ATN082268
08/01/13 03:32 AM
69.128.58.222
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BattleTech Vehicle Technical Readout VALIDATED
Type/Model: Pummel Tech: Clan / 3072 Config: Tracked Vehicle Rules: Level 3, Custom design
Mass: 130 tons Power Plant: 390 XXL Fusion Cruise Speed: 32.4 km/h Maximum Speed: 54.0 km/h Armor Type: Ferro-Fibrous
Armament: 1 Large Pulse Laser 1 LRM 20 w/ Artemis V 1 Adv. Tact. Msl. 12 3 Light Machine Guns 1 Grenade Launcher 1 Anti-Missile System 1 Angel ECM Suite
Manufacturer: (Unknown) Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown)
-------------------------------------------------------- Type/Model: Pummel Mass: 130 tons Construction Options: Fractional Accounting
Equipment: Items Mass Int. Struct.: 65 pts Standard 0 26.00 Engine: 390 XXL Fusion 2 15.34 Shielding & Transmission Equipment: 0 7.67 Cruise MP: 3 Flank MP: 5 Heat Sinks: 10 Single 0 .00 Cockpit & Controls: 0 6.50 Crew: 9 Members 0 .00 Turret Equipment: 0 2.08 Sponson Turret Equipment: 0 .05 Armor Factor: 540 pts Ferro-Fibrous 1 28.12
Internal Armor Structure Value Front: 13 100 Front L / R Sides: 13 85/85 Rear L / R Sides: 13 70/70 Rear: 13 60 Turret: 13 70
Weapons and Equipment Loc Heat Ammo Items Mass -------------------------------------------------------- 1 Large Pulse Laser Turret 10 1 6.00 1 LRM 20 w/ Artemis V Turret 0 20 2 9.83 1 Adv. Tact. Msl. 12 Turret 0 20 2 11.00 1 Light Machine Gun Turret 0 15 2 .33 1 Grenade Launcher Turret 0 1 .50 1 Anti-Missile System Turret 0 15 2 1.13 1 Light Machine Gun Lf_Spon 0 15 1 .33 1 Light Machine Gun Rt_Spon 0 15 1 .33 1 Angel ECM Suite Body 0 1 1.50 1 C.A.S.E. Equipment Body 0 .00 Armored Motive System Body 1 13.00 Cargo Bay Capacity Body 1 .31 -------------------------------------------------------- TOTALS: 10 19 130.00 Items & Tons Left: 12 .00
Calculated Factors: Total Cost: 194,392,924 C-Bills Battle Value: 1,804 Cost per BV: 107,756.61 Weapon Value: 3,206 / 2,935 (Ratio = 1.78 / 1.63) Damage Factors: SRDmg = 38; MRDmg = 30; LRDmg = 14 BattleForce2: MP: 3, Armor/Structure: 0 / 20 Damage PB/M/L: 4/4/3, Overheat: 0 Class: GA; Point Value: 18 Specials: if, ecm
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Karagin
08/01/13 06:29 AM
72.178.85.122
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Looking better I am sure you can get an even better vehicle by shaving off 30 to 50 tons. Keep working at it.
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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His_Most_Royal_Highass_Donkey
08/01/13 07:03 AM
208.54.32.131
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You can buy a drop ship for that kind of money! Who would ever spend that on one tank?
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.
I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
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BobTheZombie
08/01/13 12:11 PM
172.242.129.149
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Quote:
You can buy a drop ship for that kind of money! Who would ever spend that on one tank?
My thought exactly! Or you could buy a decent company of 'Mechs and be much more effective.
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His_Most_Royal_Highass_Donkey
08/01/13 01:34 PM
208.54.39.199
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At 8 mill a pop yea that would not be to bad of a company.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.
I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
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Karagin
08/02/13 11:19 AM
72.178.85.122
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Here you go at a lot lighter in weight and cost:
Code:
BattleTech Vehicle Technical Readout VALIDATED
Type/Model: Walrus Tech: Clan / 3060 Config: Tracked Vehicle Rules: Level 3, Standard design
Mass: 85 tons Power Plant: 255 Fusion Cruise Speed: 32.4 km/h Maximum Speed: 54.0 km/h Armor Type: Standard Armament: 1 Large Pulse Laser 1 LRM 20 w/ Artemis IV 1 Adv. Tact. Msl. 12 4 Light Machine Guns 1 Grenade Launcher 1 Angel ECM Suite Manufacturer: (Unknown) Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown)
-------------------------------------------------------- Type/Model: Walrus Mass: 85 tons
Equipment: Items Mass Int. Struct.: 45 pts Standard 0 8.50 Engine: 255 Fusion 0 13.00 Shielding & Transmission Equipment: 0 6.50 Cruise MP: 3 Flank MP: 5 Heat Sinks: 10 Single 0 .00 Cockpit & Controls: 0 4.50 Crew: 6 Members 0 .00 Turret Equipment: 0 2.50 Armor Factor: 360 pts Standard 0 22.50
Internal Armor Structure Value Front: 9 80 Left / Right Sides: 9 75/75 Rear: 9 50 Turret: 9 80
Weapons and Equipment Loc Heat Ammo Items Mass -------------------------------------------------------- 1 Large Pulse Laser Turret 10 1 6.00 1 LRM 20 w/ Artemis IV Turret 0 12 2 8.00 1 Adv. Tact. Msl. 12 Turret 0 15 2 10.00 4 Light Machine Guns Turret 0 100 5 1.50 1 Grenade Launcher Turret 0 1 .50 1 Angel ECM Suite Body 0 1 1.50 1 C.A.S.E. Equipment Body 0 .00 -------------------------------------------------------- TOTALS: 10 12 85.00 Items & Tons Left: 10 .00
Calculated Factors: Total Cost: 7,146,088 C-Bills Battle Value 2: 2,182 (old BV = 1,450) Cost per BV: 3,275.02 Weapon Value: 2,347 / 2,207 (Ratio = 1.08 / 1.01) Damage Factors: SRDmg = 38; MRDmg = 29; LRDmg = 14 BattleForce2: MP: 3T, Armor/Structure: 0 / 14 Damage PB/M/L: 6/5/4, Overheat: 0 Class: GA; Point Value: 22 Specials: ecm
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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