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This page lists all [['Mechs]] currently found in game.<ref>[https://community.battletechgame.com/forums/threads/3926 Confirmed list of 'Mechs for BATTLETECH]</ref><ref>[https://i.imgur.com/p4vUCSX.png Table of 'Mech counters]</ref>
+
This page lists all [['Mechs]] currently found in game.<ref>[https://community.battletechgame.com/forums/threads/3926 https://community.battletechgame.com/forums/threads/3926]</ref><ref>[https://i.imgur.com/p4vUCSX.png https://i.imgur.com/p4vUCSX.png]</ref>
  
 
All 'Mech statistics and equipment are for stock loadouts and is current for BattleTech version 1.9 without any mods.
 
All 'Mech statistics and equipment are for stock loadouts and is current for BattleTech version 1.9 without any mods.
 
 
==Light==
 
==Light==
 
===[[Flea]]===
 
===[[Flea]]===
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! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
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! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
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| n/a
 
| n/a
 
|}
 
|}
<nowiki>*</nowiki> Introduced in Update 1.8
+
* Introduced in Update 1.8
  
 
===[[Commando]]===
 
===[[Commando]]===
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! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
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! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
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|-
 
|-
 
|}
 
|}
<nowiki>*</nowiki> Introduced in Update 1.9
+
* Introduced in Update 1.9
  
 
===[[Spider]]===
 
===[[Spider]]===
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! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
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| n/a
 
| n/a
 
|}
 
|}
<nowiki>*</nowiki> Introduced in Update 1.8
+
* Introduced in Update 1.8
  
 
===[[UrbanMech]]===
 
===[[UrbanMech]]===
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! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
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| n/a
 
| n/a
 
|}
 
|}
<nowiki>*</nowiki> Introduced in Update 1.6
+
* Introduced in Update 1.6
  
 
===[[Firestarter (BattleMech)|Firestarter]]===
 
===[[Firestarter (BattleMech)|Firestarter]]===
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! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
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! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
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| n/a
 
| n/a
 
|}
 
|}
<nowiki>*</nowiki> Custom BattleMech that will be deployed as part of the player controlled lance in the third mission of "[[The Braying of Hounds]]" [[BattleTech (Video Game)/Flashpoints|flashpoint]], if you chose to seize the [[Beasts of Balawat]]'s armory instead facing them on the field.  It cannot be salvaged.
+
*Custom Battlemech that will be deployed as part of the player controlled lance in the third mission of The Braying of Hounds flashpoint, if you chose to seize the Beasts of Balawat's armory instead facing them on the field.  It is not able to be salvaged in game.
  
 
===[[Panther]]===
 
===[[Panther]]===
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! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
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! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
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! width="160pt" |  Special
 
! width="160pt" |  Special
 
|-
 
|-
| RVN-1X
+
| RVN-1X  
 
| 35
 
| 35
 
| 4,680,000
 
| 4,680,000
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| X-1 EW Equipment, Prototype TSM
 
| X-1 EW Equipment, Prototype TSM
 
|}
 
|}
<nowiki>*</nowiki> Introduced in Update 1.9
+
* Introduced in Update 1.9
  
 
==Medium==
 
==Medium==
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! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
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! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
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|}
 
|}
  
===[[Vulcan (BattleMech)|Vulcan]]===
+
===[[Vulcan]]===
 
Added in the [[BattleTech: Heavy Metal]] Expansion Pack.
 
Added in the [[BattleTech: Heavy Metal]] Expansion Pack.
 
{| class="wikitable" border="1"; style=text-align:center;
 
{| class="wikitable" border="1"; style=text-align:center;
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! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
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| 400
 
| 400
 
| 210m
 
| 210m
| 1x AC\2, 1x Medium Laser, 1x Flamer, 1x Machine Gun
+
| 1x AC\2, 1x Medium Laser, 1x Flamer, 1x Machine Gun  
 
| CQC Suite (+90 Support Range, +10 Melee Hit Defense)
 
| CQC Suite (+90 Support Range, +10 Melee Hit Defense)
 
|-
 
|-
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! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
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| n/a
 
| n/a
 
|}
 
|}
<nowiki>*</nowiki> Introduced in Update 1.6
+
* Introduced in Update 1.6
  
 
===[[Hatchetman]]===
 
===[[Hatchetman]]===
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! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
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| Hatchet (+70 Melee Damage)
 
| Hatchet (+70 Melee Damage)
 
|}
 
|}
<nowiki>*</nowiki> Introduced with Update 1.6.
+
* Introduced with Update 1.6.
  
 
===[[Phoenix Hawk]]===
 
===[[Phoenix Hawk]]===
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! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
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| 2x Vectored Thrust Kit (+10% Jump Distance, +10% Damage after Jump)**
 
| 2x Vectored Thrust Kit (+10% Jump Distance, +10% Damage after Jump)**
 
|}
 
|}
<nowiki>*</nowiki> Introduced in Update 1.9
+
* Introduced in Update 1.9
  
<nowiki>*</nowiki> PHX-1b "Special" would usually feature a Guardian ECM but the system has not been implemented in game as it is a similar but different system to the prototype Electronic Warfare Equipment.
+
* PHX-1b "Special" would usually feature a Guardian ECM but the system has not been implemented in game as it is a similar but different system to the prototype Electronic Warfare Equipment.
  
<nowiki>**</nowiki> Canonically PHX-1K lacks Jump Jets but the inclusion of the hard coded Vectored Thrust Kit into the default Phoenix Hawk chassis means this version can still utilizes this ability.
+
** Canonically PHX-1K lacks Jump Jets but the inclusion of the hard coded Vectored Thrust Kit into the default Phoenix Hawk chassis means this version can still utilizes this ability.
  
 
===[[Vindicator]]===
 
===[[Vindicator]]===
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! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
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| n/a
 
| n/a
 
|}
 
|}
<nowiki>*</nowiki> Introduced in Update 1.6
+
* Introduced in Update 1.6
  
 
===[[Centurion (BattleMech)|Centurion]]===
 
===[[Centurion (BattleMech)|Centurion]]===
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! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
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| 50
 
| 50
 
| 5,140,000
 
| 5,140,000
| 680
+
| 680  
 
| n/a
 
| n/a
 
| 1x AC/10, 1x LRM-10, 2x Medium Lasers
 
| 1x AC/10, 1x LRM-10, 2x Medium Lasers
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| n/a
 
| n/a
 
|-
 
|-
| CN9-A ''[[Rhythm Nation]]''*
+
| CN9-A Rhythm Nation*
 
| 50
 
| 50
 
| 5,180,000
 
| 5,180,000
| 680
+
| 680  
 
| n/a
 
| n/a
 
| 1x AC/10++, 1x LRM-10+, 2x Medium Lasers
 
| 1x AC/10++, 1x LRM-10+, 2x Medium Lasers
 
| n/a
 
| n/a
 
|}
 
|}
<nowiki>*</nowiki> Custom BattleMech that will be deployed as part of the enemy lance for [[Mason's Marauders]] in the second mission of the "[[Bourbon & BattleMechs]]" flashpoint. It cannot be salvaged.
+
*Custom Battlemech that will be deployed as part of the enemy lance for Mason's Marauders in the second mission of the Bourbon & BattleMechs flashpoint. It is not able to be salvaged in game.
  
 
===[[Crab]]===
 
===[[Crab]]===
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! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
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| n/a
 
| n/a
 
|}
 
|}
<nowiki>*</nowiki> The BSC-20 ''Big Steel Beast'' is a custom [[Solaris]] 'Mech found in during "[[The Steel Beast]]" flashpoint.
+
* The BSC-20 is custom Solaris Mech found in during the Steel Beast flashpoint.
  
<nowiki>**</nowiki> Introduced in update 1.9
+
**Introduced in update 1.9
  
<nowiki>***</nowiki> Canonically the CRB-27b should only have ER Large Lasers. ER Medium and ER Small Lasers will not be developed in the Inner Sphere until 3058 by using reverse engineered Clan models.
+
***Canonically the CRB-27b should only have ER Large Lasers. ER Medium and ER Small Lasers will not be developed in the Inner Sphere until 3058 by using reversed engineered clan models.
  
 
===[[Enforcer]]===
 
===[[Enforcer]]===
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! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
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| 840
 
| 840
 
| 150m
 
| 150m
| 1x PPC+,,4x ER Medium Lasers
+
| 1x PPC+, ,4x ER Medium Lasers
| Exchanger (-10% Weapon Heat)
+
| Exchanger (-10% Weapon Heat)  
 
|}
 
|}
<nowiki>*</nowiki> Custom BattleMech that will be deployed as part of the player controlled lance in the third mission of "The Braying of Hounds" flashpoint, if you chose to seize the Beasts of Balawat's armory instead facing them on the field.  It cannot be salvaged.
+
*Custom Battlemech that will be deployed as part of the player controlled lance in the third mission of The Braying of Hounds flashpoint, if you chose to seize the Beasts of Balawat's armory instead facing them on the field.  It is not able to be salvaged in game.
  
 
===[[Hunchback]]===
 
===[[Hunchback]]===
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! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
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! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
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| n/a
 
| n/a
 
|}
 
|}
<nowiki>*</nowiki> Introduced in update 1.9
+
* Introduced in update 1.9
  
 
===[[Griffin]]===
 
===[[Griffin]]===
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! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
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| n/a
 
| n/a
 
|-
 
|-
| GRF-1N [[Natalya Matsuo|''Koschei'']]**
+
| GRF-1N Koschei**
 
| 55
 
| 55
 
| 6,460,000
 
| 6,460,000
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| Arm Mod+ (+20 Melee Damage)
 
| Arm Mod+ (+20 Melee Damage)
 
|}
 
|}
<nowiki>*</nowiki> GRF-2N ''"Royal Griffin"'' would usually feature a [[Guardian ECM]] but the system has not been implemented in game as it is a similar but different system to the prototype [[Electronic Warfare Equipment]].
+
* GRF-2N ''"Royal Griffin"'' would usually feature a [[Guardian ECM]] but the system has not been implemented in game as it is a similar but different system to the prototype [[Electronic Warfare Equipment]].
  
<nowiki>**</nowiki> Custom BattleMech that will be deployed as part of the enemy lance for Mason's Marauders in the second mission of the "Bourbon & BattleMechs" flashpoint. It cannot be salvaged.
+
**Custom Battlemech that will be deployed as part of the enemy lance for Mason's Marauders in the second mission of the Bourbon & BattleMechs flashpoint. It is not able to be salvaged in game.
  
 
===[[Kintaro]]===
 
===[[Kintaro]]===
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! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
Line 755: Line 754:
 
| 880
 
| 880
 
| n/a
 
| n/a
| 1x LRM-5, 3x SRM-6, 2x Medium Lasers,
+
| 1x LRM-5, 3x SRM-6, 2x Medium Lasers,  
 
| n/a
 
| n/a
 
|}
 
|}
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! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
Line 783: Line 782:
 
| 760
 
| 760
 
| 120m
 
| 120m
| 1x AC/5, 1x LRM-5, 1x SRM-2, 1x Medium Laser
+
| 1x AC/5, 1x LRM-5, 1x SRM-2, 1x Medium Laser  
 
| n/a
 
| n/a
 
|}
 
|}
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! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
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! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
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| n/a
 
| n/a
 
|-
 
|-
| DRG-1N ''[[Awesome Dragon]]''**
+
| DRG-1N Awesome Dragon**
 
| 60
 
| 60
 
| 7,470,000
 
| 7,470,000
Line 851: Line 850:
 
| Exchanger (-10% Weapon Heat)
 
| Exchanger (-10% Weapon Heat)
 
|}
 
|}
<nowiki>*</nowiki> Introduced in update 1.9
+
*Introduced in update 1.9
  
<nowiki>**</nowiki> Custom BattleMech piloted by [[Cameron Coyne|Cameron ''Talon'' Coyne]] that will be deployed as part of the enemy lance for Mason's Marauders in the second mission of the "Bourbon & BattleMechs" flashpoint. It cannot be salvaged.
+
**Custom Battlemech that will be deployed as part of the enemy lance for Mason's Marauders in the second mission of the Bourbon & BattleMechs flashpoint. It is not able to be salvaged in game.
  
 
===[[Quickdraw]]===
 
===[[Quickdraw]]===
Line 860: Line 859:
 
! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
Line 889: Line 888:
 
! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
Line 900: Line 899:
 
| 680
 
| 680
 
| n/a
 
| n/a
| 2x AC\10, 2x Medium Lasers
+
| 2x AC\10, 2x Medium Lasers  
 
| Rangefinder Suite (+100 View Distance, -2 Recoil/Range Penalty)
 
| Rangefinder Suite (+100 View Distance, -2 Recoil/Range Penalty)
 
|-
 
|-
Line 918: Line 917:
 
| 2x PPC, 2x Large Lasers
 
| 2x PPC, 2x Large Lasers
 
| Rangefinder Suite (+100 View Distance, -2 Recoil/Range Penalty)
 
| Rangefinder Suite (+100 View Distance, -2 Recoil/Range Penalty)
|-
 
| RFN-RIP ''Reaper''**
 
| 60
 
| 9,060,000
 
| 600
 
| n/a
 
| 2x Large Lasers++, 2x UAC\5+, 2x Medium Lasers
 
| Rangefinder Suite (+100 View Distance, -2 Recoil/Range Penalty), Gyro++ (+3 Hit Defense)
 
 
|}
 
|}
<nowiki>*</nowiki> Introduced in update 1.9
+
*Introduced in update 1.9
 
 
<nowiki>**</nowiki> Custom BattleMech that is deployed as part of the [[Bounty Hunter]]s' [[lance]] in the "[[Hunting Season]]" flashpoint. It cannot be salvaged.
 
  
 
===[[Catapult]]===
 
===[[Catapult]]===
Line 936: Line 925:
 
! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
Line 955: Line 944:
 
| 800
 
| 800
 
| 150m
 
| 150m
| 2x LRM-20, 2x Small Lasers
+
| 2x LRM-20, 2x Small Lasers  
 
| n/a
 
| n/a
 
|-
 
|-
Line 966: Line 955:
 
| n/a
 
| n/a
 
|-
 
|-
| CPLT-C1 ''[[Occam's Missile]]''**
+
| CPLT-C1 Occam's Missile
 
| 65
 
| 65
 
| 7,770,000
 
| 7,770,000
Line 974: Line 963:
 
| TTS (+1 Missile Accuracy)
 
| TTS (+1 Missile Accuracy)
 
|}
 
|}
<nowiki>*</nowiki> Introduced in Update 1.6
+
* Introduced in Update 1.6
 
 
<nowiki>**</nowiki> Custom BattleMech piloted by [[Jerome Didler|Beta]] that will be deployed as part of the enemy lance for Mason's Marauders in the second mission of the "Bourbon & BattleMechs" flashpoint. It cannot be salvaged.
 
  
 
===[[JagerMech]]===
 
===[[JagerMech]]===
Line 983: Line 970:
 
! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
Line 1,013: Line 1,000:
 
| n/a
 
| n/a
 
|}
 
|}
<nowiki>*</nowiki> Custom BattleMech found in the second mission of the [[Headhunting (BT)|"Headhunting"]] flashpoint, if you chose to go after [[Dominik Zhao|Dominik "Whistler" Zhao]] as the mission objective. It cannot be salvaged.
+
*Custom Battlemech found in the second mission of the Headhunting flashpoint, if you chose after Dominik "Whistler" Zhao as the mission objective. It is not able to be salvaged in game.
  
 
===[[Thunderbolt]]===
 
===[[Thunderbolt]]===
Line 1,020: Line 1,007:
 
! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
Line 1,031: Line 1,018:
 
| 1040
 
| 1040
 
| n/a
 
| n/a
| 1x LRM-15, 1x SRM-2, 1x Large Laser, 3x Medium Lasers, 2x Machine Guns
+
| 1x LRM-15, 1x SRM-2, 1x Large Laser, 3x Medium Lasers, 2x Machine Guns
 
| n/a
 
| n/a
 
|-
 
|-
Line 1,050: Line 1,037:
 
| n/a
 
| n/a
 
|-
 
|-
| TDR-5SE Custom ''Thresher''*
+
| TDR-5SE Custom Thresher
 
| 65
 
| 65
 
| 14,820,000
 
| 14,820,000
Line 1,058: Line 1,045:
 
| n/a
 
| n/a
 
|}
 
|}
<nowiki>*</nowiki> Custom BattleMech found in the second mission of the "Headhunting" flashpoint, if you chose to go after [[Orchid Zhao|Orchid "Thresher" Zhao]] as the mission objectives. It cannot be salvaged.
+
*Custom Battlemech found in the second mission of the Headhunting flashpoint, if you chose after Orchid "Thresher" Zhao as the mission objectives. It is not able to be salvaged in game.
  
 
===[[Archer]]===
 
===[[Archer]]===
Line 1,066: Line 1,053:
 
! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
Line 1,087: Line 1,074:
 
| 2x LRM-15, 2x SRM-4, 4x Medium Lasers
 
| 2x LRM-15, 2x SRM-4, 4x Medium Lasers
 
| Missilery Suite (+LRM Clustering, +75% SRM Stabilization Damage)
 
| Missilery Suite (+LRM Clustering, +75% SRM Stabilization Damage)
|-
 
| ARC-XO ''Geronimo''*
 
| 70
 
| 11,170,000
 
| 1040
 
| n/a
 
| 2x LRM-20++, 2x ER Medium Lasers+, 2x ER Small Laser+
 
| Missilery Suite (+LRM Clustering, +75% SRM Stabilization Damage), Heat Bank+ (+20 Max Heat, +10 Overheat Threshold)
 
|-
 
| ARC-LS [[Lynn Sheridan]]**
 
| 70
 
| 12,050,000
 
| 1040
 
| n/a
 
| 2x LRM-15++, 2x Infernos+, 4x Medium Lasers
 
| Missilery Suite (+LRM Clustering, +75% SRM Stabilization Damage), 2x Arm Mod (+10 Melee Damage), Gyro++ (-30% Stabilization Damage Taken), Rangerfinder++ (+100 View Distance)
 
 
|}
 
|}
<nowiki>*</nowiki> Custom BattleMech that is deployed as part of the Bounty Hunters' lance in the "Hunting Season" flashpoint. It cannot be salvaged.
 
 
<nowiki>**</nowiki> Custom BattleMech that is deployed as part of the [[Black Widow Company]] in the "Hunting Season" flashpoint. It cannot be salvaged.
 
  
 
===[[Cataphract]]===
 
===[[Cataphract]]===
Line 1,113: Line 1,081:
 
! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
Line 1,125: Line 1,093:
 
| n/a
 
| n/a
 
| 1x AC/5, 1x PPC, 2x Medium Lasers
 
| 1x AC/5, 1x PPC, 2x Medium Lasers
| X-1 EW Equipment
+
| X-1 EW Equipment  
 
|-
 
|-
 
| CTF-1X
 
| CTF-1X
Line 1,135: Line 1,103:
 
| n/a
 
| n/a
 
|}
 
|}
<nowiki>*</nowiki> Introduced in update 1.9
+
*Introduced in update 1.9
  
<nowiki>*</nowiki> The CTF-0X is missing the [[Remote Sensor Dispenser]] that is canonically mounted on the rear center torso, due to the lack of implementation of this equipment feature in game.
+
* The CTF-0X is missing the [[Remote Sensor Dispenser]] that is canonically mounted on the rear center torso, due to the lack of implementation of this equipment feature in game.
  
 
===[[Grasshopper]]===
 
===[[Grasshopper]]===
Line 1,144: Line 1,112:
 
! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
Line 1,164: Line 1,132:
 
! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
Line 1,193: Line 1,161:
 
| 2x ER PPC, 4x Medium Lasers, 2x Small Pulse Laser
 
| 2x ER PPC, 4x Medium Lasers, 2x Small Pulse Laser
 
| Optimized Capacitors (+20% Energy Damage), TTS (+1 Missile Accuracy)***
 
| Optimized Capacitors (+20% Energy Damage), TTS (+1 Missile Accuracy)***
|-
 
| WHM-BW ''Black Widow''****
 
| 70
 
| 14,240,000
 
| 960
 
| n/a
 
| 2x PPC++, 2x Medium Lasers++, 1x SRM-6++, 4x Machine Guns
 
| Optimized Capacitors (+20% Energy Damage), Gyro++ (+3 Hit Defense), Heat Bank++ (+30 Max Heat, +15 Overheat Threshold)
 
 
|}
 
|}
<nowiki>*</nowiki> Introduced in Update 1.8
+
*Introduced in Update 1.8
  
<nowiki>**</nowiki> Introduced in Update 1.9
+
**Introduced in Update 1.9
  
<nowiki>***</nowiki> The WHM-7A has replaced the [[Artemis IV Fire Control System]] that is canonically mounted on the right torso with the SRM-6, with a targeting and tracking system that increases missile accuracy.
+
***The WHM-7A has replaced the [[Artemis IV Fire Control System ]] that is canonically mounted on the right torso with the SRM-6, with a targeting and tracking system that increases missile accuracy.
 
 
<nowiki>****</nowiki> Custom BattleMech piloted by [[Natasha Kerensky]] and deployed as part of the Black Widow Company in the "Hunting Season" flashpoint, its weapon load mimics the ''[[MechWarrior Online]]'' ''[[Black Widow]]'' [[Hero 'Mech]]. It cannot be salvaged.
 
  
 
===[[Black Knight]]===
 
===[[Black Knight]]===
Line 1,215: Line 1,173:
 
! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
Line 1,229: Line 1,187:
 
| n/a
 
| n/a
 
|-
 
|-
| BL-6b-KNT**
+
| BL-6b-KNT
 
| 75
 
| 75
 
| 23,080,000
 
| 23,080,000
Line 1,237: Line 1,195:
 
| n/a
 
| n/a
 
|}
 
|}
<nowiki>*</nowiki> Variant matches the canon BL-7-KNT
+
*Variant matches the canon BL-7-KNT
<nowiki>**</nowiki> Variant lacks the Beagle Active Probe, which is not implemented in the game.
 
  
 
===[[Marauder]]===
 
===[[Marauder]]===
Line 1,245: Line 1,202:
 
! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
Line 1,274: Line 1,231:
 
| 2x PPC, 2x Medium Lasers, 1x Large Laser
 
| 2x PPC, 2x Medium Lasers, 1x Large Laser
 
| Lance Command Mod (+ Called Shot, -10% Damage taken for entire Lance)
 
| Lance Command Mod (+ Called Shot, -10% Damage taken for entire Lance)
|-
 
| MAD-BH Bounty Hunter***
 
| 75
 
| 16,720,000
 
| 1080
 
| n/a
 
| 2x Snub PPC++, 2x ER Small Lasers++, 1x UAC/5++
 
| Lance Command Mod (+ Called Shot, -10% Damage taken for entire Lance), Gyro++ (+3 Hit Defense), Heat Bank++ (+30 Max Heat, +15 Overheat Threshold)
 
|-
 
| MAD-CM [[Colin Maclaren]]****
 
| 75
 
| 15,340,000
 
| 1000
 
| n/a
 
| 2x PPC, 2x ER Small Lasers++, 1x UAC/5
 
| Lance Command Mod (+ Called Shot, -10% Damage taken for entire Lance), Gyro++ (+3 Hit Defense), Heat Bank++ (+30 Max Heat, +15 Overheat Threshold)
 
 
|}
 
|}
<nowiki>*</nowiki> Introduced in Update 1.8
+
*Introduced in Update 1.8
 
 
<nowiki>**</nowiki> Introduced in Update 1.9
 
 
 
<nowiki>***</nowiki> Custom BattleMech piloted by the Bounty Hunter and deployed as part of his lance in the "Hunting Season" flashpoint. It cannot be salvaged.
 
  
<nowiki>****</nowiki> Custom BattleMech that is deployed as part of the Black Widow Company in the "Hunting Season" flashpoint. It cannot be salvaged.
+
**Introduced in Update 1.9
  
 
===[[Orion]]===
 
===[[Orion]]===
Line 1,304: Line 1,241:
 
! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
Line 1,331: Line 1,268:
 
| 1160
 
| 1160
 
| n/a
 
| n/a
| 2x PPC+, 1x LRM-10+
+
| 2x PPC+, 1x LRM-10+  
| Exchanger (-10% Weapon Heat)
+
| Exchanger (-10% Weapon Heat)  
 
|}
 
|}
<nowiki>*</nowiki> Custom BattleMech that will be deployed as part of the player controlled lance in the third mission of "The Braying of Hounds" flashpoint, if you chose to battle the Beasts of Balawat instead of seizing the Beasts' armory.  It cannot be salvaged.
+
*Custom Battlemech that will be deployed as part of the player controlled lance in the third mission of The Braying of Hounds flashpoint, if you chose to battle the Beasts of Balawat instead of seizing the Beasts' armory.  It is not able to be salvaged in game.
  
 
==Assault==
 
==Assault==
Line 1,342: Line 1,279:
 
! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
Line 1,370: Line 1,307:
 
! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
Line 1,398: Line 1,335:
 
! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
Line 1,428: Line 1,365:
 
| n/a
 
| n/a
 
|}
 
|}
<nowiki>*</nowiki> Introduced in update 1.9
+
*Introduced in update 1.9
  
<nowiki>**</nowiki> The ZEU-5T has replaced the [[Artemis IV Fire Control System]] that is canonically mounted on the right arm with the LRM-15, with a targeting and tracking system that increases missile accuracy.
+
**The ZEU-5T has replaced the [[Artemis IV Fire Control System ]] that is canonically mounted on the right arm with the LRM-15, with a targeting and tracking system that increases missile accuracy.
  
 
===[[BattleMaster]]===
 
===[[BattleMaster]]===
Line 1,437: Line 1,374:
 
! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
Line 1,475: Line 1,412:
 
| Exchanger (-10% Weapon Heat)
 
| Exchanger (-10% Weapon Heat)
 
|}
 
|}
<nowiki>*</nowiki> Introduced in Update 1.9
+
*Introduced in Update 1.9
  
<nowiki>**</nowiki> Custom BattleMech that will be deployed as part of the player controlled lance in the third mission of "The Braying of Hounds" flashpoint, if you chose to battle the Beasts of Balawat instead of seizing the Beasts' armory.  It cannot be salvaged.
+
**Custom Battlemech that will be deployed as part of the player controlled lance in the third mission of The Braying of Hounds flashpoint, if you chose to battle the Beasts of Balawat instead of seizing the Beasts' armory.  It is not able to be salvaged in game.
  
 
===[[Stalker]]===
 
===[[Stalker]]===
Line 1,484: Line 1,421:
 
! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
Line 1,506: Line 1,443:
 
| n/a
 
| n/a
 
|}
 
|}
<nowiki>*</nowiki> Custom BattleMech found in the first mission of "The Braying of Hounds" flashpoint as a mission objectives. It cannot be salvaged.
+
*Custom Battlemech found in the first mission of The Braying of Hounds flashpoint as a mission objectives. It is not able to be salvaged in game.
  
 
===[[Cyclops]]===
 
===[[Cyclops]]===
Line 1,514: Line 1,451:
 
! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
Line 1,534: Line 1,471:
 
| n/a
 
| n/a
 
| 2x LRM-10, 1x SRM-4, 3x Medium Lasers
 
| 2x LRM-10, 1x SRM-4, 3x Medium Lasers
|
+
| Battle Computer (+1 Initiative for all Lance units)
 
|-
 
|-
 
| CP-10-Z
 
| CP-10-Z
Line 1,545: Line 1,482:
 
|-
 
|-
 
|}
 
|}
<nowiki>*</nowiki> Introduced in Update 1.9
+
*Introduced in Update 1.9
  
 
===[[Highlander]]===
 
===[[Highlander]]===
Line 1,552: Line 1,489:
 
! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
Line 1,561: Line 1,498:
 
| 90
 
| 90
 
| 21,960,000
 
| 21,960,000
| 1400
+
| 1400  
 
| 120m
 
| 120m
 
| 1x Gauss Rifle, 1x LRM-20++, 1x SRM-6++, 3x Medium Lasers*
 
| 1x Gauss Rifle, 1x LRM-20++, 1x SRM-6++, 3x Medium Lasers*
Line 1,582: Line 1,519:
 
| n/a
 
| n/a
 
|}
 
|}
<nowiki>*</nowiki> The HGN-732b is missing the [[Artemis IV Fire Control System]]s that is canonically mounted on the left torso for the LRM-20 and the left arm for the SRM-6.
+
*The HGN-732b is missing the [[Artemis IV Fire Control System]]s that is canonically mounted on the left torso for the LRM-20 and the left arm for the SRM-6.
  
 
===[[Banshee (BattleMech)|Banshee]]===
 
===[[Banshee (BattleMech)|Banshee]]===
Line 1,589: Line 1,526:
 
! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
Line 1,619: Line 1,556:
 
| n/a
 
| n/a
 
|}
 
|}
<nowiki>*</nowiki> Introduced in Update 1.6
+
* Introduced in Update 1.6
  
 
===[[Bull Shark]]===
 
===[[Bull Shark]]===
Line 1,627: Line 1,564:
 
! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
Line 1,649: Line 1,586:
 
| Thumper Cannon (Artillery Piece)
 
| Thumper Cannon (Artillery Piece)
 
|}
 
|}
<nowiki>*</nowiki> BSK-MAZ is found in during the Heavy Metal flashpoint. In-game dialogue implies that it is a [[Clan Wolverine]] design as the ER Medium Lasers will not be developed in the Inner Sphere until 3058 by using reverse engineered Clan models along with the rest of the advanced weapons found on this version.
+
*BSK-MAZ is found in during the Heavy Metal flashpoint. In-game dialogue implies that it is a [[Clan Wolverine]] design as the ER Medium Lasers will not be developed in the Inner Sphere until 3058 by using reversed engineered clan models along with the rest of the advanced weapons found on this version.
  
 
===[[Annihilator]]===
 
===[[Annihilator]]===
Line 1,657: Line 1,594:
 
! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
Line 1,670: Line 1,607:
 
| 4x AC/10, 4x Medium Lasers
 
| 4x AC/10, 4x Medium Lasers
 
| Ballistic Siege Compensator (+20% Ballistic Damage, +40% Max Stability)
 
| Ballistic Siege Compensator (+20% Ballistic Damage, +40% Max Stability)
|-
 
| ANH-JH [[John Haye]]s*
 
| 100
 
| 18,540,000
 
| 1155
 
| n/a
 
| 4x LB 10-X, 4x Medium Pulse Lasers
 
| Ballistic Siege Compensator (+20% Ballistic Damage, +40% Max Stability), Gyro++ (+3 Hit Defense)
 
 
|}
 
|}
<nowiki>*</nowiki> Custom BattleMech that is deployed as part of the Black Widow Company in the "Hunting Season" flashpoint. It cannot be salvaged.
 
  
 
===[[Atlas (BattleMech)|Atlas]] and [[Atlas II]]===
 
===[[Atlas (BattleMech)|Atlas]] and [[Atlas II]]===
Line 1,686: Line 1,614:
 
! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
Line 1,708: Line 1,636:
 
| n/a
 
| n/a
 
|-
 
|-
| AS7-GG Geist*
 
| 100
 
| 19,100,000
 
| 1520
 
| n/a
 
| 1x UAC/20, 1x Snub PPC++, 1x LRM-20, 1x Infernos++, 2x ER Small Laser++
 
| n/a
 
 
|}
 
|}
<nowiki>*</nowiki> Custom BattleMech that is deployed as part of the Bounty Hunters' lance in the third mission of the Heavy Metal flashpoint. It cannot be salvaged.
 
  
 
===[[King Crab]]===
 
===[[King Crab]]===
Line 1,723: Line 1,643:
 
! width="100pt" |  Designation
 
! width="100pt" |  Designation
 
! width="100pt" |  Mass (tons)
 
! width="100pt" |  Mass (tons)
! width="100pt" |  Base Cost (C-bills)
+
! width="100pt" |  Base Cost (C-Bills)  
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Armor (pts)
 
! width="100pt" |  Jump Distance (m)
 
! width="100pt" |  Jump Distance (m)
Line 1,742: Line 1,662:
 
| 1,760
 
| 1,760
 
| n/a
 
| n/a
| 2x AC/20+++, 4x Medium Pulse Lasers, 4x Flamers+++
+
| 2x AC/20+++, 4x Medium Pulse Lasers, 4x Flamers+++  
 
| Command Mod (+Called Shot, -10% Damage taken for entire Lance)
 
| Command Mod (+Called Shot, -10% Damage taken for entire Lance)
 
|}
 
|}
<nowiki>*</nowiki> Custom BattleMech used by [[Victoria Espinosa]] in the final mission of the Arano Restoration story line. It cannot be salvaged.
+
*Custom Battlemech used by [[Victoria Espinosa]] in the final mission of the Arano Restoration story line. It is not able to be salvaged in game.
  
 
==References==
 
==References==
 
<references/>
 
<references/>
 
  
 
[[Category:Video Game Resources]]
 
[[Category:Video Game Resources]]

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