:) Essex MK II (Destroyer)

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Corsair_SG
10/11/03 11:56 PM
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AeroTech 2 Vessel Technical Readout
VALIDATED

Class/Model/Name:) Essex MK II (Destroyer
Tech: Clan / 3058
Vessel Type: WarShip
Rules: Level 2, Standard design
Rules Set: AeroTech2

Mass: 620,000 tons
Hull: Ferromite 90R
K-F Drive System: KF Tri-Mark V
Length: 615 meters
Sail Diameter: 1,120 meters
Power Plant: Intersystem Class VII's Standard
Safe Thrust: 3
Maximum Thrust: 5
Armor Type: MVT CL200 Lamellor Ferro-carbide
Armament:
10 NAC/25
64 ER PPC
80 Micro Pulse Laser
12 Barracuda
12 NL55
16 Medium NPPC
Manufacturer: Mitchell Vehicles
Location: Graham IV
Communications System: Marcon DIY
Targeting & Tracking System: Diamond XR3
------------------------------------------------------------------------------
==Overview:==
The Star League Essex Class destroyer entered service in 2711 as a
replacement for the unimpressive Naga, Baron and Carson Class WarShips. The
swift, reliable Essex saw extensive action, especially in the Periphery,
because its resilient design enabled it to take more punishment than other
destroyers of the era. The vessel's weaponry, although not as powerful as that
of newer Inner Sphere or Clan vessels, surpassed most destroyer arsenals of
the time in firepower and reliability. The remaining Essex Class vessels still
rely on naval autocannons to provide their main offensive punch and are
capable of crippling most targets within a few minutes. Lasers and particle
cannons enable the vessels to keep potential threats from approaching too
close and destroy most DropShips with one or two volleys. However, the design
is lightly armored and most Essex captains avoid confronting a powerful enemy
directly.
The Nirasaki Computer Collective supplied the standard computer for the
Star League Essex vessels. Those computers were not particularly powerful or
versatile, and most Clan vessels have been refitted with the Athena-3, a
computer superior to those available during the Star League. The Athena-3
system can handle most shipboard functions, allowing the vessel to operate
with a skeleton crew of only 25. However, most of the time the system operates
in a monitor mode, tracking shipboard functions without taking control of the
systems.
Less than 30 Essex Class destroyers survived the campaign to liberate
Terra following the Amaris coup, and these few vessels departed with the
Exodus fleet in 2784. Essex Class vessels have been observed in the Steel
Viper and Smoke Jaguar fleets.

At the same time the Snow Ravens started the refit/upgrade of their McKenna
Class Battleship, they decided to see if a more radicail upgrade to a
exsisting ship could be done, the ship selected was their sole Essex class
destroyer, Eternity, work started in 3056 at the same time the McKenna's Refit
was started and was completed in 3058, unlike the McKenna which was a relative
cost efficent upgrade, the cost for the upgraded Essex was high, something in
the range of 3.2 billion , but what the Snow Ravens eneded up with made it
well worth the cost.


==Notable Vessels & Crews:==
Clan Vessels:
Coyote - Windrunner
Diamond Shark - Sharon, Tracy
Ghost Bears - White Claw, White Fang
Ice Hellions - Moore's Honor
Smoke Jaguars - Dark Claw (lost to Clan NC 3059), The Iowa (dest/capt in
Operation Bulldog), Sabre Cat (dest/capt in Operation Bulldog)
Snow Ravens - Eternity
Star Adders - Eagle, Tehuantepec
Steel Vipers - Martial Legacy

Inner Sphere Vessels:
Comstar - Starlight (lost 3/19/3060 TF Serpent), Emerald (lost 3/19/3060 TF
Serpent), Defender of Versailles, Hammerstrike, Hollings York, Deathblow,
Brandenburg Crusader
FWL - Raven (3056), Schrack (3057)
WoB - Deliverance

Old Star League Vessels:
Oslo (recovered FWL - Raven)
Schrack (recovered FWL - Schrack)
Gettysburg
Essex

Essex MK II
Snow Ravens - Eternity


------------------------------------------------------------------------------
Class/Model/Name: Essex MK II (Destroyer)
Mass: 620,000 tons

Equipment: Mass
Power Plant, Drive & Control: 111,600.00
Thrust: Safe Thrust: 3
Maximum Thrust: 5
Kearny-Fuchida Hyperdrive: Compact (Integrity = 13) 280,550.00
Lithium Fusion Battery 6,200.00
Jump Sail: (Integrity = 4) 61.00
Structural Integrity: 100 62,000.00
Total Heat Sinks: 2,595 Double 2,078.00
Fuel & Fuel Pumps: 6,120.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 1,550.00
Fire Control Computers: 6,750.00
Food & Water: (365 days supply) 896.25
Armor Type: Lamellor Ferro-carbide (1,424 total armor pts) 1,240.00
Capital Scale Armor Pts
Location: L / R
Fore: 260
Fore-Left/Right: 236/236
Aft-Left/Right: 236/236
Aft: 220

Cargo:
Bay 1: Fighters (30) with 6 doors 4,500.00
Fighter Fuel (1) 2,500.00
Bay 2: Small Craft (10) with 2 doors 2,000.00
Battle Armor Points/Squads (20) 200.00
Bay 3: Cargo (1) with 1 door 42,064.75

Grav Decks #1 - 2: (60-meter diameter) 100.00
Life Boats: 42 (7 tons each) 294.00
Escape Pods: 40 (7 tons each) 280.00

Crew and Passengers:
45 Officers (43 minimum) 450.00
142 Crew (124 minimum) 994.00
74 Gunners (74 minimum) 518.00
230 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
2 NAC/25(50 rounds) Nose 50 50 50 -- 170 6,030.00
8 ER PPC Nose 12(120)12(120)12(120) -- 120 48.00
10 Micro Pulse Laser Nose 3(30) -- -- -- 10 5.00
2 NAC/25(50 rounds) FL/R 50 50 50 -- 340 12,060.00
4 Barracuda(80 msls) FL/R 8 8 8 8 80 5,520.00
8 ER PPC FL/R 12(120)12(120)12(120) -- 240 96.00
10 Micro Pulse Laser FL/R 3(30) -- -- -- 20 10.00
4 NL55 L/RBS 22 22 22 22 680 8,800.00
4 Medium NPPC L/RBS 36 36 36 36 1080 14,400.00
8 ER PPC L/RBS 12(120)12(120)12(120) -- 240 96.00
10 Micro Pulse Laser L/RBS 3(30) -- -- -- 20 10.00
2 NL55 AL/R 11 11 11 11 340 4,400.00
4 Medium NPPC AL/R 36 36 36 36 1080 14,400.00
8 ER PPC AL/R 12(120)12(120)12(120) -- 240 96.00
10 Micro Pulse Laser AL/R 3(30) -- -- -- 20 10.00
2 NAC/25(50 rounds) Aft 50 50 50 -- 170 6,030.00
2 NAC/25(50 rounds) Aft 50 50 50 -- 170 6,030.00
4 Barracuda(80 msls) Aft 8 8 8 8 40 2,760.00
8 ER PPC Aft 12(120)12(120)12(120) -- 120 48.00
10 Micro Pulse Laser Aft 3(30) -- -- -- 10 5.00
1 Lot Spare Parts (1.00%) 6,200.00
------------------------------------------------------------------------------
TOTALS: Heat: 5,190 620,000.00
Tons Left: .00

Calculated Factors:
Total Cost: 5,113,408,000 C-Bills
Battle Value: 151,617
Cost per BV: 33,725.82
Weapon Value: 94,488 (Ratio = .62)
Damage Factors: SRV = 5,577; MRV = 5,150; LRV = 3,809; ERV = 1,434
Maintenance: Maintenance Point Value (MPV) = 408,978
(73,321 Structure, 164,205 Life Support, 171,452 Weapons)
Support Points (SP) = 579,150 (142% of MPV)
BattleForce2: Not applicable
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