Rotwang
05/15/15 04:56 AM
94.226.248.136
|
Jack JCK-1G
Mass: 100 tons Tech Base: Inner Sphere Chassis Config: Biped Rules Level: Experimental Tech Era: Dark Ages Tech Rating/Era Availability: F/X-X-X-A Production Year: 3132 Cost: 15.906.000 C-Bills Battle Value: 3.263
Chassis: Unknown Endo-Composite Power Plant: Unknown 300 Fusion Engine Walking Speed: 32,4 km/h Maximum Speed: 54,0 km/h Jump Jets: None Jump Capacity: 0 meters Armor: Unknown Standard Armor Armament: 2 TSEMPs 3 Plasma Rifles 1 Medium X-Pulse Laser 1 Angel ECM 2 Laser Anti-Missile Systems Manufacturer: Unknown Primary Factory: Unknown Communications System: Unknown Targeting and Tracking System: Unknown
Overview: "My mech is called Jack and it kills giants." Is how Uncle Bob's Mech Workshop promoted their latest offering. Long believed to be an offshoot of Randam Mechworks, Uncle Bob's surprised everyone by producing a mech that was designed to counter the threat of new Colossal class mechs that came out of Randam's Project Jotun. The Jack is capable of dealing with major battlefield threats using TSEMP and Plasma Rifles to slow them down or disable them either by knocking out their electronics or forcing them to shut down.
================================================================================ Equipment Type Rating Mass -------------------------------------------------------------------------------- Internal Structure: Endo-Composite 152 points 7,50 Internal Locations: 1 HD, 1 LA, 1 RA, 2 LL, 2 RL Engine: Fusion Engine 300 19,00 Walking MP: 3 Running MP: 5 Jumping MP: 0 Heat Sinks: Double Heat Sink 15(30) 5,00 Heat Sink Locations: 1 LA, 2 RA Gyro: Standard 3,00 Cockpit: Standard 3,00 Actuators: L: SH+UA+LA+H R: SH+UA+LA Armor: Standard Armor AV - 307 19,50
Internal Armor Structure Factor Head 3 9 Center Torso 31 47 Center Torso (rear) 15 L/R Torso 21 32 L/R Torso (rear) 10 L/R Arm 17 34 L/R Leg 21 42
================================================================================ Equipment Location Heat Critical Mass -------------------------------------------------------------------------------- Plasma Rifle RA 10 2 6,00 Medium X-Pulse Laser LA 6 1 2,00 Plasma Rifle RT 10 2 6,00 Laser Anti-Missile System RT 7 2 1,50 TSEMP RT 10 5 6,00 Plasma Rifle LT 10 2 6,00 Laser Anti-Missile System LT 7 2 1,50 TSEMP LT 10 5 6,00 Angel ECM CT 0 2 2,00 @Plasma Rifle (30) RT - 3 3,00 @Plasma Rifle (30) LT - 3 3,00 Free Critical Slots: 3
BattleForce Statistics MV S (+0) M (+2) L (+4) E (+6) Wt. Ov Armor: 10 Points: 33 3 3 3 0 0 4 1 Structure: 4 Special Abilities: AECM, AMS, ENE, HT1, SRCH, ES, SEAL, SOA
Edited by Rotwang (05/15/15 04:56 AM)
|