Corsair_SG
10/11/03 11:56 PM
67.119.175.234
|
AeroTech 2 Vessel Technical Readout VALIDATED
Class/Model/Name:) Essex MK II (Destroyer Tech: Clan / 3058 Vessel Type: WarShip Rules: Level 2, Standard design Rules Set: AeroTech2
Mass: 620,000 tons Hull: Ferromite 90R K-F Drive System: KF Tri-Mark V Length: 615 meters Sail Diameter: 1,120 meters Power Plant: Intersystem Class VII's Standard Safe Thrust: 3 Maximum Thrust: 5 Armor Type: MVT CL200 Lamellor Ferro-carbide Armament: 10 NAC/25 64 ER PPC 80 Micro Pulse Laser 12 Barracuda 12 NL55 16 Medium NPPC Manufacturer: Mitchell Vehicles Location: Graham IV Communications System: Marcon DIY Targeting & Tracking System: Diamond XR3 ------------------------------------------------------------------------------ ==Overview:== The Star League Essex Class destroyer entered service in 2711 as a replacement for the unimpressive Naga, Baron and Carson Class WarShips. The swift, reliable Essex saw extensive action, especially in the Periphery, because its resilient design enabled it to take more punishment than other destroyers of the era. The vessel's weaponry, although not as powerful as that of newer Inner Sphere or Clan vessels, surpassed most destroyer arsenals of the time in firepower and reliability. The remaining Essex Class vessels still rely on naval autocannons to provide their main offensive punch and are capable of crippling most targets within a few minutes. Lasers and particle cannons enable the vessels to keep potential threats from approaching too close and destroy most DropShips with one or two volleys. However, the design is lightly armored and most Essex captains avoid confronting a powerful enemy directly. The Nirasaki Computer Collective supplied the standard computer for the Star League Essex vessels. Those computers were not particularly powerful or versatile, and most Clan vessels have been refitted with the Athena-3, a computer superior to those available during the Star League. The Athena-3 system can handle most shipboard functions, allowing the vessel to operate with a skeleton crew of only 25. However, most of the time the system operates in a monitor mode, tracking shipboard functions without taking control of the systems. Less than 30 Essex Class destroyers survived the campaign to liberate Terra following the Amaris coup, and these few vessels departed with the Exodus fleet in 2784. Essex Class vessels have been observed in the Steel Viper and Smoke Jaguar fleets.
At the same time the Snow Ravens started the refit/upgrade of their McKenna Class Battleship, they decided to see if a more radicail upgrade to a exsisting ship could be done, the ship selected was their sole Essex class destroyer, Eternity, work started in 3056 at the same time the McKenna's Refit was started and was completed in 3058, unlike the McKenna which was a relative cost efficent upgrade, the cost for the upgraded Essex was high, something in the range of 3.2 billion , but what the Snow Ravens eneded up with made it well worth the cost.
==Notable Vessels & Crews:== Clan Vessels: Coyote - Windrunner Diamond Shark - Sharon, Tracy Ghost Bears - White Claw, White Fang Ice Hellions - Moore's Honor Smoke Jaguars - Dark Claw (lost to Clan NC 3059), The Iowa (dest/capt in Operation Bulldog), Sabre Cat (dest/capt in Operation Bulldog) Snow Ravens - Eternity Star Adders - Eagle, Tehuantepec Steel Vipers - Martial Legacy
Inner Sphere Vessels: Comstar - Starlight (lost 3/19/3060 TF Serpent), Emerald (lost 3/19/3060 TF Serpent), Defender of Versailles, Hammerstrike, Hollings York, Deathblow, Brandenburg Crusader FWL - Raven (3056), Schrack (3057) WoB - Deliverance
Old Star League Vessels: Oslo (recovered FWL - Raven) Schrack (recovered FWL - Schrack) Gettysburg Essex
Essex MK II Snow Ravens - Eternity
------------------------------------------------------------------------------ Class/Model/Name: Essex MK II (Destroyer) Mass: 620,000 tons
Equipment: Mass Power Plant, Drive & Control: 111,600.00 Thrust: Safe Thrust: 3 Maximum Thrust: 5 Kearny-Fuchida Hyperdrive: Compact (Integrity = 13) 280,550.00 Lithium Fusion Battery 6,200.00 Jump Sail: (Integrity = 4) 61.00 Structural Integrity: 100 62,000.00 Total Heat Sinks: 2,595 Double 2,078.00 Fuel & Fuel Pumps: 6,120.00 Bridge, Controls, Radar, Computer & Attitude Thrusters: 1,550.00 Fire Control Computers: 6,750.00 Food & Water: (365 days supply) 896.25 Armor Type: Lamellor Ferro-carbide (1,424 total armor pts) 1,240.00 Capital Scale Armor Pts Location: L / R Fore: 260 Fore-Left/Right: 236/236 Aft-Left/Right: 236/236 Aft: 220
Cargo: Bay 1: Fighters (30) with 6 doors 4,500.00 Fighter Fuel (1) 2,500.00 Bay 2: Small Craft (10) with 2 doors 2,000.00 Battle Armor Points/Squads (20) 200.00 Bay 3: Cargo (1) with 1 door 42,064.75
Grav Decks #1 - 2: (60-meter diameter) 100.00 Life Boats: 42 (7 tons each) 294.00 Escape Pods: 40 (7 tons each) 280.00
Crew and Passengers: 45 Officers (43 minimum) 450.00 142 Crew (124 minimum) 994.00 74 Gunners (74 minimum) 518.00 230 Bay Personnel .00 Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass ------------------------------------------------------------------------------ 2 NAC/25(50 rounds) Nose 50 50 50 -- 170 6,030.00 8 ER PPC Nose 12(120)12(120)12(120) -- 120 48.00 10 Micro Pulse Laser Nose 3(30) -- -- -- 10 5.00 2 NAC/25(50 rounds) FL/R 50 50 50 -- 340 12,060.00 4 Barracuda(80 msls) FL/R 8 8 8 8 80 5,520.00 8 ER PPC FL/R 12(120)12(120)12(120) -- 240 96.00 10 Micro Pulse Laser FL/R 3(30) -- -- -- 20 10.00 4 NL55 L/RBS 22 22 22 22 680 8,800.00 4 Medium NPPC L/RBS 36 36 36 36 1080 14,400.00 8 ER PPC L/RBS 12(120)12(120)12(120) -- 240 96.00 10 Micro Pulse Laser L/RBS 3(30) -- -- -- 20 10.00 2 NL55 AL/R 11 11 11 11 340 4,400.00 4 Medium NPPC AL/R 36 36 36 36 1080 14,400.00 8 ER PPC AL/R 12(120)12(120)12(120) -- 240 96.00 10 Micro Pulse Laser AL/R 3(30) -- -- -- 20 10.00 2 NAC/25(50 rounds) Aft 50 50 50 -- 170 6,030.00 2 NAC/25(50 rounds) Aft 50 50 50 -- 170 6,030.00 4 Barracuda(80 msls) Aft 8 8 8 8 40 2,760.00 8 ER PPC Aft 12(120)12(120)12(120) -- 120 48.00 10 Micro Pulse Laser Aft 3(30) -- -- -- 10 5.00 1 Lot Spare Parts (1.00%) 6,200.00 ------------------------------------------------------------------------------ TOTALS: Heat: 5,190 620,000.00 Tons Left: .00
Calculated Factors: Total Cost: 5,113,408,000 C-Bills Battle Value: 151,617 Cost per BV: 33,725.82 Weapon Value: 94,488 (Ratio = .62) Damage Factors: SRV = 5,577; MRV = 5,150; LRV = 3,809; ERV = 1,434 Maintenance: Maintenance Point Value (MPV) = 408,978 (73,321 Structure, 164,205 Life Support, 171,452 Weapons) Support Points (SP) = 579,150 (142% of MPV) BattleForce2: Not applicable
|