Raven Light Hover RVN-100

Pages: 1
Karagin
03/08/14 10:13 PM
70.118.139.48

Edit Reply Quote Quick Reply
Code:
          BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Raven Light Hover RVN-100
Tech: Inner Sphere / 3025
Config: Hovercraft
Rules: Level 1, Standard design

Mass: 30 tons
Power Plant: 140 Hermes Fusion
Cruise Speed: 97.2 km/h
Maximum Speed: 151.2 km/h
Armor Type: Jolassa-328 Standard
Armament:
4 Armstrong Small Small Lasers
2 Armstrong Mediums Medium Lasers
1 Hawkeye Sure Fire SRM 4
Manufacturer: Brooks Incorporated
Location: Irian
Communications System: Maxell 500
Targeting & Tracking System: Blade 12

--------------------------------------------------------
Type/Model: Raven Light Hover RVN-100
Mass: 30 tons

Equipment: Items Mass
Int. Struct.: 15 pts Standard 0 3.00
Engine: 140 Fusion 0 5.00
Shielding & Transmission Equipment: 0 2.50
Cruise MP: 9
Flank MP: 14
Heat Sinks: 10 Single 0 .00
Cockpit & Controls: 0 1.50
Crew: 2 Members 0 .00
Lift Equipment: 0 3.00
Turret Equipment: 0 .50
Armor Factor: 120 pts Standard 0 7.50

Internal Armor
Structure Value
Front: 3 36
Left / Right Sides: 3 24/24
Rear: 3 16
Turret: 3 20

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 Small Laser Left 1 1 .50
1 Small Laser Right 1 1 .50
1 Medium Laser Turret 3 1 1.00
1 Medium Laser Turret 3 1 1.00
2 Small Lasers Turret 2 2 1.00
1 SRM 4 Turret 0 25 2 3.00
--------------------------------------------------------
TOTALS: 10 8 30.00
Items & Tons Left: 3 .00

Calculated Factors:
Total Cost: 1,079,200 C-Bills
Battle Value 2: 720 (old BV = 479)
Cost per BV: 1,498.89
Weapon Value: 371 / 371 (Ratio = .52 / .52)
Damage Factors: SRDmg = 15; MRDmg = 2; LRDmg = 0
BattleForce2: MP: 9H, Armor/Structure: 0 / 5
Damage PB/M/L: 3/2/-, Overheat: 0
Class: GL; Point Value: 7
Karagin

Given time and plenty of paper, a philosopher can prove anything.
His_Most_Royal_Highass_Donkey
03/08/14 11:30 PM
206.29.182.244

Edit Reply Quote Quick Reply
I dont see the point in all the small lasers unless this is for anti armored infantry.

I would ditch the turreted small lasers for a medium laser. Down grade the SRM-4 to a SRM-2. install 3 machine guns and a half ton of ammo.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
Karagin
03/08/14 11:30 PM
70.118.139.48

Edit Reply Quote Quick Reply
I like the lasers since it makes good use of the heat sinks.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Retry
03/08/14 11:31 PM
76.7.238.202

Edit Reply Quote Quick Reply
There is definitely no purpose to the turreted SLs.
Karagin
03/08/14 11:31 PM
70.118.139.48

Edit Reply Quote Quick Reply
Not seeing your point, since having them in turret allows them more arcs to fire in.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
His_Most_Royal_Highass_Donkey
03/08/14 11:33 PM
206.29.182.244

Edit Reply Quote Quick Reply
If you cant hit crap because its out of range you are not putting the heat sinks to good use. With three medium lasers you will put the heat sinks to good use.
Why argue if the glass is half full or half empty, when you know someone is going to knock it over and spill it anyways.

I was a Major *pain* before
But I got a promotion.
I am now a General *pain*
Yay for promotions!!!
Retry
03/08/14 11:36 PM
76.7.238.202

Edit Reply Quote Quick Reply
And for only 1 point of damage less.
ghostrider
03/08/14 11:40 PM
66.27.181.33

Edit Reply Quote Quick Reply
No one has a problem with the name of a mech being used for a tank....

Now why not switch the small lasers for the mgs and ammo?

If concerned about range, switch srms to lrms.
Retry
03/08/14 11:44 PM
76.7.238.202

Edit Reply Quote Quick Reply
No one has a problem with the name of a bird being used for a mech.

So meh.
Karagin
03/08/14 11:47 PM
70.118.139.48

Edit Reply Quote Quick Reply
Depending on how you see it used, I see this used as raider, it goes in shoots things up and runs away. If you want it to stand and fight then make a variant of it.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Retry
03/08/14 11:49 PM
76.7.238.202

Edit Reply Quote Quick Reply
How about it goes in shoots things up without missing because it uses a ML instead of 2 SL and runs away?
Karagin
03/08/14 11:57 PM
70.118.139.48

Edit Reply Quote Quick Reply
Retry if that is what you want on it, then build a variant for your use.
Karagin

Given time and plenty of paper, a philosopher can prove anything.
Pages: 1
Extra information
1 registered and 344 anonymous users are browsing this forum.

Moderator:  Nic Jansma, Cray, Frabby, BobTheZombie 

Print Topic

Forum Permissions
      You cannot start new topics
      You cannot reply to topics
      HTML is disabled
      UBBCode is enabled

Topic views: 5190


Contact Admins Sarna.net