Karagin
11/12/02 03:12 PM
68.21.149.133
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Okay I am looking for idea on which form of craft should I use to make the Republic Gunship (LAAT/i) from SW2...
Should I go with the Small Craft, Aerodyne DS, or a VTOL for this?
Also I know it has 3 anti-infantry lasers, 2 missiles launchers, 8 air to air rockets (not sure how this one be done via AT2) and a cargo hold that can hold a platoon of infantry.
So which do you folks think would be the best vessels or craft for this?
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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Karagin
11/13/02 02:38 PM
68.21.149.125
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Okay here is my take on it via the small craft from AT2:
code: AeroTech 2 Vessel Technical Readout VALIDATED
Class/Model/Name: Low Altitude Assault Transport (LAAT) Tech: Inner Sphere / 3067 Vessel Type: Aerodyne Small Craft Rules: Level 3, Standard design Rules Set: AeroTech2
Mass: 200 tons Length: 17 meters Power Plant: Standard Safe Thrust: 5 Maximum Thrust: 8 Armor Type: Ferro-aluminum Armament: 2 Large Pulse Laser 4 Thunderbolt 5 2 Streak SRM 4 2 Small Pulse Laser 1 Medium Pulse Laser
------------------------------------------------------------------------------ Class/Model/Name: Low Altitude Assault Transport (LAAT) Mass: 200 tons
Equipment: Mass Power Plant, Drive & Control: 65.00 Thrust: Safe Thrust: 5 Maximum Thrust: 8 Structural Integrity: 10 10.00 VSTOL Equipment: 10.00 Total Heat Sinks: 11 Double 8.00 Fuel & Fuel Pumps: 5.50 Bridge, Controls, Radar, Computer & Attitude Thrusters: 1.50 Fire Control Computers: .00 Armor Type: Ferro-aluminum (416 total armor pts) 21.00 Standard Scale Armor Pts Location: L / R Fore: 104 Left/Right Wings: 104/104 Aft: 104
Cargo: Bay 1: Infantry (foot) Platoons (1) with 2 doors 5.00
Crew and Passengers: 3 Crew (3 minimum) 21.00 2 Gunners (2 minimum) 14.00 28 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass ------------------------------------------------------------------------------ 2 Large Pulse Laser Nose 9 9 -- -- 20 14.00 2 Thunderbolt 5 RW 5 5 -- -- 6 6.00 2 Thunderbolt 5 LW 5 5 -- -- 6 6.00 Ammo (T-Bolt 5) 24 --- 2.00 1 Streak SRM 4 RW 8 -- -- -- 3 3.00 1 Streak SRM 4 LW 8 -- -- -- 3 3.00 Ammo (Streak 4) 25 --- 1.00 1 Small Pulse Laser RW 3 -- -- -- 2 1.00 1 Small Pulse Laser LW 3 -- -- -- 2 1.00 1 Medium Pulse Laser Aft 6 -- -- -- 4 2.00 ------------------------------------------------------------------------------ TOTALS: Heat: 46 200.00 Tons Left: .00
Calculated Factors: Total Cost: 17,770,100 C-Bills Battle Value: 1,574 Cost per BV: 11,289.77 Weapon Value: 2,874 (Ratio = 1.83) Damage Factors: SRV = 30; MRV = 15; LRV = 0; ERV = 0 Maintenance: Maintenance Point Value (MPV) = 3,962 (1,036 Structure, 2,300 Life Support, 626 Weapons) Support Points (SP) = 3,940 (99% of MPV) BattleForce2: MP: 5, Armor/Structure: 10 / 0 Damage PB/M/L: 3/2/-, Overheat: 3 Class: DS; Point Value: 16
Karagin
Given time and plenty of paper, a philosopher can prove anything.
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