship and did not require an available jumpship to transport it and it could transport other dropships for extra supplies that might be needed. Most of the time the accommodating dropships would be mules but its not all that surprising that these ships started to have a Mammoth dropships to be permanently attached to the warship permanent complement of supply dropships for troop supplies as it could carry more than what four Mules could carry and only take up one of the dropship four docking collars.

Other than me using illegal crew rules I would like feed back.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
Karagin
06/07/18 01:40 AM
72.176.187.91

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You do realize if you are using HMAero and the Level 3 rules you can add in your own crew numbers for everything from cabin size to total ship board persons?
Karagin

Given time and plenty of paper, a philosopher can prove anything.
His_Most_Royal_Highass_Donkey
06/07/18 06:35 PM
172.56.6.40

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Since I have no clue what ever you are talking about, no I have not.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
Karagin
06/08/18 12:44 AM
72.176.187.91

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Rick has a program out called Heavy Metal Aero, it allows you to build fighters, warships, jumpships and dropships and conventional fighters.

It also allows for custom items to be entered like engine weight, crew numbers and weight for each person of the crew and their quarters as well, so in case you are still not following or have a clue here is the link to the program:

http://www.heavymetalpro.com/HMAero_Features.htm

I think it would help you a great deal with your project.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
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