Editing Flotation Hull
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== Description == == Description ==
− The '''Flotation Hull''' is a [[combat vehicle]] modification that can be used by [[hovercraft]], [[VTOL]]s, [[WiGE]]s, and [[conventional fighter]]s. A vehicle equipped with a Flotation Hull can land on water without sinking. This makes it a useful modification for vehicles that spend a lot of time on or over water. The system takes up no real space in the vehicle, but does double the cost of the vehicle.<ref name="TOp302">''Tactical Operations'', p. 302, "Floating Hull"</ref> + The '''Floatation Hull''' is a [[combat vehicle]] modification that can be used by [[hovercraft]], [[VTOL]]s, [[WiGE]]s, and [[conventional fighter]]s. A vehicle equipped with a Floatation Hull can land on water without sinking. This makes it a useful modification for vehicles that spend a lot of time on or over water. The system takes up no real space in the vehicle, but does double the cost of the vehicle.<ref name="TOp302">''Tactical Operations'', p. 302, "Floating Hull"</ref>
== Rules == == Rules ==
<div class="gamerules"> <div class="gamerules">
== Game Rules == == Game Rules ==
− A Flotation Hull can only be fitted to the vehicles listed earlier. It allows the vehicle to treat water hexes as Clear terrain. A Flotation Hull doesn't take up room in the vehicle or have a weight penalty, but does double the cost. Units that are using their Hull are treated as displacement naval vessels for purposes of line of sight, sinking, and hull breach rules. A vehicle with a Flotation Hull will not sink or be destroyed in a water landing unless armor in an area other than a turret is completely destroyed.<ref name="TOp302"/> + A Floatation Hull can only be fitted to the vehicles listed earlier. It allows the vehicle to treat water hexes as Clear terrain. A Floatation Hull doesn't take up room in the vehicle or have a weight penalty, but does double the cost. Units that are using their Hull are treated as displacement naval vessels for purposes of line of sight, sinking, and hull breach rules. A vehicle with a Floatation Hull will not sink or be destroyed in a water landing unless armor in an area other than a turret is completely destroyed.<ref name="TOp302"/>
</div> </div>
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== Bibliography == == Bibliography ==
* ''[[Tactical Operations]]'' * ''[[Tactical Operations]]''
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[[Category:Technology|Floating Hull]] [[Category:Technology|Floating Hull]]
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
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== Description == | == Description == | ||
− | The ''' | + | The '''Floatation Hull''' is a [[combat vehicle]] modification that can be used by [[hovercraft]], [[VTOL]]s, [[WiGE]]s, and [[conventional fighter]]s. A vehicle equipped with a Floatation Hull can land on water without sinking. This makes it a useful modification for vehicles that spend a lot of time on or over water. The system takes up no real space in the vehicle, but does double the cost of the vehicle.<ref name="TOp302">''Tactical Operations'', p. 302, "Floating Hull"</ref> |
== Rules == | == Rules == | ||
<div class="gamerules"> | <div class="gamerules"> | ||
== Game Rules == | == Game Rules == | ||
− | A | + | A Floatation Hull can only be fitted to the vehicles listed earlier. It allows the vehicle to treat water hexes as Clear terrain. A Floatation Hull doesn't take up room in the vehicle or have a weight penalty, but does double the cost. Units that are using their Hull are treated as displacement naval vessels for purposes of line of sight, sinking, and hull breach rules. A vehicle with a Floatation Hull will not sink or be destroyed in a water landing unless armor in an area other than a turret is completely destroyed.<ref name="TOp302"/> |
</div> | </div> | ||
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== Bibliography == | == Bibliography == | ||
* ''[[Tactical Operations]]'' | * ''[[Tactical Operations]]'' | ||
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[[Category:Technology|Floating Hull]] | [[Category:Technology|Floating Hull]] |