Gyrfalcon
07/24/14 08:22 AM
97.83.59.138
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I was watching NGNGtv on twitch.tv on Tuesday (22 July 2014) and the host "Alexandus" mentioned the MW4 Vengeance into. He thought that the Mech piloted by Sigma leader was a Clan Vulture (Mad Dog). I had always assumed that it was a Avatar due to the two medium lasers mounted on the center torso. Since the game and the design are not canon, I came up with this design based on what I saw in the intro video.
BattleMech Technical Readout
Type/Model: Avatar AV1-O-K4 Tech: Inner Sphere / 3058 Config: Biped OmniMech Rules: Level 2, Standard design
Mass: 70 tons Chassis: Alshain Hagetaga-O7 Standard Power Plant: 280 Hermes XL Fusion Walking Speed: 43.2 km/h Maximum Speed: 64.8 km/h Jump Jets: None Jump Capacity: 0 meters Armor Type: StarSlab/4 with CASE Standard Armament: 2 Ultra AC/5s 2 LRM 10s 2 Medium Lasers Manufacturer: Luthien Armor Works - OmniMech Production Facility Location: Luthien / DC (LAW-OMPF) Communications System: Sipher CommCon SCU-9 Targeting & Tracking System: Matabushi Stalker
------------------------------------------------------------------------------ ==Overview:== The Combine victory on Luthien in December of 3051 also won the DCMS numerous damaged Clan OmniMechs, many of which ended up at Luthien Armor Works for technical evaluation. The DCMS also elected to field some of the captured Clan 'Mechs, but soon discovered that units composed of Clan OmniMechs were excessively prone to problems and breakdowns because the DCMS lacked the technological expertise to maintain the complex Clan machines. Within two or three months, most DCMS units equipped with captured OmniMechs reported at least 50 percent of their 'Mechs unavailable for combat because of equipment failures. The DCMS turned to Luthien Armor Works for a solution. The engineering team chose to rebuild the captured Clan 'Mechs using only those components that the DCMS could maintain and selected several captured Vultures for the first attempt. The engineers kept the Vulture's leg design, but replaced the engine. That change required them to redesign the 'Mech's upper torso to fit the bulkier Inner Sphere engine. The designers also reworked other components, and eventually christened their new 'Mech the Avatar.
==Capabilities:== The Avatar fills the traditional role played by heavy 'Mechs in the Combine's new OmniMech force. Though slightly slower than its likely Clan opponents, it is better armored and its weapons bays are 25 percent bigger. Though the Inner Sphere weapons it carries are less capable than their Clan counterparts, the Avatar still has a slight firepower advantage over most Clan heavy 'Mechs. The Avatar has two fixed medium lasers, an unusual configuration. The fire control systems of the weapons pod in the first prototypes was prone to short out at inopportune times, and so the designers elected to give the 'Mech a set of hardwired lasers that the pilot could use in self defense if the weapons pod shorted out in combat. The fire control glitch was resolved in the production models, but the fixed lasers were never removed.
==Battle History:== The only surviving footage from the defence of Dresari royal palace on Kentares IV shows mechwarrior known only as "Sigma leader" piloting a unique variant of the AV1-O Avatar. This design has since been designated the AV1-O-K4.
==Notable 'Mechs & MechWarriors:== A mechwarrior known only as "Sigma leader".
==Deployment== The Avatar is currently being deployed in DCMS heavy 'Mech lances along the Clan border, and has also appeared in limited numbers with Com Star and Lyran Alliance forces.
-------------------------------------------------------- Type/Model: Avatar AV1-O-K4 Mass: 70 tons
Equipment: Crits Mass Int. Struct.: 107 pts Standard 0 7.00 Engine: 280 XL Fusion 12 8.00 Walking MP: 4 Running MP: 6 Jumping MP: 0 Heat Sinks: 10 Double [20] 0 .00 Gyro: 4 3.00 Cockpit, Life Supt., Sensors: 5 3.00 Actuators: L: Sh+UA R: Sh+UA 12 .00 Armor Factor: 192 pts Standard 0 12.00
Internal Armor Structure Value Head: 3 9 Center Torso: 22 30 Center Torso (Rear): 9 L/R Side Torso: 15 22/22 L/R Side Torso (Rear): 8/8 L/R Arm: 11 16/16 L/R Leg: 15 26/26
Weapons and Equipment Loc Heat Ammo Crits Mass -------------------------------------------------------- 1 Ultra AC/5 RA 1 80 9 13.00 (Ammo Locations: 2 LT, 2 RT) 1 Ultra AC/5 LA 1 5 9.00 1 LRM 10 RT 4 24 4 7.00 (Ammo Locations: 1 LT, 1 RT) 1 LRM 10 LT 4 2 5.00 2 Medium Lasers CT 6 2 2.00 CASE Equipment: LT RT 2 1.00 -------------------------------------------------------- TOTALS: 18 57 70.00 Crits & Tons Left: 21 .00
Calculated Factors: Total Cost: 16,582,793 C-Bills Battle Value 2: 1,328 (old BV = 1,140) Cost per BV2: 12,487.04 Weapon Value: 1,679 / 1,679 (Ratio = 1.26 / 1.26) Damage Factors: SRDmg = 27; MRDmg = 20; LRDmg = 10 BattleForce2: MP: 4, Armor/Structure: 5/3 Damage PB/M/L: 4/4/3, Overheat: 0 Class: MH; Point Value: 13 Specials: omni
Attachment (259 downloads)
Edited by Gyrfalcon (07/24/14 09:00 AM)
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BobTheZombie
07/28/14 03:33 PM
184.21.185.80
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The intro 'Mech is kinda weird, because it has the torso of a Vulture but the legs of a Mad Cat Mk II. I'd say it's just a modified Vulture, not an Avatar, because of the chin turret, and the torso section looking identical to that of the vulture in-game.
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Gyrfalcon
09/19/14 10:37 AM
97.84.11.141
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The Avatar is an Inner Sphere knockoff of the Clan Mad Dog which explains the similarity. It's ten tons heavier and made with a bulkier Inner Sphere XL engine. The pictures of the Mad Dog I've seen always seemed to suggest a thinner torso than was depicted. Also, the Mechs blocky, less rounded, appearance argues for an I.S. design.
Attachment (253 downloads)
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BobTheZombie
09/19/14 07:23 PM
184.63.115.89
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Coincidentally, this 'Mech in question is my picture; If you look at the in-game Vulture, it is nearly exactly the same except the legs. They don't even have Avatar's in that game (MW3 does though). In MW4 they changed the look of many 'Mechs, usually to the disdain of older players. For example, the Mad Cat's and Vulture's arms are simplified and things are more polygon-centric, because graphics could only go so far back then.
EDIT: Here's what the MW4 Version looks like for reference: http://www.sarna.net/forums/showthreaded.php/Cat/0/Number/174966/page/0/vc/1
Edited by BobTheZombie (09/19/14 07:28 PM)
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