ATN082268
08/20/13 03:38 AM
69.128.58.222
|
Code: BattleTech Vehicle Technical Readout VALIDATED
Type/Model: Pulsar Tech: Clan / 3072 Config: V.T.O.L. Rules: Level 3, Custom design
Mass: 30 tons Power Plant: 160 XL Fusion with Jet Boosters Cruise Speed: 108.0 km/h Maximum Speed: 162.0 [216.0] km/h Armor Type: Ferro-Fibrous
Armament: 1 Large Pulse Laser 1 Anti-Missile System 1 Angel ECM Suite
Manufacturer: (Unknown) Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown)
-------------------------------------------------------- Type/Model: Pulsar Mass: 30 tons Construction Options: Fractional Accounting
Equipment: Items Mass Int. Struct.: 18 pts Standard 0 3.00 Engine: 160 XL Fusion 1 3.00 Shielding & Transmission Equipment: 0 1.50 Jet Boosters: 1 .30 Cruise MP: 10 Flank MP: 15 [20] Heat Sinks: 10 Single 0 .00 Cockpit & Controls: 0 1.50 Crew: 2 Members 0 .00 Rotor Equipment: Main/Tail Rotors 0 3.00 Turret Equipment: 0 .65 Armor Factor: 122 pts Ferro-Fibrous 1 6.35
Internal Armor Structure Value Front: 3 30 Left / Right Sides: 3 25/25 Rear: 3 20 Rotor: 3 2 Chin Turret: 3 20
Weapons and Equipment Loc Heat Ammo Items Mass -------------------------------------------------------- 1 Large Pulse Laser ChinTur 10 1 6.00 1 Anti-Missile System ChinTur 0 24 2 1.50 1 Angel ECM Suite Body 0 1 1.50 1 C.A.S.E. Equipment Body 0 .00 1 VTOL Mast Mount 0 .50 1 Active Probe Mast 1 1.00 Cargo Bay Capacity Body 1 .20 -------------------------------------------------------- TOTALS: 10 9 30.00 Items & Tons Left: 2 .00
Calculated Factors: Total Cost: 9,004,500 C-Bills Battle Value: 1,934 Cost per BV: 4,655.89 Weapon Value: 393 / 393 (Ratio = .20 / .20) Damage Factors: SRDmg = 10; MRDmg = 9; LRDmg = 6 BattleForce2: MP: 10, Armor/Structure: 0 / 5 Damage PB/M/L: 2/1/1, Overheat: 0 Class: VA; Point Value: 19 Specials: ecm, prb
|
Cray
08/20/13 06:29 PM
71.47.122.85
|
It's an excellent Clan-tech VTOL design, but that goes for most fast vehicles with turreted Clan pulse large lasers.
Mike Miller, Materials Engineer
Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
|
ATN082268
08/21/13 12:34 AM
69.128.58.222
|
Quote: It's an excellent Clan-tech VTOL design, but that goes for most fast vehicles with turreted Clan pulse large lasers.
I put a Targeting Computer in the second version. I also lightened up the armor a bit but it shouldn't be hit for large amounts that often. Which one do you like better?
Code: BattleTech Vehicle Technical Readout VALIDATED
Type/Model: Pulsar II Tech: Clan / 3072 Config: V.T.O.L. Rules: Level 3, Custom design
Mass: 30 tons Power Plant: 160 XL Fusion with Jet Boosters Cruise Speed: 108.0 km/h Maximum Speed: 162.0 [216.0] km/h Armor Type: Ferro-Fibrous
Armament: 1 Large Pulse Laser 1 Anti-Missile System 1 Angel ECM Suite
Manufacturer: (Unknown) Location: (Unknown) Communications System: (Unknown) Targeting & Tracking System: (Unknown)
-------------------------------------------------------- Type/Model: Pulsar II Mass: 30 tons Construction Options: Fractional Accounting
Equipment: Items Mass Int. Struct.: 18 pts Standard 0 3.00 Engine: 160 XL Fusion 1 3.00 Shielding & Transmission Equipment: 0 1.50 Jet Boosters: 1 .30 Cruise MP: 10 Flank MP: 15 [20] Heat Sinks: 10 Single 0 .00 Cockpit & Controls: 0 1.50 Crew: 2 Members 0 .00 Rotor Equipment: Main/Tail Rotors 0 3.00 Turret Equipment: 0 .65 Armor Factor: 87 pts Ferro-Fibrous 1 4.53
Internal Armor Structure Value Front: 3 20 Left / Right Sides: 3 15/15 Rear: 3 15 Rotor: 3 2 Chin Turret: 3 20
Weapons and Equipment Loc Heat Ammo Items Mass -------------------------------------------------------- 1 Large Pulse Laser ChinTur 10 1 6.00 1 Anti-Missile System ChinTur 0 20 2 1.33 1 Angel ECM Suite Body 0 1 1.50 1 Targeting Computer 1 2.00 1 C.A.S.E. Equipment Body 0 .00 1 VTOL Mast Mount 0 .50 1 Active Probe Mast 1 1.00 Cargo Bay Capacity Body 1 .19 -------------------------------------------------------- TOTALS: 10 10 30.00 Items & Tons Left: 1 .00
Calculated Factors: Total Cost: 8,971,033 C-Bills Battle Value: 2,233 Cost per BV: 4,017.48 Weapon Value: 346 / 346 (Ratio = .15 / .15) Damage Factors: SRDmg = 10; MRDmg = 10; LRDmg = 7 BattleForce2: MP: 10, Armor/Structure: 0 / 4 Damage PB/M/L: 2/1/1, Overheat: 0 Class: VA; Point Value: 22 Specials: ecm, prb
|