Editing ATM 12
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==Description== ==Description==
− The '''[[Advanced Tactical Missile]]''' system (ATM) was developed by [[Clan Coyote]] from [[3053]] to [[3060]] and allows its users to choose between three different types of ammunition. ATMs also include an integral [[Artemis IV]] Fire Control System. The '''ATM 12''' is the largest and bulkiest of the ATMs, capable of firing twelve missiles. + The '''[[Advanced Tactical Missile]]''' system (ATM) was developed by [[Clan Coyote]] from [[3053]] to [[3060]] and allows its users to choose between three different types of ammunition. ATMs also include an integral [[Artemis IV]] Fire Control System.
− The standard ammo deals two points per missile, like a short-range missile, but has a longer range, albeit with a minimum due to the multistage nature of the missiles. + The standard ammo deals two points per missile, like a short-range missile, but has a longer range, albeit with a minimum due to the multi-stage nature of the missiles.
− The Extended Range ammo has a correspondingly longer range, with the same multistage-missile minimum range, though it deals only one point of damage per missile. + The Extended Range ammo has a correspondingly longer range, with the same multi-stage missile's minimum range, though it deals only one point of damage per missile.
The High Explosive version has a much shorter range since it trades the booster for increased power. This removes the minimum range and allows the missile to deal three points of damage. The High Explosive version has a much shorter range since it trades the booster for increased power. This removes the minimum range and allows the missile to deal three points of damage.
For clarity: For clarity:
− {| class="wikitable" + {| width='250'
− ! Ammo Type + !Ammo Type
− ! Min. + !Min.
− ! Short + !Short
− ! Medium + !Med.
− ! Long + !Long
− ! Damage + !Damage
|- |-
|Standard |Standard
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|- |-
|} |}
+
+ The '''ATM 12''' is the largest and bulkiest of the ATMs, capable of firing twelve missiles.
+
==Models== ==Models==
− As this is only produced by the [[Clans]], there are no [[Inner Sphere]] models. The ATM 12 is manufactured on the following planets: + As this is only produced by the [[Clans]], there are no [[Inner Sphere]] models.
− {| class="wikitable"
− ! Brand
− ! Planet
− ! Company
− |-
− | Remer Series Alpha Deuce
− | [[Tamaron]]
− | [[Ashton 'Mech Production Complex]]
− |}
==References== ==References==
<references /> <references />
− page 229 in Techmanual by Catalyst
−
==Bibliography== ==Bibliography==
*''[[Field Manual: Warden Clans]]'' *''[[Field Manual: Warden Clans]]''
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− [[Category:Weapons|ATM, 12]] + [[Category:Weapons|ATM 99]]
− [[Category:Missile Weapons|ATM, 12]] + [[Category:Missile Weapons]]
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 20: | Line 20: | ||
==Description== | ==Description== | ||
− | The '''[[Advanced Tactical Missile]]''' system (ATM) was developed by [[Clan Coyote]] from [[3053]] to [[3060]] and allows its users to choose between three different types of ammunition. ATMs also include an integral [[Artemis IV]] Fire Control System | + | The '''[[Advanced Tactical Missile]]''' system (ATM) was developed by [[Clan Coyote]] from [[3053]] to [[3060]] and allows its users to choose between three different types of ammunition. ATMs also include an integral [[Artemis IV]] Fire Control System. |
− | The standard ammo deals two points per missile, like a short-range missile, but has a longer range, albeit with a minimum due to the | + | The standard ammo deals two points per missile, like a short-range missile, but has a longer range, albeit with a minimum due to the multi-stage nature of the missiles. |
− | The Extended Range ammo has a correspondingly longer range, with the same | + | The Extended Range ammo has a correspondingly longer range, with the same multi-stage missile's minimum range, though it deals only one point of damage per missile. |
The High Explosive version has a much shorter range since it trades the booster for increased power. This removes the minimum range and allows the missile to deal three points of damage. | The High Explosive version has a much shorter range since it trades the booster for increased power. This removes the minimum range and allows the missile to deal three points of damage. | ||
For clarity: | For clarity: | ||
− | {| | + | {| width='250' |
− | ! Ammo Type | + | !Ammo Type |
− | ! | + | !Min. |
− | ! | + | !Short |
− | ! | + | !Med. |
− | ! | + | !Long |
− | ! | + | !Damage |
|- | |- | ||
|Standard | |Standard | ||
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|- | |- | ||
|} | |} | ||
+ | |||
+ | The '''ATM 12''' is the largest and bulkiest of the ATMs, capable of firing twelve missiles. | ||
+ | |||
==Models== | ==Models== | ||
− | As this is only produced by the [[Clans]], there are no [[Inner Sphere]] models. | + | As this is only produced by the [[Clans]], there are no [[Inner Sphere]] models. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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==References== | ==References== | ||
<references /> | <references /> | ||
− | |||
− | |||
==Bibliography== | ==Bibliography== | ||
*''[[Field Manual: Warden Clans]]'' | *''[[Field Manual: Warden Clans]]'' | ||
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− | [[Category:Weapons|ATM | + | [[Category:Weapons|ATM 99]] |
− | [[Category:Missile Weapons | + | [[Category:Missile Weapons]] |