Editing Clans

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The failure of the Clan invasion, along with the destruction of Clan Smoke Jaguar and the Crusaders' defeat in the [[Great Refusal]] on [[Strana Mechty]] did cause a serious setback to its adherents and saw a resurgence in Warden ideology.  In the wake of those events the Warden Clans dominated the [[Grand Council]] which, while seeing an end to large-scale operations, did not prevent the Clans from prosecuting "brushfire wars."<ref name=CBT192/><ref name=MWC76/>
 
The failure of the Clan invasion, along with the destruction of Clan Smoke Jaguar and the Crusaders' defeat in the [[Great Refusal]] on [[Strana Mechty]] did cause a serious setback to its adherents and saw a resurgence in Warden ideology.  In the wake of those events the Warden Clans dominated the [[Grand Council]] which, while seeing an end to large-scale operations, did not prevent the Clans from prosecuting "brushfire wars."<ref name=CBT192/><ref name=MWC76/>
  
Another political divide developed after the Clan invasion between the [[Invader Clans]], those which took part in Operation Revival, and the [[Home Clans]], those left behind in Clan space.  The Clans which took part in the invasion were able to gain tremendous prestige as their warriors proved the strength of their bloodlines in combat and, more importantly, gained tremendous wealth as they conquered dozens of resource-rich systems.  While some of this prestige was lost in the wake of their failure, the power amassed by them nevertheless made the Home Clans extremely jealous, such that Clans of both Warden and Crusader ideologies worked together to stem the power of the Invaders, albeit for different reasons.  Likewise Invader Clans of different ideologies also banded together to ensure their dominance and exclude the Home Clans from the Inner Sphere, whether to ensure their place in rebuilding the Star League by force or rein in the invasion's excesses.<ref name=CBT192/><ref name=MWC76/>
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Another political divide developed after the Clan invasion between the [[Invader Clans]], those which took part in Operation Revival, and the [[Home Clans]], those left behind in Clan space.  The Clans which took part in the invasion were able to gain tremendous prestige as their warriors proved the strength of their bloodlines in combat and, more importantly, gained tremendous wealth as they conquered dozens of resource-rich systems.  While some of this prestige was lost in the wake of their failure, the power amassed by them nevertheless made the Home Clans extremely jealous, such that Clans of both Warden and Crusader ideologies worked together to stem the power of the Invaders, albeit for different reasons.  Likewise Invader Clans of different ideologies also banded together to ensure their dominance and exclude the Home Clans from the Inner Sphere, whether to ensure their place in rebuilding the Star League by force or reign in the invasion's excesses.<ref name=CBT192/><ref name=MWC76/>
  
 
That division would become permanent in the wake of the [[Wars of Reaving]] as the Home Clans and Invader Clans became separated permanently. The Home Clans adopted the [[Bastions|Bastion]] ideology, isolating themselves from their 'corrupt' Spheroid brethren, while some within their ranks generated the more brutal [[Aggressors|Aggressor]] philosophy. The Invading Clans formed the [[Council of Six]] and forswore any further contact with the Home Clans.
 
That division would become permanent in the wake of the [[Wars of Reaving]] as the Home Clans and Invader Clans became separated permanently. The Home Clans adopted the [[Bastions|Bastion]] ideology, isolating themselves from their 'corrupt' Spheroid brethren, while some within their ranks generated the more brutal [[Aggressors|Aggressor]] philosophy. The Invading Clans formed the [[Council of Six]] and forswore any further contact with the Home Clans.

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