Editing Cyberboard
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CyberBoard is not an artificial opponent. It provides no artificial intelligence capability. CyberBoard is not an artificial opponent. It provides no artificial intelligence capability.
− Dale Larson' goal (the designer) for CyberBoard was to duplicate the experience of actual paper counter–style gaming, at least to the extent that this is reasonable. In its current form the system does a pretty good job of this. + Dale Larson' goal (the designer) for CyberBoard was to duplicate the experience of actual paper counter style gaming, at least to the extent that this is reasonable. In its current form the system does a pretty good job of this.
==BattleTech== ==BattleTech==
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
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CyberBoard is not an artificial opponent. It provides no artificial intelligence capability. | CyberBoard is not an artificial opponent. It provides no artificial intelligence capability. | ||
− | Dale Larson' goal (the designer) for CyberBoard was to duplicate the experience of actual paper | + | Dale Larson' goal (the designer) for CyberBoard was to duplicate the experience of actual paper counter style gaming, at least to the extent that this is reasonable. In its current form the system does a pretty good job of this. |
==BattleTech== | ==BattleTech== |