Editing Flotation Hull

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
 
== Description ==
 
== Description ==
The '''Flotation Hull''' is a [[combat vehicle]] modification that can be used by [[hovercraft]], [[VTOL]]s, [[WiGE]]s, and [[conventional fighter]]s. A vehicle equipped with a Flotation Hull can land on water without sinking. This makes it a useful modification for vehicles that spend a lot of time on or over water. The system takes up no real space in the vehicle, but does double the cost of the vehicle.<ref name="TOp302">''Tactical Operations'', p. 302, "Floating Hull"</ref>
+
The '''Floatation Hull''' is a [[combat vehicle]] modification that can be used by [[hovercraft]], [[VTOL]]s, [[WiGE]]s, and [[conventional fighter]]s. A vehicle equipped with a Floatation Hull can land on water without sinking. This makes it a useful modification for vehicles that spend a lot of time on or over water. The system takes up no real space in the vehicle, but does double the cost of the vehicle.<ref name="TOp302">''Tactical Operations'', p. 302, "Floating Hull"</ref>
  
 
== Rules ==
 
== Rules ==
 
<div class="gamerules">
 
<div class="gamerules">
 
== Game Rules ==
 
== Game Rules ==
A Flotation Hull can only be fitted to the vehicles listed earlier. It allows the vehicle to treat water hexes as Clear terrain. A Flotation Hull doesn't take up room in the vehicle or have a weight penalty, but does double the cost. Units that are using their Hull are treated as displacement naval vessels for purposes of line of sight, sinking, and hull breach rules. A vehicle with a Flotation Hull will not sink or be destroyed in a water landing unless armor in an area other than a turret is completely destroyed.<ref name="TOp302"/>
+
A Floatation Hull can only be fitted to the vehicles listed earlier. It allows the vehicle to treat water hexes as Clear terrain. A Floatation Hull doesn't take up room in the vehicle or have a weight penalty, but does double the cost. Units that are using their Hull are treated as displacement naval vessels for purposes of line of sight, sinking, and hull breach rules. A vehicle with a Floatation Hull will not sink or be destroyed in a water landing unless armor in an area other than a turret is completely destroyed.<ref name="TOp302"/>
 
</div>
 
</div>
  
Line 13: Line 13:
 
== Bibliography ==
 
== Bibliography ==
 
* ''[[Tactical Operations]]''
 
* ''[[Tactical Operations]]''
 
  
 
[[Category:Technology|Floating Hull]]
 
[[Category:Technology|Floating Hull]]

Please note that all contributions to BattleTechWiki are considered to be released under the GNU FDL 1.2 (see BattleTechWiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)

Advanced templates:

Editing: {{Merge}}   {{Moratorium}}   {{Otheruses| | | }}

Notices: {{NoEdit}}   {{Sign}}   {{Unsigned|name}}   {{Welcome}}

Administration: {{Essay}}   {{Policy}}   {{Procedure}}