Editing Battledroids

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;Jump Jets
 
;Jump Jets
Jump jet mass is always only half a ton, irrespective of the Battledroid's mass.<br />While the number of jump jets that may be installed on BattleMechs is limited by their Walking Movement rate, no such upper limit was mentioned in Battledroids. Thus, the Battledroids ''Griffin'' (with 5 MP) could legally mount 6 jump jets and the ''[[Super Griffin]]'' from ''Tales of the Black Widow Company'' 8 where ''BattleTech'' rules would allow them no more than 5.<br />According to the rulebook, jump jets may be mounted in the "feet or back"; it remains unclear whether or not this is meant to indicate a limitation to certain sections, because neither "feet" nor "back" is a proper section. The (apocryphal) ''[[Ostroc Mk II]]'', designed under Battledroids rules, features jump jets in the arms.
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Jump jet mass is always only half a ton, irrespective of the Battledroid's mass.<br />While the number of jump jets that may be installed on BattleMechs is limited by their Walking Movement rate, no such upper limit was mentioned in Battledroids. Thus, the Battledroids ''Griffin'' (with 5 MP) could legally mount 6 jump jets and the ''[[Super Griffin]]'' from ''Tales of the Black Widow Company'' 8 where ''BattleTech'' rules would allow them no more than 5.<br />According to the rulebook, jump jets may be mounted in the "feet or back"; it remains unclear whether or not this is meant to indicate a limitation to certain sections, because neither "feet" nor "back" is not a proper section. The (apocryphal) ''[[Ostroc Mk II]]'', designed under Battledroids rules, features jump jets in the arms.
  
 
;Heat Sink placement
 
;Heat Sink placement

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