Metallic shell pieces: they block hyperspace EM waves

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Newtype
12/05/08 01:52 PM
75.52.182.110

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Metallic shell pieces to block hyperspace EM waves mass 1 ton each for every 100,000 tons they are required to cover (or part thereof). Six of these shell pieces are required to conceal an object. Each of these shell pieces opens as sort of like a pair of doors and then close cover said object hexagonally blocking that object's hyperspace EM wave from moving any farther during turn object hyperspacely jumps into hexagonal deployment of shell pieces. Each of these shell piece requires a 210 Spheroid DropShip to dock with (front of DropShip docks with a shell piece and aft of DropShip docks with a JumpShip).
Prince_of_Darkness
12/05/08 04:13 PM
205.202.120.139

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You really don't understand the basics of jumping in CBT, do you?
Newtype
12/06/08 11:12 AM
207.160.205.13

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Why is a hyperspace jump capable unit incapable, according to you, of jumping inside a hollow object? There are no rules prohibiting such jumps.
Prince_of_Darkness
12/06/08 03:03 PM
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Quote:

Why is a hyperspace jump capable unit incapable, according to you, of jumping inside a hollow object? There are no rules prohibiting such jumps.




CBT states that only highly advanced computers can coordinate an actual Hyperspatial jump, so attempting to put it into a hollow object would only create a much larger computer system- and since civilian jumpships put so much tonnage towards their actual jumping systems, it would only be detrimental for them.
For warships, who's jump drives weigh much less, it would still be bad as they need to devote a lot of tonnage towards armor and weapon systems.
If you want to "conceal" a jump ship, you need to make one quite physically small- lower jump signature means that it will be harder for your opponent to find it, so if you need to be very discreet you should go with a tiny ship like a Scout, or even an Explorer.
I think that if you want to go for a "signal absorption" technique, you should look into the devices used to impede magnetic signals in things such as particle accelerators. Since jumping in CBT is one of the few "out there" ideas, if you kept the tonnage allotment balanced (like 1 or 2 precent of the total weight) and looked into different forms of electronic shielding, you could come up with something that could serve as a nice addition for a more "stealthy" jumpship.
But I would talk to Cray or Christopher Perkins about it- they are very intelligent when it comes to how things like that work.
CrayModerator
12/06/08 04:32 PM
68.205.198.74

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Quote:

You really don't understand the basics of jumping in CBT, do you?




He's brought this up on www.heavymetalpro.com under a different handle, posed as using space stations to hide arriving jump signatures - he was told it didn't work then, either.
Mike Miller, Materials Engineer

Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
Kovax
12/08/08 12:44 PM
75.146.193.46

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Is this supposed to be something that a Jumpship jumps INTO?

Concealing your outbound signature is hardly worth all the effort, except in a few rare and unusual situations. Jumping IN, you're extremely lucky to even get within a few miles of your targeted destination; jumping to the inside of a small confined pod would fall squarely into the "miracle" category.

Suggested Rules: roll 2D6; if you roll a 12, you emerge in the immediate area of the pod.
Roll 2D6 again; if you roll another 12, you actually ended up inside it by some miracle; if you roll 2, you emerge partly intersecting the pod and both are destroyed in a catastrophic failure as you both attempt to occupy the same space at the same time; otherwise you emerge nearby and suffer a variety of odd mental and physical "stress" conditions due to the warping of gravity by the nearby mass of the pod.
CrayModerator
12/09/08 08:21 AM
147.160.136.10

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Two of the things HeroChip never quite explained about these shells is why the defenders would ignore the mysterious metal shell in their star system and how it got there in the first place.

"Gee...there's a metal shell in our system that has the ability to block hyperspace EM waves. Whatever could it be used for?"

"I don't know, but I've got a brother in the landfill business who says he's running out of room and needs a new place to dump his trash. Let's fill it full of garbage in case anything decides to surprise us by trying to jump inside of it."
Mike Miller, Materials Engineer

Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
GiovanniBlasini
12/09/08 04:40 PM
64.183.4.46

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Problem 1: A Cray pointed out, how'd you get your mysterious magical shell there, anyway?

Problem 2: How do you ensure you jump inside your mysterious magical shell, given that even military KF drives have accuracy measured in hundreds of meters?

Problem 3: How do you keep your JumpShip from annhilating said shell upon arrival in the first place?

Problem 4: OK, say you somehow end up inside this shell....how do you get out?
Member of the Pundit Caste
"Which side are we on? We're on the side of the demons, Chief. We're evil men in the gardens of paradise, sent by the forces of death to spread devastation and destruction wherever we go. I'm surprised you didn't know that." -- Col. Saul Tigh, BSG2003
Zandel_Corrin
12/09/08 05:41 PM
123.2.140.247

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lol...

love problem 4.....
Galaxy Commander
Zandel Corrin
Night Dragon Clan
Newtype
12/12/08 02:45 PM
207.160.205.13

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1. How was metallic shell detected by defending personnel?
2. Real good computer
3. I don't, yeah hyperspace emergence creates damage to armor so shell would be damaged.
4. Each metallic shell piece opens up like a clam.
http://www.gp.org
http://www.VoteSwift.org
DOWN WITH CORPORATIONS!!!!!!!!!!!!
POWER TO THE PEOPLE!!!!!!!!!!!!!!!!!!!!!


Edited by Newtype (12/12/08 06:19 PM)
Zandel_Corrin
12/14/08 06:55 PM
123.2.140.247

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Quote:

1. How was metallic shell detected by defending personnel?
2. Real good computer
3. I don't, yeah hyperspace emergence creates damage to armor so shell would be damaged.
4. Each metallic shell piece opens up like a clam.




1} They looked.... a friendly ship used the jump point.... they detected the jump signature that brought the shell there.... take your pick.

2} Jumpships already use the BEST computers avaliable to get what accuracy they have (not much see above)... neither the inner sphere nor the clans have the tech to make better ones... and the clans would never use something so stupid.... They enemy will know your coming from as soon as your deliver the shell anyway.

3} No, shell would be destroyed or damaged in such a way to NOT work like you want anyway.

4} Assuming 3 doesn't exist and shell does seem to work.... your betting a whole lot on the fact that it's gonna open... what happens if it's damaged by the arrival and doesn't open? You can't jump out with no LF batts and if you have LF batts then you don't need to hide your presence.
Galaxy Commander
Zandel Corrin
Night Dragon Clan
Newtype
12/18/08 03:19 PM
207.160.205.13

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Zandel,
1. One jump signature detected yes. But at least the others weren't. As for seeing that JumpShip - there'd have to be monitoring "buoy space station communication satellite" to do so.

2. Enhanced computers can be designed. Shell has to be detected.

3. No it wouldn't. There'd be plenty of armor and/or double layer shell pieces.

4. Ship jumping inside of shell can blast shell to pieces with lasers.
http://www.gp.org
http://www.VoteSwift.org
DOWN WITH CORPORATIONS!!!!!!!!!!!!
POWER TO THE PEOPLE!!!!!!!!!!!!!!!!!!!!!
Zandel_Corrin
12/18/08 05:51 PM
123.2.140.247

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As soon as the first jump sig was detected they'd know something was up.

if the shell can be detected by ships jumping in it can be detected by anyone in system.

Still possible to damage in such a way as to not open.

If it's got that much armour this could take a very long time.... and debrie from said explosion could harm ship.... also anything like that would alert the in system inhabitants.... thus invalidation the whole idea.
Galaxy Commander
Zandel Corrin
Night Dragon Clan
Newtype
12/19/08 05:59 PM
207.160.205.13

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Yes, jump sig would be curious for defenders but a single jump sig detected would seem like routine jumptraffic.

The shell is like a spheroid DropShip so it would be difficult to interpret as a shell.

It can be blasted to pieces.

Detection satellite buoys would have to be placed in many areas to detect debris. That'd be alot[/] of buoys (many resources used).
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