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Nic JansmaAdministrator
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Reged: 04/11/01
Posts: 407
Loc: Kirkland, WA
Battletech: Capellan Solution v1.0b released
      #88326 - 03/28/04 08:27 PM (68.40.203.107)

MaSaKaRi [masakari@battletechmodproductions.com] writes:
Battletech: The Capellan Solution team is proud to finally present our first public release for Generals, Beta v1.0!

We hope you enjoy it and please take the the time to read the readme file. Also, if you have the time, give us some feedback, especially bug reporting is important in this first stage. Bear in mind this is a Beta release, so there are bugs.

Bug Submissions Thread @ TCS Forums - http://battletechmodproductions.com/cgi-bin/ikonboard/ikonboard.cgi?act=ST;f=22;t=3158
Suggestions / Comments Thread @ TCS Forums - http://battletechmodproductions.com/cgi-bin/ikonboard/ikonboard.cgi?act=ST;f=22;t=3159

The main plan is to release this mod in 4 steps:
-1) this one, featuring all the units and a completely new Skirmish/Multiplayer AI;
-2) Will include all unit upgrades and Generals Abilities as well as Death FX and some other specials, possibly custom music;
-3) Will include all buildings and the introduction campaign;
-4) four complete campaigns!
Along the way we will of course improve any bugs that are found and try to integrate more details in every field.

The Capellan Solution mod features:
-New user interface
-over 45 new units, including Mechs, Fighters, Tanks, Infantry, Battle Armor and VTOLs
-completely new AI
-All units have their own Icons (a few placeholders though)
-lots of new FX

Download from:
+ Capellan Solution: http://www.battletechmodproductions.com/files/TCS.zip"

Regards,

MaSaKaRi


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Wolfgar
Private


Reged: 10/10/03
Posts: 27
Loc: Sunny south Florida
Re: Battletech: Capellan Solution v1.0b released [Re: Nic Jansma]
      #89737 - 04/16/04 04:08 PM (205.188.116.210)

Ok I have now played all the maps and campaigns for this mod and I can say that it is allright. the mechs look good though movement animation is a little clunky, The AI though needs a little tweaking(the fellas at BMP say they are working on it) all in all this is a good mod if you play it on the brutal setting and the final version should be excellent the only thing better out there right now in my opinion is the Mech Lab expansion for Mechcommander 2. This mod will give you a couple of hours of entertainment, now if only they came out with a Warhammer 40k mod........

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Arrows?....What arrows? I didn't even see the fricken Indians!


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JStallion
Sergeant


Reged: 01/25/04
Posts: 190
Loc: Michigan, USA
Re: Battletech: Capellan Solution v1.0b released [Re: Wolfgar]
      #102802 - 01/28/05 08:26 AM (69.244.182.44)

Why not just go get Dawn of War? the WH40k RTS.....

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Sesshomeru
Lieutenant


Reged: 11/06/04
Posts: 518
Loc: Michigan,USA
Re: Battletech: Capellan Solution v1.0b released [Re: JStallion]
      #105357 - 03/22/05 07:22 PM (64.136.27.229)

Wolfgar

Where can I find the Mech Lab expansion for MC2.Is it free? if it's not then I don't want cause I'm poor and theres other things I'd rather spend my money on.


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