Heracles HCC-3010

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Rotwang
12/15/13 09:19 AM
94.227.126.162

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Heracles HCC-3010

Mass: 65 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Advanced Rules
Era: Dark Ages
Tech Rating/Era Availability: E/X-X-E-A
Production Year: 3132
Cost: 6.870.875 C-Bills
Battle Value: 1.336

Chassis: Unknown Standard
Power Plant: Unknown 260 Fusion Engine
Walking Speed: 43,2 km/h (54,0 km/h)
Maximum Speed: 64,8 km/h (86,4 km/h)
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
1 PPC
1 MML-9
1 Medium Laser
1 Backhoe
1 Chainsaw
1 Flamer
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

Overview:
The Heracles is a Combat Engineering Mech, capable of digging and clearing
terrain even under fire. It has some combat capabilities, mostly for defensive
purposes or for clearing obstacles.


Capabilities:
The Heracles comes with twin industrialmech type arm mounts, allowing it to be
adapted to the intended job. The most common tool is a backhoe. Chainsaws and
rock drills are popular too.


The Heracles is quite well armed and has a triple-strength myomer system,
though this is not meant for use in combat, rather it gives the Heracles more
push in difficult situations.


Its main weapon is a PPC, a useful ranged weapon and suitable for demolition
work. A medium laser gives pinpoint accuracy for cutting and general "finer"
work. A flamer doubles both as an anti-infantry weapon and an incendiary
device. Finally an MML9 with two tons of ammo gives the Heracles some
flexibility in both range and ammo types such as the use of FASCAM and Mine
clearing warheads.


Battle History:
The Heracles was mostly limited to engineers and pioneer troops. Never
widespread, this specialist design was found only with units dedicated to
front-line service, most other militaries preferring cheaper standard workmechs
instead.


They had a brief resurgeance after the Jihad when the Republic military
procured substantial numbers, many of which served as battlemechs during the
Dark Age.


Only the richer mercenaries or house units can afford the Heracles, those that
do have access to one or more have been grateful for its effectiveness and
invaluable ability to perform engineering tasks in or near combat areas.
Unfortunately this has made them priority targets for enemy forces, requiring
troops to be dedicated to their protection.


Deployment:
The single largest concentration of Heracles outside of the Republic is the
Federated Suns, closely followed by the Capellan Confederation who found them
invaluable in combat operations, so much so that it was licensed and produced
in the Confederation after the Jihad.


Variants:
The actual tools can be swapped for other equipment depending on the task
required. Some have tinkered with the armament, replacing PPC with an
autocannon or a pulse laser. The only official variant is a demolitions type
that replaces the PPC and MML with an AC/20.


================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 104 points 6,50
Engine: Fusion Engine 260 13,50
Walking MP: 4 (5)
Running MP: 6 (8)
Jumping MP: 0
Heat Sinks: Single Heat Sink 12 2,00
Heat Sink Locations: 1 LL, 1 RL
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA R: SH+UA+LA
TSM Locations: 2 LT, 1 RT, 1 LA, 1 RA, 1 RL
Armor: Standard Armor AV - 160 10,00

Internal Armor
Structure Factor
Head 3 9
Center Torso 21 25
Center Torso (rear) 6
L/R Torso 15 21
L/R Torso (rear) 5
L/R Arm 10 15
L/R Leg 15 19

================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Backhoe RA - 6 5,00
Chainsaw LA - 5 5,00
PPC RT 10 3 7,00
MML-9 LT 5 5 6,00
Medium Laser CT 3 1 1,00
Flamer CT 3 1 1,00
@MML-9 (LRM) (13) LT - 1 1,00
@MML-9 (SRM) (11) LT - 1 1,00
Free Critical Slots: 18

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 13
4 2 2 1 0 3 1 Structure: 5
Special Abilities: TSM, MEL, SAW, SRCH, ES, SEAL, SOA


Edited by Rotwang (12/15/13 09:21 AM)
Rotwang
12/15/13 09:21 AM
94.227.126.162

Edit Reply Quote Quick Reply
Heracles HCC-3020

Mass: 65 tons
Tech Base: Inner Sphere
Chassis Config: Biped
Rules Level: Experimental Tech
Era: Dark Ages
Tech Rating/Era Availability: E/X-X-D-A
Production Year: 3132
Cost: 6.856.025 C-Bills
Battle Value: 1.258

Chassis: Unknown Standard
Power Plant: Unknown 260 Fusion Engine
Walking Speed: 43,2 km/h (54,0 km/h)
Maximum Speed: 64,8 km/h (86,4 km/h)
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
1 Autocannon/20
1 Medium Pulse Laser
1 Backhoe
1 Chainsaw
1 Flamer
Manufacturer: Unknown
Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 104 points 6,50
Engine: Fusion Engine 260 13,50
Walking MP: 4 (5)
Running MP: 6 (8)
Jumping MP: 0
Heat Sinks: Single Heat Sink 10 0,00
Gyro: Standard 3,00
Cockpit: Standard 3,00
Actuators: L: SH+UA+LA R: SH+UA+LA
TSM Locations: 1 HD, 1 LT, 1 LA, 1 RA, 1 LL, 1 RL
Armor: Standard Armor AV - 160 10,00

Internal Armor
Structure Factor
Head 3 9
Center Torso 21 25
Center Torso (rear) 6
L/R Torso 15 21
L/R Torso (rear) 5
L/R Arm 10 15
L/R Leg 15 19

================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
Backhoe RA - 6 5,00
Chainsaw LA - 5 5,00
Autocannon/20 RT 7 10 14,00
Flamer CT 3 1 1,00
Medium Pulse Laser CT 4 1 2,00
@AC/20 (10) RT - 2 2,00
Free Critical Slots: 18

BattleForce Statistics
MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 5 Points: 13
4 3 3 0 0 3 0 Structure: 5
Special Abilities: TSM, MEL, SAW, SRCH, ES, SEAL, SOA, AC 2/2/0
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