Karagin
01/01/19 02:09 PM
72.176.187.91
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Code: BattleMech Technical Readout
Type/Model: Valiant Tech: Inner Sphere / 3132 Config: Biped BattleMech Rules: Level 3, Standard design
Mass: 80 tons Chassis: Kali Yama Chassis Endo Steel Power Plant: 320 Pitban XL Fusion Walking Speed: 43.2 km/h Maximum Speed: 64.8 km/h Jump Jets: None Jump Capacity: 0 meters Armor Type: Kemplar 5000 Standard Armament: 1 General Motors Nova-5 Rotary AC/5 1 Thundercoil Thunderbolt 20 2 Valiant Javelin Streak SRM 2s 6 Ceres Arms Medium Lasers Manufacturer: Kali Yama Weapons Industries Location: Kathil Communications System: Hammerstrom Commo Suite Targeting & Tracking System: Hammerstrom Odin Eye TTS
------------------------------------------------------------------------------ ==Overview:== The Valiant defeats its enemies through the simple principle of applying overwhelming firepower at close proximity. Marching relentlessly into the fight, the Valiant unleashes such devastating punishment against its targets in so short a space of time that they can neither fight back nor endure.A Valiant can break the back of an onrushing enemy force, or shatter the centre of the foe’s battle line like a battering ram smashing through a castle gate. When an entire lance of these fearsome mechs strides into battle, they can easily rip apart an enemy army.
==Capabilities:== For armament, the Valiant is equipped with a Thundercoil Thunderbolt missile launcher as well as six torso-mounted Ceres medium lasters along with a General Motors Nova-5 Rotary AC/5 and two Valiant Javelin Streak SRM 2s.
-------------------------------------------------------- Type/Model: Valiant Mass: 80 tons
Equipment: Crits Mass Int. Struct.: 122 pts Endo Steel 14 4.00 (Endo Steel Loc: 1 HD, 3 LA, 2 RA, 1 LT, 3 RT, 2 LL, 2 RL) Engine: 320 XL Fusion 12 11.50 Walking MP: 4 Running MP: 6 Jumping MP: 0 Heat Sinks: 12 Double [24] 0 2.00 Gyro: 4 4.00 Cockpit, Life Supt., Sensors: 5 3.00 Actuators: L: Sh+UA+LA+H R: Sh+UA+LA+H 16 .00 Armor Factor: 232 pts Standard 0 14.50
Internal Armor Structure Value Head: 3 9 Center Torso: 25 35 Center Torso (Rear): 12 L/R Side Torso: 17 24/24 L/R Side Torso (Rear): 8/8 L/R Arm: 13 24/24 L/R Leg: 17 32/32
Weapons and Equipment Loc Heat Ammo Crits Mass -------------------------------------------------------- 1 Rotary AC/5 RA 1 40 8 12.00 (Ammo Locations: 2 RT) 1 Thunderbolt 20 LA 8 9 8 18.00 (Ammo Locations: 3 LT) 1 Streak SRM 2 RT 2 50 2 2.50 (Ammo Locations: 1 LT) 2 Medium Lasers RT 6 2 2.00 1 Streak SRM 2 LT 2 1 1.50 2 Medium Lasers LT 6 2 2.00 2 Medium Lasers CT 6 2 2.00 CASE Equipment: LT RT 2 1.00 -------------------------------------------------------- TOTALS: 36 78 80.00 Crits & Tons Left: 0 .00
Calculated Factors: Total Cost: 18,643,441 C-Bills Battle Value 2: 1,972 (old BV = 1,543) Cost per BV2: 9,454.08 Weapon Value: 2,752 / 2,694 (Ratio = 1.40 / 1.37) Damage Factors: SRDmg = 42; MRDmg = 24; LRDmg = 6 BattleForce2: MP: 4, Armor/Structure: 6/3 Damage PB/M/L: 6/5/1, Overheat: 2 Class: MA; Point Value: 20
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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