Editing Hyades Light Infantry
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* It is unclear at this time what portion of the Light Infantry survived the unit's destruction and it is not known what name has been assigned to it as part of the reorganized [[Taurian Guard]]s. * It is unclear at this time what portion of the Light Infantry survived the unit's destruction and it is not known what name has been assigned to it as part of the reorganized [[Taurian Guard]]s.
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===Game Notes=== ===Game Notes===
When using [[Force Specific Rules]] from ''Field Manual: Periphery'' for the Hyades Light Infantry, the controlling player will following abilities/rules. The Regiment has C Equipment Rating, when assigning units. Do the following: When using the Random Assignment Table fill out the lances, on the result of a 2 or 12, the player has option to roll any [[Inner Sphere]] Random Assignment Table from C, D & E columns. If using [[Battle Value]] to determine composition of the force (Original BV), 10 percent of the force must be dedicated to infantry units or be left unused. If units are dropping on the map (Hot Dropping) all units types have -2 bonus to their landing rolls. If using old [[MechWarrior, Third Edition|MW3 RPG Rules]] for characters, members of the unit do not have the TDS trait (hyperspace sickness).<ref>''Field Manual: Periphery'', p. 152: Rules Annex/Hyades Light Infantry - Special rules/traits/abilities given to the unit</ref> When using [[Force Specific Rules]] from ''Field Manual: Periphery'' for the Hyades Light Infantry, the controlling player will following abilities/rules. The Regiment has C Equipment Rating, when assigning units. Do the following: When using the Random Assignment Table fill out the lances, on the result of a 2 or 12, the player has option to roll any [[Inner Sphere]] Random Assignment Table from C, D & E columns. If using [[Battle Value]] to determine composition of the force (Original BV), 10 percent of the force must be dedicated to infantry units or be left unused. If units are dropping on the map (Hot Dropping) all units types have -2 bonus to their landing rolls. If using old [[MechWarrior, Third Edition|MW3 RPG Rules]] for characters, members of the unit do not have the TDS trait (hyperspace sickness).<ref>''Field Manual: Periphery'', p. 152: Rules Annex/Hyades Light Infantry - Special rules/traits/abilities given to the unit</ref>
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* It is unclear at this time what portion of the Light Infantry survived the unit's destruction and it is not known what name has been assigned to it as part of the reorganized [[Taurian Guard]]s. | * It is unclear at this time what portion of the Light Infantry survived the unit's destruction and it is not known what name has been assigned to it as part of the reorganized [[Taurian Guard]]s. | ||
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===Game Notes=== | ===Game Notes=== | ||
When using [[Force Specific Rules]] from ''Field Manual: Periphery'' for the Hyades Light Infantry, the controlling player will following abilities/rules. The Regiment has C Equipment Rating, when assigning units. Do the following: When using the Random Assignment Table fill out the lances, on the result of a 2 or 12, the player has option to roll any [[Inner Sphere]] Random Assignment Table from C, D & E columns. If using [[Battle Value]] to determine composition of the force (Original BV), 10 percent of the force must be dedicated to infantry units or be left unused. If units are dropping on the map (Hot Dropping) all units types have -2 bonus to their landing rolls. If using old [[MechWarrior, Third Edition|MW3 RPG Rules]] for characters, members of the unit do not have the TDS trait (hyperspace sickness).<ref>''Field Manual: Periphery'', p. 152: Rules Annex/Hyades Light Infantry - Special rules/traits/abilities given to the unit</ref> | When using [[Force Specific Rules]] from ''Field Manual: Periphery'' for the Hyades Light Infantry, the controlling player will following abilities/rules. The Regiment has C Equipment Rating, when assigning units. Do the following: When using the Random Assignment Table fill out the lances, on the result of a 2 or 12, the player has option to roll any [[Inner Sphere]] Random Assignment Table from C, D & E columns. If using [[Battle Value]] to determine composition of the force (Original BV), 10 percent of the force must be dedicated to infantry units or be left unused. If units are dropping on the map (Hot Dropping) all units types have -2 bonus to their landing rolls. If using old [[MechWarrior, Third Edition|MW3 RPG Rules]] for characters, members of the unit do not have the TDS trait (hyperspace sickness).<ref>''Field Manual: Periphery'', p. 152: Rules Annex/Hyades Light Infantry - Special rules/traits/abilities given to the unit</ref> |