Pulsar (VTOL)

Pages: 1
ATN082268
08/20/13 03:38 AM
69.128.58.222

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Code:
  BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Pulsar
Tech: Clan / 3072
Config: V.T.O.L.
Rules: Level 3, Custom design

Mass: 30 tons
Power Plant: 160 XL Fusion with Jet Boosters
Cruise Speed: 108.0 km/h
Maximum Speed: 162.0 [216.0] km/h
Armor Type: Ferro-Fibrous

Armament:
1 Large Pulse Laser
1 Anti-Missile System
1 Angel ECM Suite

Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Pulsar
Mass: 30 tons
Construction Options: Fractional Accounting

Equipment: Items Mass
Int. Struct.: 18 pts Standard 0 3.00
Engine: 160 XL Fusion 1 3.00
Shielding & Transmission Equipment: 0 1.50
Jet Boosters: 1 .30
Cruise MP: 10
Flank MP: 15 [20]
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 1.50
Crew: 2 Members 0 .00
Rotor Equipment: Main/Tail Rotors 0 3.00
Turret Equipment: 0 .65
Armor Factor: 122 pts Ferro-Fibrous 1 6.35

Internal Armor
Structure Value
Front: 3 30
Left / Right Sides: 3 25/25
Rear: 3 20
Rotor: 3 2
Chin Turret: 3 20

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Large Pulse Laser ChinTur 10 1 6.00
1 Anti-Missile System ChinTur 0 24 2 1.50
1 Angel ECM Suite Body 0 1 1.50
1 C.A.S.E. Equipment Body 0 .00
1 VTOL Mast Mount 0 .50
1 Active Probe Mast 1 1.00
Cargo Bay Capacity Body 1 .20
--------------------------------------------------------
TOTALS: 10 9 30.00
Items & Tons Left: 2 .00

Calculated Factors:
Total Cost: 9,004,500 C-Bills
Battle Value: 1,934
Cost per BV: 4,655.89
Weapon Value: 393 / 393 (Ratio = .20 / .20)
Damage Factors: SRDmg = 10; MRDmg = 9; LRDmg = 6
BattleForce2: MP: 10, Armor/Structure: 0 / 5
Damage PB/M/L: 2/1/1, Overheat: 0
Class: VA; Point Value: 19
Specials: ecm, prb
CrayModerator
08/20/13 06:29 PM
71.47.122.85

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It's an excellent Clan-tech VTOL design, but that goes for most fast vehicles with turreted Clan pulse large lasers.
Mike Miller, Materials Engineer

Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
ATN082268
08/21/13 12:34 AM
69.128.58.222

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Quote:
It's an excellent Clan-tech VTOL design, but that goes for most fast vehicles with turreted Clan pulse large lasers.



I put a Targeting Computer in the second version. I also lightened up the armor a bit but it shouldn't be hit for large amounts that often. Which one do you like better?

Code:
   BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Pulsar II
Tech: Clan / 3072
Config: V.T.O.L.
Rules: Level 3, Custom design

Mass: 30 tons
Power Plant: 160 XL Fusion with Jet Boosters
Cruise Speed: 108.0 km/h
Maximum Speed: 162.0 [216.0] km/h
Armor Type: Ferro-Fibrous

Armament:
1 Large Pulse Laser
1 Anti-Missile System
1 Angel ECM Suite

Manufacturer: (Unknown)
Location: (Unknown)
Communications System: (Unknown)
Targeting & Tracking System: (Unknown)

--------------------------------------------------------
Type/Model: Pulsar II
Mass: 30 tons
Construction Options: Fractional Accounting

Equipment: Items Mass
Int. Struct.: 18 pts Standard 0 3.00
Engine: 160 XL Fusion 1 3.00
Shielding & Transmission Equipment: 0 1.50
Jet Boosters: 1 .30
Cruise MP: 10
Flank MP: 15 [20]
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 1.50
Crew: 2 Members 0 .00
Rotor Equipment: Main/Tail Rotors 0 3.00
Turret Equipment: 0 .65
Armor Factor: 87 pts Ferro-Fibrous 1 4.53

Internal Armor
Structure Value
Front: 3 20
Left / Right Sides: 3 15/15
Rear: 3 15
Rotor: 3 2
Chin Turret: 3 20

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Large Pulse Laser ChinTur 10 1 6.00
1 Anti-Missile System ChinTur 0 20 2 1.33
1 Angel ECM Suite Body 0 1 1.50
1 Targeting Computer 1 2.00
1 C.A.S.E. Equipment Body 0 .00
1 VTOL Mast Mount 0 .50
1 Active Probe Mast 1 1.00
Cargo Bay Capacity Body 1 .19
--------------------------------------------------------
TOTALS: 10 10 30.00
Items & Tons Left: 1 .00

Calculated Factors:
Total Cost: 8,971,033 C-Bills
Battle Value: 2,233
Cost per BV: 4,017.48
Weapon Value: 346 / 346 (Ratio = .15 / .15)
Damage Factors: SRDmg = 10; MRDmg = 10; LRDmg = 7
BattleForce2: MP: 10, Armor/Structure: 0 / 4
Damage PB/M/L: 2/1/1, Overheat: 0
Class: VA; Point Value: 22
Specials: ecm, prb
Pages: 1
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