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- ... is 60 tons or more, roll
2 dice instead. Your Unit and that Unit each receive
that much damage.
Artist = Thomas Milliorn
Rarity = Uncommon
475 bytes (73 words) - 03:52, 25 April 2018
- ... = None
Text = Play only during battle.
Choose one of your Units. When damage is resolved, if that Unit is still in the battle, scrap it and roll a ...
499 bytes (80 words) - 23:27, 12 March 2010
- ... activate this card, put it on one of your Units. That Unit gets -1 structure and gains C3. (Each Unit with C3 in a group that includes at least one ...
659 bytes (101 words) - 05:53, 29 May 2019
- ... Allegiance = None
Text = Put a static counter on each attacking Unit.
Whenever a Unit with one of these static counters would untap, roll a die ...
371 bytes (53 words) - 01:46, 10 March 2010
- ... in your hand, and put it in your Patrol region, activated. That Unit joins the battle. If that Unit receives 5 or more damage, scrap it and this card ...
641 bytes (93 words) - 02:02, 10 March 2010
- ... gets -X attack and gains "Overheat X: +X attack," where X is equal to the Unit's base attack.
You may deploy this card revealed to make an additional ...
514 bytes (76 words) - 05:22, 7 January 2019
- ... all its damage to a randomly selected Unit other than itself, possibly even a Unit in its group. If a Unit had already assigned damage, this random ...
480 bytes (72 words) - 21:59, 11 March 2010
- ... .
Choose one of your Units. If that Unit is scrapped later this mission, each Unit that had assigned damage to that Unit during the battle receives 2 ...
522 bytes (76 words) - 00:44, 24 April 2022
- ... your hand after the mission.
3-6: That Unit gets +3 attack. Prevent up to 2 damage to that Unit.
quote ''It's not so much the jumping that's ...
551 bytes (82 words) - 23:16, 12 March 2010
- ... to your hand after the mission.
3-6: Put a pinned counter on that Unit. During any
player's Missions phase, but not during a mission,
that player may ...
529 bytes (82 words) - 12:50, 6 February 2019
- ... :
1-2: Draw a card after the mission.
3-6: Remove the first Unit from the battle, then tap the second one to have it join the battle.
quote ...
530 bytes (89 words) - 10:34, 9 March 2010
- ... = 2
Attack = 0
Text = Your opponents cannot repair their Units, cannot use their Units' Alpha strike (Tactic) Alpha Strike options, and must ...
662 bytes (93 words) - 05:49, 30 August 2018
- ... Prevent 1 damage from each missile
fired at a Unit in a group that includes Berserker.)
'''ECM''' (Units in groups including any with ECM each get
+1 ...
701 bytes (86 words) - 05:31, 26 September 2018
- ... = 3
Text = T : Reduce the armor of each opposing Unit to 0. Choose one of your Units. If that Unit receives 5 or more damage, scrap this card. Use ...
545 bytes (77 words) - 08:28, 29 December 2018
- ... to the first roll and additional armor equal to the second. If that Unit receives 5 or more damage, scrap this card. Use this ability only during ...
606 bytes (88 words) - 12:54, 30 May 2019
- ... = 4
Attack = 2
Text = T : One of your Units gets +2 attack and +5 armor. If that Unit damages any cards under construction, scrap them. If that ...
584 bytes (82 words) - 12:57, 2 February 2013
- ... is scrapped later this mission, put it on top of your Stockpile. If that Unit receives 5 or more damage, scrap this card. Use this ability only during ...
596 bytes (86 words) - 12:59, 2 February 2013
- ... you activate this card, put it on one of your Units. That Unit gets -1 structure and gains ECM (Units in groups including any with ECM each get +1 ...
524 bytes (77 words) - 23:47, 9 March 2010
- ... with C3 in a group that includes at least one other Unit with C3 gets +2 attack.)
'''Long-Range''' 1 (If '' Firestarter (OmniMech) Firestarter ...
704 bytes (93 words) - 14:30, 1 July 2022
- ... the Inner Sphere is untapped, you may allow that opponent to restock that Unit after scrapping it. If you do so, put a chivalry counter on Knights ...
636 bytes (100 words) - 13:32, 7 January 2019
- ... 0
Text = When you activate this card, put it on one of your Units. That Unit gains '''Long-Range''' X, where X is equal to half its attack, rounded ...
515 bytes (76 words) - 22:38, 11 March 2010
... is 60 tons or more, roll
2 dice instead. Your Unit and that Unit each receive
that much damage.
Artist = Thomas Milliorn
Rarity = Uncommon
475 bytes (73 words) - 03:52, 25 April 2018
... = None
Text = Play only during battle.
Choose one of your Units. When damage is resolved, if that Unit is still in the battle, scrap it and roll a ...
499 bytes (80 words) - 23:27, 12 March 2010
... activate this card, put it on one of your Units. That Unit gets -1 structure and gains C3. (Each Unit with C3 in a group that includes at least one ...
659 bytes (101 words) - 05:53, 29 May 2019
... Allegiance = None
Text = Put a static counter on each attacking Unit.
Whenever a Unit with one of these static counters would untap, roll a die ...
371 bytes (53 words) - 01:46, 10 March 2010
... in your hand, and put it in your Patrol region, activated. That Unit joins the battle. If that Unit receives 5 or more damage, scrap it and this card ...
641 bytes (93 words) - 02:02, 10 March 2010
... gets -X attack and gains "Overheat X: +X attack," where X is equal to the Unit's base attack.
You may deploy this card revealed to make an additional ...
514 bytes (76 words) - 05:22, 7 January 2019
... all its damage to a randomly selected Unit other than itself, possibly even a Unit in its group. If a Unit had already assigned damage, this random ...
480 bytes (72 words) - 21:59, 11 March 2010
... .
Choose one of your Units. If that Unit is scrapped later this mission, each Unit that had assigned damage to that Unit during the battle receives 2 ...
522 bytes (76 words) - 00:44, 24 April 2022
... your hand after the mission.
3-6: That Unit gets +3 attack. Prevent up to 2 damage to that Unit.
quote ''It's not so much the jumping that's ...
551 bytes (82 words) - 23:16, 12 March 2010
... to your hand after the mission.
3-6: Put a pinned counter on that Unit. During any
player's Missions phase, but not during a mission,
that player may ...
529 bytes (82 words) - 12:50, 6 February 2019
... :
1-2: Draw a card after the mission.
3-6: Remove the first Unit from the battle, then tap the second one to have it join the battle.
quote ...
530 bytes (89 words) - 10:34, 9 March 2010
... = 2
Attack = 0
Text = Your opponents cannot repair their Units, cannot use their Units' Alpha strike (Tactic) Alpha Strike options, and must ...
662 bytes (93 words) - 05:49, 30 August 2018
... Prevent 1 damage from each missile
fired at a Unit in a group that includes Berserker.)
'''ECM''' (Units in groups including any with ECM each get
+1 ...
701 bytes (86 words) - 05:31, 26 September 2018
... = 3
Text = T : Reduce the armor of each opposing Unit to 0. Choose one of your Units. If that Unit receives 5 or more damage, scrap this card. Use ...
545 bytes (77 words) - 08:28, 29 December 2018
... to the first roll and additional armor equal to the second. If that Unit receives 5 or more damage, scrap this card. Use this ability only during ...
606 bytes (88 words) - 12:54, 30 May 2019
... = 4
Attack = 2
Text = T : One of your Units gets +2 attack and +5 armor. If that Unit damages any cards under construction, scrap them. If that ...
584 bytes (82 words) - 12:57, 2 February 2013
... is scrapped later this mission, put it on top of your Stockpile. If that Unit receives 5 or more damage, scrap this card. Use this ability only during ...
596 bytes (86 words) - 12:59, 2 February 2013
... you activate this card, put it on one of your Units. That Unit gets -1 structure and gains ECM (Units in groups including any with ECM each get +1 ...
524 bytes (77 words) - 23:47, 9 March 2010
... with C3 in a group that includes at least one other Unit with C3 gets +2 attack.)
'''Long-Range''' 1 (If '' Firestarter (OmniMech) Firestarter ...
704 bytes (93 words) - 14:30, 1 July 2022
... the Inner Sphere is untapped, you may allow that opponent to restock that Unit after scrapping it. If you do so, put a chivalry counter on Knights ...
636 bytes (100 words) - 13:32, 7 January 2019
... 0
Text = When you activate this card, put it on one of your Units. That Unit gains '''Long-Range''' X, where X is equal to half its attack, rounded ...
515 bytes (76 words) - 22:38, 11 March 2010