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Editing Docking Collar

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Beyond this defining function, the concept of a Docking Collar in the [[BattleTech]] universe includes Kearny-Fuchida field conducting (KFFC) capabilities which enable a [[DropShip]] to safely attach itself to a [[JumpShip]] Hardpoint so that the JumpShip can move both of them to another star system by means of its [[Kearny-Fuchida Drive|Kearny-Fuchida FTL jump drive]]. Invented in ca. 2470<ref>''Mercenaries Supplemental II'', p. 85</ref>, coupling DropShips to a JumpShip in this way has become the almost exclusive method of FTL travel over cargo or equipment carried directly by the JumpShip.
 
Beyond this defining function, the concept of a Docking Collar in the [[BattleTech]] universe includes Kearny-Fuchida field conducting (KFFC) capabilities which enable a [[DropShip]] to safely attach itself to a [[JumpShip]] Hardpoint so that the JumpShip can move both of them to another star system by means of its [[Kearny-Fuchida Drive|Kearny-Fuchida FTL jump drive]]. Invented in ca. 2470<ref>''Mercenaries Supplemental II'', p. 85</ref>, coupling DropShips to a JumpShip in this way has become the almost exclusive method of FTL travel over cargo or equipment carried directly by the JumpShip.
  
A regular Docking Collar costs 10,000 [[C-bill]]s in construction. It does not require extra mass to be allocated during construction, being an integral part of every DropShip's structure.
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A regular Docking Collar costs 10,000 [[C-Bill]]s in construction. It does not require extra mass to be allocated during construction, being an integral part of every DropShip's structure.
  
 
==JumpShip Hardpoints==
 
==JumpShip Hardpoints==
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Unusually, the ''[[K-1|K-1 DropShuttle]]'' (considered a [[Small Craft]]) is also explicitly described to possess one, without having allocated any mass towards the item.
 
Unusually, the ''[[K-1|K-1 DropShuttle]]'' (considered a [[Small Craft]]) is also explicitly described to possess one, without having allocated any mass towards the item.
  
According to the [[BattleSpace]] construction rules, DropShips massing over 60,000 tons required a second Hardpoint on JumpShips, which means they could not be carried by JumpShips with only one Hardpoint. This ruling has been abandoned in newer rulebooks that take precedence over BattleSpace.
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According to the [[BattleSpace]] construction rules, DropShips massing over 60,000 tons required a second Hardpoint on JumpShips, which means they could not be carried by JumpShips with only one Hardpoint. This ruling has been abandoned in newer rulebooks that take precedence over Battlespace.
  
 
A JumpShip with a standard K-F core can have one Hardpoint for every 50,000 tons of ship mass (95% of which is taken by the drive core), or fraction thereof.
 
A JumpShip with a standard K-F core can have one Hardpoint for every 50,000 tons of ship mass (95% of which is taken by the drive core), or fraction thereof.
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<references />
 
<references />
 
==Bibliography==
 
==Bibliography==
*''[[BattleSpace]]''
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*''[[BattleSpace]]'' Rulebook
*''[[Mercenaries Supplemental II]]''
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*''[[Mercenaries Supplemental II]]'',
 
*''[[Technical Readout: 3057]]''
 
*''[[Technical Readout: 3057]]''
  
 
[[Category:Technology]]
 
[[Category:Technology]]

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