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:'''BMR''' ''redirects here.''
 
:'''BMR''' ''redirects here.''
:''References among the fanbase to the "BattleTech Master Rules" (or "BMR") may actually mean the vastly more widespread ''[[BattleTech Master Rules, Revised Edition]]'', which is treated as a separate product article.''
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:''References among the fanbase to the "BattleTech Master Rules" (or "BMR") may actually mean the vastly more widespread ''[[BattleTech Master Rules, Revised Edition]]'' which is treated as a separate product here on Sarna.net [[BattleTechWiki]].''
 
{{InfoBoxProduct
 
{{InfoBoxProduct
| image              = BattleTech Master Rules cover.jpg
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| image              = BattleTechMasterRules.jpg
| name                = BattleTech Master Rules
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| name                =  
 
| type                = Rulebook
 
| type                = Rulebook
 
| author              =  
 
| author              =  
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== Description ==
 
== Description ==
Until the 2006 release of ''[[Total Warfare]]'', '''''BattleTech Master Rules''''' (and later in its [[Classic BattleTech Master Rules, Revised|revised edition]]) was the primary ruleset for the [[board game]], restructured and streamlined from the ''[[BattleTech Compendium: The Rules of Warfare]]'', its predecessor. The book contained the complete game rules, a scenario creation system, introduced the [[Battle Value]] point system and also presented expanded and revised miniatures rules. The intent of the book was not to provide quick rules to new players, but act as a reference manual for the more experienced players.
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Until the 2006 release of ''[[Total Warfare]]'', '''''BattleTech Master Rules''''' (and later in its [[Classic BattleTech Master Rules, Revised|revised edition]]) was the primary ruleset for the [[board game]], restructured and streamlined from the ''[[BattleTech Compendium: Rules of Warfare]]'', its predecessor. The book contained the complete game rules, a scenario creation system, introduced the [[Battle Value]] point system and also presented expanded and revised miniatures rules. The intent of the book was not to provide quick rules to new players, but act as a reference manual for the more experienced players.
  
 
''BattleTech Master Rules'' took home the "Best Science-Fiction or Fantasy Miniatures Rules" from Origins in 1998.<ref>Link to the 1998 Origins Award [announcement http://www.originsgames.com/awards/1998]</ref>
 
''BattleTech Master Rules'' took home the "Best Science-Fiction or Fantasy Miniatures Rules" from Origins in 1998.<ref>Link to the 1998 Origins Award [announcement http://www.originsgames.com/awards/1998]</ref>
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*** [[Combat Vehicle|Vehicles]]
 
*** [[Combat Vehicle|Vehicles]]
 
*** [[Infantry]]
 
*** [[Infantry]]
** Record Sheets &ndash; explanations
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** Record Sheets &ndash; explanations  
 
** Mapsheets &ndash; terrain descriptions
 
** Mapsheets &ndash; terrain descriptions
 
** Counters building and other marker descriptions
 
** Counters building and other marker descriptions
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** Physical attacks
 
** Physical attacks
 
*** Punch, club, push, kick, and charge attacks
 
*** Punch, club, push, kick, and charge attacks
*** [[Death from Above]] attacks
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*** [[Death from Above]] attacks  
 
*** Different elevations
 
*** Different elevations
 
*** Prone BattleMechs and unit displacement
 
*** Prone BattleMechs and unit displacement
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* Infantry
 
* Infantry
 
** Movement and combat
 
** Movement and combat
** [[Battle armor]] ([[:Category:Clan Battle Armor|Clan]] and [[:Category:Inner Sphere Battle Armor|Inner Sphere]])
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** [[Battle Armor]] ([[:Category:Clan Battle Armor|Clan]] and [[:Category:Inner Sphere Battle Armor|Inner Sphere]])
  
 
* Special Case Rules
 
* Special Case Rules
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* Equipment
 
* Equipment
** [[Active Probe]]
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** [[Active Probe]]  
** [[Anti-missile system]]
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** [[Anti-Missile System]]  
 
** [[Anti-Personnel Pods]]
 
** [[Anti-Personnel Pods]]
** [[Artemis IV FCS]]
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** [[Artemis IV FCS]]  
** [[Artillery Weapons]]
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** [[Artillery Weapons]]  
 
** [[Autocannon]]
 
** [[Autocannon]]
** [[C3 computer]]
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** [[C3 computer]]  
** [[Cargo Space]]
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** [[Cargo Space]]  
 
** [[CASE]]
 
** [[CASE]]
** [[ECM Suite|ECM]]
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** [[ECM Suite|ECM]]  
 
** [[Endo Steel]] internal structure
 
** [[Endo Steel]] internal structure
** [[ferro-fibrous armor]]
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** [[Armor - FF - BattleMechs & Vehicles|Ferro-fibrous]] armor
 
** [[Flamer]]s
 
** [[Flamer]]s
** [[Gauss rifle]]
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** [[Gauss Rifle]]
 
** [[Hatchet]]
 
** [[Hatchet]]
 
** [[Heat sink]]s
 
** [[Heat sink]]s
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** [[Narc]] Missile Beacon
 
** [[Narc]] Missile Beacon
 
** [[Particle Projector Cannon]]
 
** [[Particle Projector Cannon]]
** [[Sword (weapon)|Sword]]
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** [[Sword]]
 
** [[Target Acquisition Gear]]
 
** [[Target Acquisition Gear]]
 
** [[Targeting Computer]]
 
** [[Targeting Computer]]
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** [[VTOL]]
 
** [[VTOL]]
 
** Naval
 
** Naval
** Battle armor
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** Battle Armor
 
** Infantry
 
** Infantry
  
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== Notes ==
 
== Notes ==
 
* As noted above, this title was not intended for new players, as the sheer amount of material could be daunting. However, for any repeat player it did provide most every rule that might be used in Level 1 or 2 play, including at official tournaments. The title revised the first Battle Value point system that was introduced in ''[[Maximum Tech]]'', allowing units to be compared numerically and forces to be formed with similar overall strengths.
 
* As noted above, this title was not intended for new players, as the sheer amount of material could be daunting. However, for any repeat player it did provide most every rule that might be used in Level 1 or 2 play, including at official tournaments. The title revised the first Battle Value point system that was introduced in ''[[Maximum Tech]]'', allowing units to be compared numerically and forces to be formed with similar overall strengths.
 
 
* There is no copyright or trademark information on the credits page.
 
* There is no copyright or trademark information on the credits page.
  
 
==References==
 
==References==
 
  
 
[[Category:Rulebooks]]
 
[[Category:Rulebooks]]

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