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{{InfoBoxBattleMech
 
{{InfoBoxBattleMech
 
|image=Hollander.jpg
 
|image=Hollander.jpg
|name=''Hollander''
+
|name=Hollander
|manufacturer=
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|manufacturer=[[Coventry Metal Works]]<br>[[General Motors]]<ref name="TRO3145:FSp34">''Technical Readout 3145: Federated Suns'', p. 34, "BZK-D1 ''Hollander III''"</ref>
[[Coventry Metal Works]]<ref name=TRCIp104f>''Technical Readout: Clan Invasion'', pp. 104–105: "BZK-F3 Hollander"</ref> <!-- reprinted from TRO:3055U -->
 
----
 
[[General Motors]]<ref name="TRO3145:FSp34">''Technical Readout 3145: Federated Suns'', p. 34, "BZK-D1 ''Hollander III''"</ref>
 
 
|production year=3054
 
|production year=3054
 
|year reference=<ref>''[http://www.masterunitlist.info/Unit/Details/1536/ MUL online date for the ''Hollander'']''</ref>
 
|year reference=<ref>''[http://www.masterunitlist.info/Unit/Details/1536/ MUL online date for the ''Hollander'']''</ref>
|model=BZK-F3<ref name=TRCIp104f />
+
|model=BZK-F3
 
|class=Light
 
|class=Light
|Tech Base=Inner Sphere
 
|mech type=BattleMech
 
 
|mass=35
 
|mass=35
|chassis=[[Coventry BZK-III]] <nowiki>[</nowiki>[[endo steel]]<nowiki>]</nowiki> <!-- <ref name=TRCIp104f /> -->
+
|chassis=Coventry BZK-III [[Endo-Steel]]
|armor= [[Lexington Ltd. High Grade Ferro-Fibrous]] <!-- <ref name=TRCIp104f /> -->
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|armor=Lexington Limited High Grade [[Ferro-Fibrous]]
|engine=[[Omni 175]] <!-- <ref name=TRCIp104f /> -->
+
|engine=[[Omni 175]]
|comsys=[[TharHes Muse 54-58K]] <!-- <ref name=TRCIp104f /> -->
+
|comsys=[[TharHes Muse 54-58K]]
|T&T=[[Cyclops 9]] <!-- <ref name=TRCIp104f /> -->
+
|T&T=[[Cyclops 9]]
|heat sinks=10 [[Heat Sink|single]] <!-- <ref name=TRCIp104f /> -->
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|heat sinks=10
|speed=86 <!-- <ref name=TRCIp104f /> -->
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|speed=86.4
|armament= 1x [[Gauss rifle]] <!-- <ref name=TRCIp104f /> -->
+
|armament=  
|BV (1.0)=861<ref name=COp132>''Combat Operations'', p. 132</ref>
+
*1x [[Gauss Rifle]]
|BV (2.0)=953<ref name=TRCIp104f /><ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 28</ref>
+
|BV (1.0)=861<ref name=CO>''Combat Operations'', p. 132</ref>
 +
|BV (2.0)=953<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 28</ref>
 +
 
 
}}
 
}}
  
 
==Description==
 
==Description==
The '''''Hollander''''' was introduced in [[3054]] specifically to carry a [[Gauss rifle]] into combat and act as a sniper. The [[Federated Commonwealth]] was in dire need of a response to the fast-moving, long-range firepower of the [[Operation Revival|Clan invaders]] at the time, and looked at a number of [[BattleMech#Light|light]] 'Mech designs featuring [[PPC]]s or [[LRM]]s as a potential answer. It was Coventry's unorthodox decision to mount such a large weapon, one that had neither the overheating or ammunition explosion drawbacks of the other designs, which won them the contract. With its single massive cannon and use of [[lostech|rediscovered technology]], the ''Hollander'' can destroy another light 'Mech in a single hit at extreme range and threaten heavier targets easily.<ref name=TRO3055p26>''Technical Readout: 3055'', p. 26</ref><ref name=TRO3055up24>''Technical Readout: 3055 Upgrade'', p.24</ref>
+
The '''''Hollander''''' was introduced in [[3054]] specifically to carry a [[Gauss Rifle]] into combat and act as a sniper. The [[Federated Commonwealth]] was in dire need of a response to the fast-moving, long-range firepower of the [[Operation Revival|Clan Invaders]] at the time, and looked at a number of light 'Mech designs featuring [[PPC]]s or [[LRM]]s as a potential answer. It was Coventry's unorthodox decision to mount such a large weapon, one that had neither the overheating or ammunition explosion drawbacks of the other designs, which won them the contract. With its single massive cannon and use of [[lostech|rediscovered technology]], the ''Hollander'' can destroy another light 'Mech in a single hit at extreme range and threaten heavier targets easily.<ref name=TRO3055>''Technical Readout: 3055'', p. 26</ref><ref name=TRO3055u>''Technical Readout: 3055 Upgrade'', p.24</ref>
  
Unfortunately, Coventry was a bit too ambitious with the original ''Hollander'' design and had to make a number of cutbacks to get a working production model. Even using advanced lightweight materials, space and weight concerns forced a number of concessions in order to mount such a massive weapon. The original six tons of armoring was scaled back, especially around the torso and arms, so that the weapon could fully articulate, and the [[fusion engine]] was reduced in size due to the weight of the weapon. Ammunition stores had to be reduced and secondary weapons eliminated due to space concerns as well. As such, the ''Hollander''<nowiki>'</nowiki>s speed profile was reduced to that of a Clan heavy 'Mech, and it has nothing to fall back on if it should run out of ammo.<ref name=TRO3055p26/><ref name=TRO3055up24/>
+
Unfortunately, Coventry was a bit too ambitious with the original ''Hollander'' design and had to make a number of cutbacks to get a working production model. Even using advanced lightweight materials, space and weight concerns forced a number of concessions in order to mount such a massive weapon. The original six tons of armoring was scaled back, especially around the torso and arms, so that the weapon could fully articulate, and the [[fusion engine]] was reduced in size due to the weight of the weapon. Ammunition stores had to be reduced and secondary weapons eliminated due to space concerns as well. As such, the ''Hollander'''s speed profile was reduced to that of a Clan heavy 'Mech, and it has nothing to fall back on if it should run out of ammo.<ref name=TRO3055/><ref name=TRO3055u/>
  
In spite of these setbacks the ''Hollander'' still boasted tremendous firepower and was cheap to build, leading to its immediate deployment as a light hunter-killer 'Mech. The first production run of ''Hollanders'' went to the [[17th Skye Rangers]] and the [[1st Kearny Highlanders]], operating against [[Clan Jade Falcon]] on [[Barcelona]] and [[Mogyorod]] respectively, where they hoped to prove effective against the ''[[Kit Fox]]''. Other units, including prominent [[mercenary]] commands, also began to receive ''Hollander'' shipments thereafter. Since its debut, numerous variants of the ''Hollander'' have attempted to address the flaws in the design, including the use of an even heavier chassis to create the ''Hollander II'' models.<ref name=TRO3055p26/><ref name=TRO3055up24/>
+
In spite of these setbacks the ''Hollander'' still boasted tremendous firepower and was cheap to build, leading to its immediate deployment as a light hunter-killer 'Mech. The first production run of ''Hollanders'' went to the [[17th Skye Rangers]] and the [[1st Kearny Highlanders]], operating against [[Clan Jade Falcon]] on [[Barcelona]] and [[Mogyorod]] respectively, where they were hoped to prove effective against the ''[[Kit Fox]]''. Other units, including prominent [[mercenary]] commands, also began to receive ''Hollander'' shipments thereafter. Since its debut numerous variants of the ''Hollander'' have attempted to address the flaws in the design, including the use of an even heavier chassis to create the ''Hollander II'' models.<ref name=TRO3055/><ref name=TRO3055u/>
  
 
==Weapons and Equipment==
 
==Weapons and Equipment==
The only weapon carried by the ''Hollander'' is a [[Poland Main Model A]] [[Gauss rifle]], taking up the 'Mech's right torso.  While incredibly powerful, only two tons of ammunition in the center torso means the ''Hollander'' can fire just 16 times before it is completely defenseless. So long as it still has ammo though the ''Hollander'' is very dangerous, as its heavily-reinforced legs - fitted with recoil compensators and support hydraulics - allows the 'Mech to accurately target and fire at the enemy even when running at top speed. Built on a [[Coventry BZK-III]] [[endo steel]] chassis, the 'Mech is protected by four tons of [[Lexington Limited High Grade]] [[ferro-fibrous]] armor; both design features were meant to save on weight as much as possible. However, its seven-ton [[Omni 175]] engine gives the 'Mech a cruising speed of only 86.4 km/h. While not enough to actually catch its intended targets - light and medium 'Mechs - in a foot race, the ''Hollander''<nowiki>'</nowiki>s role as a long-range sniper does not necessarily require a high top speed.<ref name=TRO3055p26/><ref name=TRO3055up24/>
+
The only weapon carried by the ''Hollander'' is a [[Poland Main Model A]] [[Gauss Rifle]], taking up the 'Mech's right torso.  While incredibly powerful, only two tons of ammunition in the center torso means the ''Hollander'' can fire sixteen times before it is completely defenseless. So long as it still has ammo though the ''Hollander'' is very dangerous, as its heavily-reinforced legs - fitted with recoil compensators and support hydraulics - allows the 'Mech to accurately target and fire at the enemy even when running at top speed. Built on a Coventry BZK-III [[Endo Steel]] chassis, the 'Mech is protected by four tons of Lexington Limited High Grade [[Ferro-Fibrous]] armor; both design features were meant to save on weight as much as possible. However, its seven-ton Omni 175 engine gives the 'Mech a cruising speed of only 86.4 km/h. While not enough to actually catch its intended targets - light and medium 'Mechs - in a foot race, the ''Hollander'''s role as a long-range sniper does not necessarily require a high top speed.<ref name=TRO3055/><ref name=TRO3055u/>
  
 
==Variants==
 
==Variants==
*; BZK-G1 : The G1 variant of the ''Hollander'' is built to address concerns about the ''Hollander''<nowiki>'</nowiki>s lack of backup weapons. First debuting in [[3056]], the 'Mech replaces the weighty [[Gauss rifle]] with an [[LB 10-X autocannon]] as its primary weapon, freeing up weight to mount two [[Defiance B3M]] [[medium laser]]s in its arms as backup weapons and add two tons of [[ferro-fibrous]] armor.<ref name=TRCIp104f /> The G1 is an excellent 'Mech for vehicle hunting as well as anti-aircraft use with its LB-X cluster rounds. BV (1.0) = 768<ref name=COp132/>, BV (2.0) = 873<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 29</ref>
+
*;BZK-G1 : The G1 variant of the ''Hollander'' is built to address concerns about the ''Hollander'''s lack of back up weapons. First debuting in [[3056]] the 'Mech replaces the heavy Gauss Cannon with an [[LB-X Autocannon/10]] as its primary weapon, freeing up weight to mount two [[Defiance B3M]] [[Medium Laser]]s in its arms as backup weapons and add two tons of Ferro-Fibrous armor. The G1 is an excellent 'Mech for vehicle hunting as well as anti-aircraft use with its LB-X cluster rounds. BV (1.0) = 768<ref name=CO/>, BV (2.0) = 873<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 29</ref>
 
 
*; BZK-G2 : Developed in the [[Dark Age]], this variant of the ''Hollander'' replaces the original weaponry with a [[light Gauss rifle]] and a [[supercharger]] for the engine.<ref>''Technical Readout: 3150'', p. 223</ref> BV (2.0) = 895<ref>''Record Sheets: 3150''</ref>
 
*; BZK-F5 ''Hollander II'' : The ''Hollander II'' series increases the mass to 45 tons in an attempt to solve the original's flaws. First built in [[3058]], the F5 still carries a [[Gauss rifle]] as its primary weapon, but is backed up by a single [[medium laser]] and a [[Streak SRM-2]] launcher.<ref name=TRCIp104f /> BV (1.0) = 1,084<ref name=COp132/>, BV (2.0) = 1,214<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 40</ref>
 
 
 
*; BZK-F7 ''Hollander II'' : The F7, debuting in [[3061]], is a modification of the F5 that takes advantage of the ''Hollander II''<nowiki>'</nowiki>s larger weapons payload to mount the [[Lyran Alliance]]'s new [[heavy Gauss rifle]], which is capable of causing a great deal of damage at short to medium ranges. While improving upon the firepower of the variant, the removal of backup weaponry to fit this massive weapon leaves it with the same problems as the original ''Hollander''.<ref name=TRCIp104f /> BV (1.0) = 1,087<ref name=COp132/>, BV (2.0) = 1,192<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 41</ref>
 
  
*; BZK-D1 ''Hollander III'' : The first of the ''Hollander III'' designs to be manufactured by General Motors from their plant on [[Kathil]], the BZK-D1 entered production in [[3114]]. Using a [[GM 175 XL]] [[extralight engine]], the [[GM BZK-III]] [[endo steel]] chassis, and six tons of [[StarGuard Reflec]] [[reflective armor]] with [[CASE II]], the BZK-D1 traded the [[Gauss rifle]] of the original for a [[UAC/10]] with three tons of ammunition, and incorporated both a [[compact gyro]] and a [[supercharger]] as well.<ref name="TRO3145:FSp34"/> The BZK-D1 also featured a [[Full-Head Ejection System]]. BV (2.0) = 1,116<ref name="TRO3145:FSp81">''Technical Readout 3145: Federated Suns'', p. 81, "BZK-D1 ''Hollander III''"</ref><ref>''Record Sheets: 3145 Unabridged'', p. 194</ref>
+
*;BZK-G2 : Developed in the [[Dark Age]], this variant of the ''Hollander'' replaces the original weaponry with a [[Light Gauss Rifle]] and a [[Supercharger]] for the engine.<ref>''Technical Readout: 3150'', p. 223</ref>
  
*; BZK-D2 ''Hollander III'' : Produced as a result of interest from the [[LCAF]],<ref name="TRO3145:FSp34"/> the BZK-D2 removes the [[UAC/10]] of the BZK-D1 and replaces it with a [[Gauss rifle]]. The BZK-D2 lacked the [[Full-Head Ejection System]], however, and carried a ton less armor. BV (2.0) = 1,270<ref name="TRO3145:FSp82">''Technical Readout 3145: Federated Suns'', p. 82, "BZK-D2 ''Hollander III''"</ref><ref>''Record Sheets: 3145 Unabridged'', p. 195</ref>
+
*;BZK-F5 : The F5 variant, called the ''Hollander II'', is a variant of the ''Hollander'' that looks to alleviate the 'Mech's problems by building it on a chassis ten tons heavier than the original, pushing it into the medium weight class.  First built in [[3058]] the 'Mech still carries a Gauss Rifle as its primary weapon, but is backed up by a single [[Medium Laser]] and a [[Streak SRM-2]] launcher.<ref name=TRO3055u/> BV (1.0) = 1,084<ref name=CO/>, BV (2.0) = 1,214<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 40</ref>
  
*; BZK-D3 ''Hollander III'' : Manufactured for the mercenary sales market,<ref name="TRO3145:FSp34"/> the BZK-D3 completely replaced the weapons payload of the BZK-D1; retaining the armor configuration of the BZK-D1, the D3 variant mounted a [[small laser]], an [[ER PPC]], and two [[medium laser]]s along with a [[targeting computer]] and an [[Angel ECM suite]]. Like the D2, the D3 also lacked the [[Full-Head Ejection System]]. BV (2.0) = 1,575<ref name="TRO3145:FSp83">''Technical Readout 3145: Federated Suns'', p. 83, "BZK-D3 ''Hollander III''"</ref><ref>''Record Sheets: 3145 Unabridged'', p. 196</ref>
+
*;BZK-F7 : The F7, debuting in [[3061]] is a modification of the F5 that takes advantage of the ''Hollander II'''s larger weapons payload to mount the [[Lyran Alliance]]'s new [[Heavy Gauss Rifle]], which is capable of causing a great deal of damage at short to medium ranges. While improving upon the firepower of the variant, the removal of backup weaponry to fit these massive weapon leaves it with the same problems as the original ''Hollander''.<ref name=TRO3055u/> BV (1.0) = 1,087<ref name=CO/>, BV (2.0) = 1,192<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 41</ref>
  
==Design Quirks==
+
*;BZK-D1 ''Hollander III'' : The first of the ''Hollander III'' designs to be manufactured by General Motors from their plant on [[Kathil]], the BZK-D1 entered production in [[3114]]. Using a [[GM 175 XL]] engine, the [[GM BZK-III]] [[Endo Steel]] chassis and six tons of [[StarGuard Reflec]] [[Reflective Armor]] with [[CASE II]], the BZK-D1 traded the Gauss Rifle of the original for an [[Ultra AC/10]] with three tons of ammunition and incorporated both a [[Compact Gyro]] and a [[Supercharger]].<ref name="TRO3145:FSp34"/> The BZK-D1 also featured a [[Full-Head Ejection System]]. BV (2.0) = 1,116<ref name="TRO3145:FSp81">''Technical Readout 3145: Federated Suns'', p. 81, "BZK-D1 ''Hollander III''"</ref><ref>''Record Sheets: 3145 Unabridged'', p. 194</ref>
The ''Hollander'' has the following [[Design Quirks]]:<ref>''BattleMech Manual'', p. 92 BattleMech Quirk Table - Hollander Entry.</ref>
 
* [[Reinforced Legs]]
 
* [[Stabilized Weapon|Stabilized Weapon (Gauss Rifle)]]
 
* [[Unbalanced]]
 
  
The ''Hollander II'' has the following [[Design Quirks]]:<ref>''BattleMech Manual'', p. 92 BattleMech Quirk Table - Hollander II Entry.</ref>
+
*;BZK-D2 ''Hollander III'' : Produced as a result of interest from the [[LCAF]],<ref name="TRO3145:FSp34"/> the BZK-D2 removes the Ultra AC/10 of the BZK-D1 and replaces it with a Gauss Rifle. The BZK-D2 lacked the Full-Head Ejection system, however, and carried a ton less armor. BV (2.0) = 1,270<ref name="TRO3145:FSp82">''Technical Readout 3145: Federated Suns'', p. 82, "BZK-D2 ''Hollander III''"</ref><ref>''Record Sheets: 3145 Unabridged'', p. 195</ref>
* [[Reinforced Legs]]
 
* [[Stabilized Weapon|Stabilized Weapon (Gauss Rifle)]]
 
  
==Related Designs==
+
*;BZK-D3 ''Hollander III'' : Manufactured for the mercenary sales market,<ref name="TRO3145:FSp34"/> the BZK-D3 completely replaced the weapons payload of the BZK-D1; retaining the armor configuration of the BZK-D1, the D3 variant mounted a Small Laser, an ER PPC and two Medium Lasers along with a [[Targeting Computer]] and an [[Angel ECM Suite]]. Like the D2, the D3 also lacked the Full-Head Ejection System. BV (2.0) = 1,575<ref name="TRO3145:FSp83">''Technical Readout 3145: Federated Suns'', p. 83, "BZK-D3 ''Hollander III''"</ref><ref>''Record Sheets: 3145 Unabridged'', p. 196</ref>
* '''''[[Blitzkrieg]]''''' - Unimpressed with the ''Hollander''<nowiki>'</nowiki>s lack of speed, armor, and secondary weaponry, the [[Lyran Alliance]] commissioned the ''Blitzkrieg''. Though the ''Blitzkrieg'' fails to add a secondary weapons system, it improves upon the ''Hollander'' in every other manner, including mounting a devastating [[UAC/20]]<ref>''Technical Readout: 3060'', p. 94</ref>.
 
  
* '''''[[Kit Fox (Uller)]]''''' - A light Clan [[OmniMech]] that had a configuration that sported a [[Gauss rifle]], inspiring the Hollander's design.
+
==Related BattleMechs==
 
+
*'''''[[Blitzkrieg]]''''' - Unimpressed with the ''Hollander'''s lack of speed, armor and secondary weaponry, the [[Lyran Alliance]] commissioned the ''Blitzkrieg''.  Though the ''Blitzkrieg'' fails to add a secondary weapons system, it improves upon the ''Hollander'' in every other manner, including mounting a devastating [[Ultra AC/20]]<ref>''Technical Readout: 3060'', p. 94</ref>.
==Notes==
+
*'''''[[Kit Fox (Uller)]]''''' - A light clan OmniMech that had a configuration that sported a Gauss Rifle, inspiring the Hollander's design.
* Author [[Blaine Lee Pardoe]] stated in a [https://web.archive.org/web/20221102192457/https://blainepardoe.wordpress.com/2018/08/16/out-of-the-archives-the-battlemechs-i-wrote-about-or-designed/ blog entry] that he believed that the ''Hollander'' was among the BattleMechs for which he wrote the original stats and background as initially published in TRO:3055, though added the caveat that he was not entirely sure regarding this particular design.
 
 
 
* In German products, the unit's proper name was translated to '''''Holländer'''''. The model code was accordingly changed to '''HOL-N3'''.
 
  
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
File:Hollander.jpg|Original ''Hollander'' from ''[[Technical Readout: 3055|TRO:3055]]''
+
Image:3055u_Hollander.jpg|''Hollander'' on the battlefield
Image:3055u_Hollander.jpg|''Hollander'' from ''[[Technical Readout: 3055 Upgrade|TRO:3055 Upgrade]]''
+
Image:CCG Crusade Hollander.jpg|''BZK-F3 Hollander'' in combat
Image:Hollander III.jpg|''Hollander III'' from ''[[Technical Readout: 3145 Federated Suns|TRO:3145FS]]''
+
Image:Hollander III.jpg|''Hollander III''
Image:CCG Crusade Hollander.jpg|BZK-F3 ''Hollander'' in combat from ''[[BattleTech Trading Card Game|CCG]]''
 
 
</gallery>
 
</gallery>
  
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==Bibliography==
 
==Bibliography==
<div class="desktop-3-col">
 
 
* ''[[Combat Operations]]''
 
* ''[[Combat Operations]]''
* ''[[Master Unit List]]''
+
* ''[http://www.classicbattletech.com/downloads/MasterUnitList_v1-66p_Names.pdf Master Unit List.pdf]''
 +
* ''[[Record Sheets: 3055/3058]]''
 
* ''[[Record Sheets: 3055 Upgrades Unabridged]]''
 
* ''[[Record Sheets: 3055 Upgrades Unabridged]]''
* ''[[Record Sheets: 3055/3058]]''
 
 
* ''[[Record Sheets: 3060]]''
 
* ''[[Record Sheets: 3060]]''
 
* ''[[Record Sheets: 3067]]''
 
* ''[[Record Sheets: 3067]]''
 
* ''[[Record Sheets: 3145 Unabridged]]''
 
* ''[[Record Sheets: 3145 Unabridged]]''
* ''[[Record Sheets: 3150]]''
 
 
* ''[[Technical Readout: 3055]]''
 
* ''[[Technical Readout: 3055]]''
 
* ''[[Technical Readout: 3055 Upgrade]]''
 
* ''[[Technical Readout: 3055 Upgrade]]''
Line 95: Line 74:
 
* ''[[Technical Readout: 3145 Federated Suns]]''
 
* ''[[Technical Readout: 3145 Federated Suns]]''
 
* ''[[Technical Readout: 3150]]''
 
* ''[[Technical Readout: 3150]]''
</div>
 
  
[[Category:'Mechs]]
 
 
[[Category:BattleMechs]]
 
[[Category:BattleMechs]]
 
[[Category: Light BattleMechs]]
 
[[Category: Light BattleMechs]]
 
[[Category: 35 ton BattleMechs]]
 
[[Category: 35 ton BattleMechs]]
 +
[[Category: Sniper BattleMechs]]
 
[[Category: Federated Suns BattleMechs]]
 
[[Category: Federated Suns BattleMechs]]
 
[[Category:Lyran Commonwealth BattleMechs]]
 
[[Category:Lyran Commonwealth BattleMechs]]
[[Category:German renamed units]]
 

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