Karagin
02/01/14 12:47 PM
24.243.178.124
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Code: BattleTech Vehicle Technical Readout VALIDATED
Type/Model: Opprimo Tech: Inner Sphere / 3060 Config: Tracked Vehicle Rules: Level 3, Standard design
Mass: 100 tons Power Plant: 300 Vlar XL Fusion Cruise Speed: 32.4 km/h Maximum Speed: 54.0 km/h Armor Type: ArcShield VII Mk 5 Ferro-Fibrous Armament: 1 Amerex 150 Gauss Rifle 1 Jacobson Model 56 ER Large Laser 1 CRAY System Mk II Light Gauss Rifle 1 Vulcan MDS Model 5B Anti-Missile System 2 Hovertec Quad SRM 4s 1 Cyclops-Beagle Sensory Probe Beagle Active Probe Manufacturer: Amhurst Ltd. Location: Churchill Communications System: Hastings Electronics 300 Targeting & Tracking System: Cyclops-Beagle Sensory Probe
------------------------------------------------------------------------------ ==Overview:== Built at the height of the WoB Jihad, the Opprimo was something of a boondoggle from the start. Amhurst Ltd. on Churchill was asked by the LCAF to build a tank that could stand up to both mechs and other armored units. Amhurst's board of directors smelling a very lucrative contract told the LCAF High Command that they could indeed build a tank to the very minnute detail they wanted.
==Capabilities:== The use of the Amerex 150 Gauss Rifle and Jacobson Model 56 ER Large Laser allows the Opprimo to hit targets hard and fast, keeping them off balance and then allowing the Opprimo ot move in to use the CRAY System Mk II Light Gauss Rifle to finish off the enemy.
Defending the Opprimo from attacks are a combonation of systems with the leding being the Vulcan MDS Model 5B Anti-Missile System followed up by two Hovertec Quad SRM 4s and to keep those pesky attackers from getting to close is the Cyclops-Beagle Sensory Probe.
-------------------------------------------------------- Type/Model: Opprimo Mass: 100 tons Construction Options: Fractional Accounting
Equipment: Items Mass Int. Struct.: 50 pts Standard 0 10.00 Engine: 300 XL Fusion 2 9.50 Shielding & Transmission Equipment: 0 4.75 Cruise MP: 3 Flank MP: 5 Heat Sinks: 12 Single 0 2.00 Cockpit & Controls: 0 5.00 Crew: 6 Members 0 .00 Turret Equipment: 0 3.25 Armor Factor: 358 pts Ferro-Fibrous 2 19.98
Internal Armor Structure Value Front: 10 80 Left / Right Sides: 10 74/74 Rear: 10 50 Turret: 10 80
Weapons and Equipment Loc Heat Ammo Items Mass -------------------------------------------------------- 1 Gauss Rifle Turret 0 16 2 17.00 1 ER Large Laser Turret 12 1 5.00 1 Light Gauss Rifle Turret 0 32 2 14.00 1 Anti-Missile System Turret 0 24 2 2.50 2 SRM 4s Front 0 25 3 5.00 1 Beagle Active Probe Front 0 1 1.50 1 C.A.S.E. Equipment Body 1 .50 -------------------------------------------------------- TOTALS: 12 16 99.98 Items & Tons Left: 9 .02
Calculated Factors: Total Cost: 19,851,700 C-Bills Battle Value 2: 2,012 (old BV = 1,274) Cost per BV: 9,866.65 Weapon Value: 1,955 / 1,955 (Ratio = .97 / .97) Damage Factors: SRDmg = 35; MRDmg = 24; LRDmg = 14 BattleForce2: MP: 3T, Armor/Structure: 0 / 14 Damage PB/M/L: 4/4/3, Overheat: 0 Class: GA; Point Value: 20 Specials: prb
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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His_Most_Royal_Highass_Donkey
02/01/14 03:58 PM
172.56.38.102
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Quote: then allowing the Opprimo ot move in to use the CRAY System Mk II Light Gauss Rifle to finish off the enemy.
Move in when you can only craw along at 3/5?
About the only thing this is good for is standing its ground and just hope its not out flanked.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.
I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
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Karagin
02/01/14 04:19 PM
24.243.178.124
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Did you not read the rest of the fluff? Note the point where they built this to the given specs as layout out by LCAF not to anything that would actually be a good thing, in other words it's the wet dream of high command and a money maker for the company that made it. Or did you miss that part?
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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Retry
02/01/14 04:48 PM
67.239.109.174
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Movement speed for vehicles, once you factor in the likelyhood that any decently armored tank will quickly become immobile by motive hits, isn't all that it's cracked up to be.
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