Editing Future Wars

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''Future Wars'' was a fan-made, unofficial [[BattleTech]] publication that ran for 41 issues and a "best of" issue. With very limited advertising, original artwork was published in each issue.
 
''Future Wars'' was a fan-made, unofficial [[BattleTech]] publication that ran for 41 issues and a "best of" issue. With very limited advertising, original artwork was published in each issue.
  
The first 18 issues are known to have a very low distribution, no more than 600 issues. Earlier issues may be considered a regional, self-published fanzine and later issues a more widely distributed specialty magazine with more professional printing. All known regular issues lacked color printing, but the covers after wider distribution were of heavier color paper stock. Issues from 23 onward were saddle stitched and thought to be more widely distributed… peaking at 50 or more North American hobby stores in the early 1990s, almost exclusively in the US.
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The first 18 issues are known to have a very low distribution, no more than 600 issues. Earlier issues may be considered a regional, self-published fanzine and later issues a more widely distributed specialty magazine with more professional printing. All known regular issues lacked color printing, but the covers after wider distribution were of heavier color paper stock. Issues from 23 onward were saddle stitched and thought to be more widely distributed… peaking at 50 or more North American hobby stores in the early 1990's, almost exclusively in the US.
  
 
This publication is considered apocryphal for the assumption that the publisher held a license from FASA to publish BattleTech content; otherwise, it would be outright noncanon.
 
This publication is considered apocryphal for the assumption that the publisher held a license from FASA to publish BattleTech content; otherwise, it would be outright noncanon.
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"Planetary Assaults, Reviews, New Fighter, The Pipeline"
 
"Planetary Assaults, Reviews, New Fighter, The Pipeline"
  
Cover: B&W Illustration of an aerospace battle. Issue price of $2.00.
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Cover: B&W Illustration of an Aerospace battle. Issue price of $2.00.
  
 
==Issue 17==
 
==Issue 17==
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Steve Burnett and Paul Pelfrey complied this work… including new artwork… beginning in July 1991 from materials provided by Herb Barents. Planned further "Best of Future Wars" were never published.
 
Steve Burnett and Paul Pelfrey complied this work… including new artwork… beginning in July 1991 from materials provided by Herb Barents. Planned further "Best of Future Wars" were never published.
  
ARTICLES: Drop Ship construction, Point Defense, The VHE (High Explosive Autocannon) Shell, Weapon Analysis, Power Armor, Opportunity Fire, Strategic Movement, The Penitrator [''sic''] Missile Weapon, Optional Sabot shells, Morale Rules, New Weapons: Gatling Laser, Swing Fire Missile System, Rapid-fire Autocannon, Long Ranged Flamer, Power Booster, Weapon Malfunctions, 3-D play Advice, Economics for your campaign, Alternate 'Mech Construction Rules, 8 pages of dedicated line art including all the light 'Mechs from the original TRO3025, Review: BattleTroops & BT Nova Game Books, Planetary assault rules, A Look at the Goliath, Long Range Weapon Analysis, MechWarrior additions, City Raid Scenario and a fictional page of "classified ads." [''sic'']
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ARTICLES: Drop Ship construction, Point Defense, The VHE (High Explosive Autocannon) Shell, Weapon Analysis, Power Armor, Opportunity Fire, Strategic Movement, The Penitrator [''sic''] Missile Weapon, Optional Sabot shells, Morale Rules, New Weapons: Gatling Laser, Swing Fire Missile System, Rapid-fire Autocannon, Long Ranged Flamer, Power Booster, Weapon Malfunctions, 3-D play Advice, Economics for your campaign, Alternate 'Mech Construction Rules, 8 pages of dedicated line art including all the Light 'Mechs from the original TRO3025, Review: BattleTroops & BT Nova Game Books, Planetary assault rules, A Look at the Goliath, Long Range Weapon Analysis, MechWarrior additions, City Raid Scenario and a fictional page of "classified ads." [''sic'']
  
 
==Issue 30==
 
==Issue 30==
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Cover: B&W Illustration of a ''War Dog'' BattleMech with Officer Speight and support staff looking on.
 
Cover: B&W Illustration of a ''War Dog'' BattleMech with Officer Speight and support staff looking on.
  
BATTLEMECHS: ''Backstabber'', ''Bahamut'', ''Beli'', ''Cannonball'', ''Pinball'', ''Typhoon'', ''Eradicator II'', ''Balrog'', ''Pinball'' (3050), ''Devastator'', ''Dark Phoenix'', ''FLY By Night'', ''Rifleman II'', ''Hellraiser Mk 2'' and ''Mk 3'', ''Venom'' ICE 'Mech, ''Athena'' ICE 'Mech, ''Battlemaster'' [''sic''] ICE 'Mech, ''Monkey'' ICE 'Mech, ''Kommodo'' ICE 'Mech, ''Kong'', ''Spitting Cobra'', ''Slam Cat'' (Omni), ''Sapper'', ''Saber''
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BATTLEMECHS: ''Backstabber'', ''Bahamut'', ''Beli'', ''Cannonball'', ''Pinball'', ''Typhoon'', ''Eradicator II'', ''Balrog'', ''Pinball'' (3050), ''Devastator'', ''Dark Phoenix'', ''FLY-By Night'', ''Rifleman II'', ''Hellraiser Mk 2'' and ''Mk 3'', ''Venom'' ICE 'Mech, ''Athena'' ICE 'Mech, ''Battlemaster'' [''sic''] ICE 'Mech, ''Monkey'' ICE 'Mech, ''Kommodo'' ICE 'Mech, ''Kong'', ''Spitting Cobra'', ''Slam Cat'' (Omni), ''Sapper'', ''Saber''
  
NOTES: The ICE 'Mechs are TSM-focused designs rather than using an internal combustion engine. ''Devastator'' looks like an independent second-line Clan design. The fluff for the ''Rifleman II'' claims it is a heavier 80 ton 'Mech built in 3053. The ''BattleMaster ICE uses an XL engine and TSM with jump jets.
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NOTES: The ICE 'Mechs are TSM-focused designs rather than using an internal combustion engine. ''Devastator'' looks like an independent 2nd Line Clan design. The fluff for the ''Rifleman II'' claims it is a heavier 80 ton 'Mech built in 3053. The ''BattleMaster ICE uses an XL engine and TSM with jump jets.
 
''
 
''
 
ARTICLES: Other than letters to the editor and an article "By the Number" (3 pages design analysis), this issue is almost entirely heavily optimized 'Mech designs and record sheets.
 
ARTICLES: Other than letters to the editor and an article "By the Number" (3 pages design analysis), this issue is almost entirely heavily optimized 'Mech designs and record sheets.

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