Karagin
03/25/02 07:35 PM
63.173.170.83
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Type/Model: Do-su DS-5
Tech: Inner Sphere / 3050
Config: Biped BattleMech
Rules: Level 2, Standard design
Mass: 70 tons
Chassis: Haworth Model B Endo Steel
Power Plant: 350 Magna XL Fusion
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: 5 Lexington Ltd. Lifters Standard Jump Jets
Jump Capacity: 150 meters
Armor Type: New Samarkand Royal Standard
Armament:
1 Pontiac 50 Autocannon/10
2 Kajuka Type 2 "Bright Blossom" Medium Lasers
2 Lushann Redbeam Large Lasers
Manufacturer: Kajuka
Location: New Samarkand
Communications System: Johnston Wide Band
Targeting & Tracking System: Nejiru Tracker Model 5000
==Overview:==
The Do-su (Ancient Thai for Dagger) is built on the idea of gain a ratio of engery weapons to one single ballistic weapon.
==Variants:==
There are several variants each trying different numbers of engery weapons to go with one single ballistic weapon to gain the perfect match.
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Type/Model: Do-su DS-5
Mass: 70 tons
Equipment: Crits Mass
Int. Struct.: 107 pts Endo Steel 14 3.50
(Endo Steel Loc: 1 HD, 4 LA, 2 LT, 2 RT, 1 CT, 2 LL, 2 RL)
Engine: 350 XL 12 15.00
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks: 10 Double [20] 0 .00
Gyro: 4 4.00
Cockpit, Life Supt., Sensors: 5 3.00
Actuators: L: Sh+UA+LA+H R: Sh+UA+LA 15 .00
Armor Factor: 216 pts Standard 0 13.50
Internal Armor
Structure Value
Head: 3 9
Center Torso: 22 32
Center Torso (Rear): 11
L/R Side Torso: 15 22/22
L/R Side Torso (Rear): 8/8
L/R Arm: 11 22/22
L/R Leg: 15 30/30
Weapons and Equipment Loc Heat Ammo Crits Mass
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1 Autocannon/10 RA 3 20 9 14.00
(Ammo Locations: 2 RA)
2 Medium Lasers LA 6 2 2.00
1 Large Laser RT 8 2 5.00
1 Large Laser LT 8 2 5.00
5 Standard Jump Jets: 5 5.00
(Jump Jet Loc: 2 LT, 2 RT, 1 CT)
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TOTALS: 25 70 70.00
Crits & Tons Left: 8 .00
Calculated Factors:
Total Cost: 16,129,486 C-Bills
Battle Value: 1,471
Cost per BV: 10,964.98
Weapon Value: 1,562 / 1,562 (Ratio = 1.06 / 1.06)
Damage Factors: SRDmg = 25; MRDmg = 14; LRDmg = 2
BattleForce2: MP: 5J, Armor/Structure: 5/3
Damage PB/M/L: 4/3/-, Overheat: 1
Class: MH; Point Value: 15
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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Cray
03/25/02 07:42 PM
12.91.117.254
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This isn't an L1 mech, so why not use an L2 AC, like the RAC/5 or absolutely excellent UAC/10?
Would you expand on why the ratio of ACs to energy weapons is definitive of what makes the mech perfect? Is this an opinion thing? Otherwise, you might want to look at damage to mech tonnage or damage to heat as better signs of how many ACs and energy weapons to mount, or compare the AC to alternative weapons like gauss rifles and PPCs. A UAC/10 and RAC/5 probably passes a lot of those comparisons with flying colors.
Mike Miller, Materials Engineer
Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
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Karagin
03/25/02 08:03 PM
63.173.170.83
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I started with the Level 1 weapons on a Level 2 Chassis to be the proof machine.
The variants for it carries at least one other version on an Autocannon and lasers.
The idea is to see what makes a good mix and allows for the mech to be fleixible. And mostly I am tired of the same old load out of laser, ballistic, missile weapon mechs...so I went a different route...
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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Cray
03/25/02 08:14 PM
12.91.117.254
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Ahhhh...I see.
Mike Miller, Materials Engineer
Disclaimer: Anything stated in this post is unofficial and non-canon unless directly quoted from a published book. Random internet musings of a BattleTech writer are not canon.
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Grizzly
03/26/02 11:02 AM
12.108.119.227
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I like it! Good speed, good armor, decent heat load. The only thing I would change would be to swap the AC/10 for an LBX-10, but that would be it. I see in your reply to Cray why you didn't and that sounds logical to me. I need to give this a run some time!
"I am but mad north-northwest, when the wind is southerly I know a hawk from a handsaw" Hamlet
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Karagin
01/27/07 01:21 AM
70.123.166.36
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Okay I am sure I had this one tied into another mech's fluff...
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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