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{{ApocryphalArticle}}
 
{{ApocryphalArticle}}
Below is a listing of all equipment available in [[MechCommander 2]].
+
{{WIP}}
  
== Weapons ==
+
Below is a listing of all equipment available in [[MechCommander 2]] and its stand-alone modifications. The most major mods available are MechCommander OmniTech (displayed as "MCO") and Wolfman's MC2-X mod (displayed as "MC2-X").
 +
 
 +
==Ballistic Weapons==
 +
 
 +
===Light Autocannon===
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| Base MC2
 +
| Inner Sphere
 +
| 1
 +
| 2
 +
| N/A
 +
| Long
 +
| 8
 +
| 2 x 2
 +
| 3
 +
| 75
 +
| 3500
 +
|-
 +
| MCO
 +
| Inner Sphere
 +
| 1
 +
| 0.8
 +
| 20
 +
| 350
 +
| 8
 +
| 2 x 1
 +
| 2
 +
| 80
 +
| 918
 +
|}
 +
 
 +
===Autocannon===
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| Base MC2
 +
| Inner Sphere
 +
| 2
 +
| 6
 +
| N/A
 +
| Medium
 +
| 12
 +
| 2 x 3
 +
| 5.7
 +
| 39
 +
| 5300
 +
|-
 +
| MCO
 +
| Inner Sphere
 +
| 2
 +
| 4.8
 +
| 20
 +
| 210
 +
| 12
 +
| 2 x 2
 +
| 5
 +
| 40
 +
| 2901
 +
|}
 +
 
 +
===Heavy Autocannon===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| Base MC2
 +
| Inner Sphere
 +
| 7
 +
| 12
 +
| N/A
 +
| Short
 +
| 16
 +
| 2 x 4
 +
| 5.88
 +
| 38
 +
| 7100
 +
|-
 +
| MCO
 +
| Inner Sphere
 +
| 6
 +
| 10.6
 +
| 1
 +
| 120
 +
| 16
 +
| 2 x 3
 +
| 7.5
 +
| 15
 +
| 4365
 +
|}
 +
 
 +
===Light LBX Autocannon===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| MCO
 +
| Clan
 +
| 1
 +
| 1.2
 +
| 20
 +
| 350
 +
| 12
 +
| 2 x 1
 +
| 1.75
 +
| 90
 +
| 1800
 +
|}
 +
 
 +
===LBX Autocannon===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| rowspan="2" | MCO
 +
| Innere Sphere
 +
| 2
 +
| 5
 +
| 20
 +
| 210
 +
| 16
 +
| 2 x 2
 +
| 4
 +
| 40
 +
| 4251
 +
|-
 +
| Clan
 +
| 2
 +
| 5.6
 +
| 20
 +
| 210
 +
| 16
 +
| 2 x 2
 +
| 4
 +
| 45
 +
| 5102
 +
|}
 +
 
 +
===Heavy LBX Autocannon===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| MCO
 +
| Clan
 +
| 6
 +
| 12
 +
| 1
 +
| 120
 +
| 16
 +
| 2 x 3
 +
| 6
 +
| 20
 +
| 11353
 +
|}
 +
 
 +
===Light Ultra Autocannon===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| rowspan="2" | Base MC2
 +
| Inner Sphere
 +
| 1
 +
| 2
 +
| N/A
 +
| Long
 +
| 8
 +
| 2 x 2
 +
| 2.2
 +
| 102
 +
| 5500
 +
|-
 +
| Clan
 +
| 1
 +
| 2
 +
| N/A
 +
| Long
 +
| 8
 +
| 2 x 2
 +
| 1.8
 +
| 125
 +
| 7500
 +
|-
 +
| rowspan="2" | MCO
 +
| Inner Sphere
 +
| 1
 +
| 0.8
 +
| 20
 +
| 350
 +
| 8
 +
| 2 x 1
 +
| 1.33
 +
| 60
 +
| 1422
 +
|-
 +
| Clan
 +
| 1
 +
| 0.8
 +
| 20
 +
| 350
 +
| 8
 +
| 2 x 1
 +
| 1.07
 +
| 80
 +
| 1944
 +
|}
 +
 
 +
===Ultra Autocannon===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| rowspan="2" | Base MC2
 +
| Inner Sphere
 +
| 4
 +
| 6
 +
| N/A
 +
| Medium
 +
| 12
 +
| 2 x 3
 +
| 4
 +
| 56
 +
| 8000
 +
|-
 +
| Clan
 +
| 3
 +
| 6
 +
| N/A
 +
| Medium
 +
| 12
 +
| 2 x 3
 +
| 3.52
 +
| 64
 +
| 10200
 +
|-
 +
| rowspan="2" | MCO
 +
| Inner Sphere
 +
| 4
 +
| 4.8
 +
| 20
 +
| 210
 +
| 12
 +
| 2 x 2
 +
| 3
 +
| 30
 +
| 4725
 +
|-
 +
| Clan
 +
| 4
 +
| 0.8
 +
| 20
 +
| 210
 +
| 12
 +
| 2 x 2
 +
| 3
 +
| 40
 +
| 5815
 +
|}
 +
 
 +
===Heavy Ultra Autocannon===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| rowspan="2" | Base MC2
 +
| Inner Sphere
 +
| 8
 +
| 12
 +
| N/A
 +
| Short
 +
| 16
 +
| 2 x 4
 +
| 4.17
 +
| 54
 +
| 11800
 +
|-
 +
| Clan
 +
| 8
 +
| 12
 +
| N/A
 +
| Short
 +
| 16
 +
| 2 x 4
 +
| 3.7
 +
| 61
 +
| 14200
 +
|-
 +
| rowspan="2" | MCO
 +
| Inner Sphere
 +
| 8
 +
| 10.8
 +
| 1
 +
| 120
 +
| 16
 +
| 2 x 3
 +
| 4
 +
| 13
 +
| 9331
 +
|-
 +
| Clan
 +
| 8
 +
| 12
 +
| 1
 +
| 120
 +
| 16
 +
| 2 x 3
 +
| 4
 +
| 15
 +
| 10368
 +
|}
 +
 
 +
===Dropship Ultra Autocannon===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| MCO
 +
| Clan
 +
| 100
 +
| 10
 +
| 50
 +
| 300
 +
| 12
 +
| 2 x 2
 +
| 3
 +
| 100
 +
| 105815
 +
|}
 +
 
 +
===Dropship Heavy Ultra Autocannon===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| MCO
 +
| Clan
 +
| 100
 +
| 20
 +
| 1
 +
| 150
 +
| 16
 +
| 2 x 3
 +
| 4
 +
| 50
 +
| 510368
 +
|}
 +
 
 +
===Light Gauss Rifle===
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| Base MC2
 +
| Inner Sphere
 +
| 1
 +
| 6
 +
| N/A
 +
| Long
 +
| 12
 +
| 2 x 3
 +
| 6.67
 +
| 34
 +
| 7200
 +
|-
 +
| MCO
 +
| Inner Sphere
 +
| 1
 +
| 5.5
 +
| 50
 +
| 400
 +
| 12
 +
| 2 x 2
 +
| 5
 +
| 32
 +
| 3790
 +
|}
 +
 
 +
===Gauss Rifle===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| rowspan="2" | Base MC2
 +
| Inner Sphere
 +
| 1
 +
| 10
 +
| N/A
 +
| Long
 +
| 16
 +
| 2 x 4
 +
| 7.14
 +
| 32
 +
| 15300
 +
|-
 +
| Clan
 +
| 1
 +
| 10
 +
| N/A
 +
| Long
 +
| 16
 +
| 2 x 4
 +
| 6.25
 +
| 36
 +
| 18500
 +
|-
 +
| rowspan="2" | MCO
 +
| Inner Sphere
 +
| 1
 +
| 10
 +
| 60
 +
| 450
 +
| 16
 +
| 2 x 3
 +
| 5
 +
| 16
 +
| 5385
 +
|-
 +
| Clan
 +
| 1
 +
| 12
 +
| 60
 +
| 450
 +
| 16
 +
| 2 x 3
 +
| 5
 +
| 16
 +
| 8797
 +
|}
 +
 
 +
===Heavy Gauss Rifle===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| MCO
 +
| Inner Sphere
 +
| 1
 +
| 16
 +
| 100
 +
| 500
 +
| 16
 +
| 2 x 4
 +
| 5
 +
| 12
 +
| 7582
 +
|}
 +
 
 +
===Dropship Gauss Cannon===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| rowspan="2" | MCO
 +
| Inner Sphere
 +
| 100
 +
| 15
 +
| 140
 +
| 500
 +
| 16
 +
| 2 x 3
 +
| 5
 +
| 50
 +
| 105385
 +
|-
 +
| Clan
 +
| 100
 +
| 17
 +
| 130
 +
| 500
 +
| 16
 +
| 2 x 3
 +
| 5
 +
| 50
 +
| 108797
 +
|}
 +
 
 +
===Long Tom===
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| Base MC2
 +
| Inner Sphere
 +
| 20
 +
| 15
 +
| N/A
 +
| Long
 +
| 24
 +
| 2 x 5
 +
| 7.14
 +
| 50
 +
| 29300
 +
|-
 +
| MCO
 +
| Inner Sphere
 +
| 20
 +
| 15
 +
| 50
 +
| 500
 +
| 24
 +
| 2 x 4
 +
| 7.5
 +
| 15
 +
| 16893
 +
|}
 +
 
 +
===Machine Gun===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| MCO
 +
| Inner Sphere
 +
| 0
 +
| 0.3
 +
| 1
 +
| 100
 +
| 2
 +
| 1 x 1
 +
| 1
 +
| 200
 +
| 591
 +
|}
 +
 
 +
===Heavy Machine Gun===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| MCO
 +
| Clan
 +
| 0
 +
| 0.5
 +
| 1
 +
| 100
 +
| 2
 +
| 1 x 1
 +
| 1
 +
| 500
 +
| 772
 +
|}
 +
 
 +
===Machine Gun Array===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| Base MC2
 +
| Inner Sphere
 +
| 0
 +
| 1
 +
| N/A
 +
| Short
 +
| 2
 +
| 1 x 1
 +
| 2.5
 +
| 72
 +
| 900
 +
|-
 +
| MCO
 +
| Inner Sphere
 +
| 0
 +
| 0.4
 +
| 1
 +
| 100
 +
| 2
 +
| 1 x 1
 +
| 1
 +
| 200
 +
| 591
 +
|}
 +
 
 +
===Rail Gun===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| MCO
 +
| Inner Sphere
 +
| 2
 +
| 20
 +
| 80
 +
| 400
 +
| 25
 +
| 2 x 4
 +
| 10
 +
| 8
 +
| 32430
 +
|}
 +
 
 +
==Energy Weapons==
 +
 
 +
===Flamer Array===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| Base MC2
 +
| Inner Sphere
 +
| 7
 +
| 3.5
 +
| N/A
 +
| Short
 +
| 2
 +
| 1 x 1
 +
| 5.8
 +
| N/A
 +
| 1800
 +
|-
 +
| rowspan="2" | MCO
 +
| Inner Sphere
 +
| 7
 +
| 3.5
 +
| 1
 +
| 100
 +
| 2
 +
| 1 x 1
 +
| 8.5
 +
| N/A
 +
| 1087
 +
|-
 +
| Clan
 +
| 6
 +
| 4
 +
| 1
 +
| 110
 +
| 2
 +
| 1 x 1
 +
| 8.5
 +
| N/A
 +
| 1810
 +
|}
 +
 
 +
===Ion Cannon===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| MCO
 +
| Unknown
 +
| 14
 +
| 9
 +
| 1
 +
| 250
 +
| 4
 +
| 1 x 2
 +
| 4
 +
| N/A
 +
| 11678
 +
|}
 +
 
 +
===Small Laser===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| MCO
 +
| Inner Sphere
 +
| 1
 +
| 0.5
 +
| 1
 +
| 80
 +
| 2
 +
| 1 x 1
 +
| 4
 +
| N/A
 +
| 432
 +
|}
 +
 
 +
===Laser===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| Base MC2
 +
| Inner Sphere
 +
| 3
 +
| 2.5
 +
| N/A
 +
| Short
 +
| 2
 +
| 1 x 1
 +
| 4.2
 +
| N/A
 +
| 1700
 +
|-
 +
| MCO
 +
| Inner Sphere
 +
| 3
 +
| 1.5
 +
| 1
 +
| 120
 +
| 2
 +
| 1 x 1
 +
| 5
 +
| N/A
 +
| 955
 +
|}
 +
 
 +
===Large Laser===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| Base MC2
 +
| Inner Sphere
 +
| 8
 +
| 4
 +
| N/A
 +
| Medium
 +
| 4
 +
| 1 x 2
 +
| 5
 +
| N/A
 +
| 3800
 +
|-
 +
| MCO
 +
| Inner Sphere
 +
| 8
 +
| 3.2
 +
| 40
 +
| 220
 +
| 4
 +
| 1 x 2
 +
| 5
 +
| N/A
 +
| 3358
 +
|}
 +
 
 +
===Dropship Laser===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| MCO
 +
| Inner Sphere
 +
| 100
 +
| 6
 +
| 40
 +
| 300
 +
| 4
 +
| 1 x 2
 +
| 5
 +
| N/A
 +
| 103358
 +
|}
 +
 
 +
===Small ER Laser===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| rowspan="2" | MCO
 +
| Inner Sphere
 +
| 2
 +
| 0.7
 +
| 1
 +
| 100
 +
| 2
 +
| 1 x 1
 +
| 3
 +
| N/A
 +
| 698
 +
|-
 +
| Clan
 +
| 2
 +
| 1
 +
| 1
 +
| 120
 +
| 2
 +
| 1 x 1
 +
| 3
 +
| N/A
 +
| 828
 +
|}
 +
 
 +
===ER Laser===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| rowspan="2" | Base MC2
 +
| Inner Sphere
 +
| 5
 +
| 2.5
 +
| N/A
 +
| Medium
 +
| 2
 +
| 1 x 1
 +
| 4.2
 +
| N/A
 +
| 3000
 +
|-
 +
| Clan
 +
| 5
 +
| 2.5
 +
| N/A
 +
| Medium
 +
| 2
 +
| 1 x 1
 +
| 3.3
 +
| N/A
 +
| 4500
 +
|-
 +
| rowspan="2" | MCO
 +
| Inner Sphere
 +
| 5
 +
| 1.6
 +
| 1
 +
| 210
 +
| 2
 +
| 1 x 1
 +
| 5
 +
| N/A
 +
| 1136
 +
|-
 +
| Clan
 +
| 5
 +
| 2
 +
| 1
 +
| 230
 +
| 2
 +
| 1 x 1
 +
| 5
 +
| N/A
 +
| 1499
 +
|}
 +
 
 +
===Large ER Laser===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| rowspan="2" | Base MC2
 +
| Inner Sphere
 +
| 12
 +
| 4
 +
| N/A
 +
| Long
 +
| 4
 +
| 1 x 2
 +
| 5
 +
| N/A
 +
| 5300
 +
|-
 +
| Clan
 +
| 12
 +
| 4
 +
| N/A
 +
| Long
 +
| 4
 +
| 1 x 2
 +
| 4
 +
| N/A
 +
| 7700
 +
|-
 +
| rowspan="2" | MCO
 +
| Inner Sphere
 +
| 12
 +
| 3.2
 +
| 60
 +
| 450
 +
| 4
 +
| 1 x 2
 +
| 5
 +
| N/A
 +
| 4388
 +
|-
 +
| Clan
 +
| 12
 +
| 4.4
 +
| 60
 +
| 470
 +
| 4
 +
| 1 x 2
 +
| 5
 +
| N/A
 +
| 4921
 +
|}
 +
 
 +
===Dropship ER Laser===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| rowspan="2" | MCO
 +
| Inner Sphere
 +
| 100
 +
| 6
 +
| 100
 +
| 500
 +
| 4
 +
| 1 x 2
 +
| 5
 +
| N/A
 +
| 104388
 +
|-
 +
| Clan
 +
| 100
 +
| 8
 +
| 90
 +
| 500
 +
| 4
 +
| 1 x 2
 +
| 5
 +
| N/A
 +
| 104921
 +
|}
 +
 
 +
===Heavy Laser===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| Base MC2
 +
| Clan
 +
| 7
 +
| 5
 +
| N/A
 +
| Short
 +
| 2
 +
| 1 x 1
 +
| 5
 +
| N/A
 +
| 4700
 +
|-
 +
| MCO
 +
| Clan
 +
| 7
 +
| 4
 +
| 1
 +
| 150
 +
| 2
 +
| 1 x 1
 +
| 5
 +
| N/A
 +
| 3232
 +
|}
 +
 
 +
===Large Heavy Laser===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| Base MC2
 +
| Clan
 +
| 18
 +
| 9
 +
| N/A
 +
| Medium
 +
| 4
 +
| 1 x 2
 +
| 5.56
 +
| N/A
 +
| 15000
 +
|-
 +
| MCO
 +
| Clan
 +
| 18
 +
| 8
 +
| 20
 +
| 250
 +
| 4
 +
| 1 x 2
 +
| 5.56
 +
| N/A
 +
| 10692
 +
|}
 +
 
 +
===Pulse Laser===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| rowspan="2" | Base MC2
 +
| Inner Sphere
 +
| 4
 +
| 2
 +
| N/A
 +
| Short
 +
| 2
 +
| 1 x 1
 +
| 2.85
 +
| N/A
 +
| 2000
 +
|-
 +
| Clan
 +
| 4
 +
| 2
 +
| N/A
 +
| Short
 +
| 2
 +
| 1 x 1
 +
| 2.5
 +
| N/A
 +
| 2400
 +
|-
 +
| rowspan="2" | MCO
 +
| Inner Sphere
 +
| 4
 +
| 0.8
 +
| 1
 +
| 140
 +
| 2
 +
| 1 x 1
 +
| 1.5
 +
| N/A
 +
| 1566
 +
|-
 +
| Clan
 +
| 4
 +
| 1.2
 +
| 1
 +
| 150
 +
| 2
 +
| 1 x 1
 +
| 1.5
 +
| N/A
 +
| 2193
 +
|}
 +
 
 +
===Large Pulse Laser===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| rowspan="2" | Base MC2
 +
| Inner Sphere
 +
| 10
 +
| 2
 +
| N/A
 +
| Medium
 +
| 4
 +
| 1 x 2
 +
| 1.8
 +
| N/A
 +
| 5000
 +
|-
 +
| Clan
 +
| 10
 +
| 2
 +
| N/A
 +
| Medium
 +
| 4
 +
| 1 x 2
 +
| 1.6
 +
| N/A
 +
| 6000
 +
|-
 +
| rowspan="2" | MCO
 +
| Inner Sphere
 +
| 10
 +
| 1.6
 +
| 40
 +
| 230
 +
| 4
 +
| 1 x 2
 +
| 2
 +
| N/A
 +
| 6292
 +
|-
 +
| Clan
 +
| 10
 +
| 2
 +
| 20
 +
| 250
 +
| 4
 +
| 1 x 2
 +
| 2
 +
| N/A
 +
| 7723
 +
|}
 +
 
 +
===Dropship Pulse Laser===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| MCO
 +
| Clan
 +
| 100
 +
| 4
 +
| 40
 +
| 300
 +
| 4
 +
| 1 x 2
 +
| 2
 +
| N/A
 +
| 107723
 +
|}
 +
 
 +
===Large ER Pulse Laser===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| MCO
 +
| Clan
 +
| 12
 +
| 2
 +
| 1
 +
| 400
 +
| 4
 +
| 1 x 2
 +
| 2.5
 +
| N/A
 +
| 8960
 +
|}
 +
 
 +
===X Pulse Laser===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| MCO
 +
| Inner Sphere
 +
| 9
 +
| 1.8
 +
| 1
 +
| 250
 +
| 4
 +
| 1 x 2
 +
| 2.2
 +
| N/A
 +
| 3120
 +
|}
 +
 
 +
===Large X Pulse Laser===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| MCO
 +
| Inner Sphere
 +
| 13
 +
| 2.5
 +
| 1
 +
| 400
 +
| 4
 +
| 1 x 3
 +
| 2.5
 +
| N/A
 +
| 5451
 +
|}
 +
 
 +
===Neutron Gun===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| MCO
 +
| Unknown
 +
| 8
 +
| 8
 +
| 50
 +
| 190
 +
| 4
 +
| 1 x 2
 +
| 6
 +
| N/A
 +
| 10239
 +
|}
 +
 
 +
===PPC===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| Base MC2
 +
| Inner Sphere
 +
| 10
 +
| 7
 +
| N/A
 +
| Medium
 +
| 6
 +
| 1 x 3
 +
| 6.67
 +
| N/A
 +
| 5700
 +
|-
 +
| MCO
 +
| Inner Sphere
 +
| 10
 +
| 6
 +
| 40
 +
| 220
 +
| 6
 +
| 1 x 3
 +
| 7.5
 +
| N/A
 +
| 3567
 +
|}
 +
 
 +
===ER PPC===
 +
 
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| rowspan="2" | Base MC2
 +
| Inner Sphere
 +
| 15
 +
| 7
 +
| N/A
 +
| Long
 +
| 6
 +
| 1 x 3
 +
| 6.67
 +
| N/A
 +
| 8000
 +
|-
 +
| Clan
 +
| 15
 +
| 7
 +
| N/A
 +
| Long
 +
| 6
 +
| 1 x 3
 +
| 4.55
 +
| N/A
 +
| 14900
 +
|-
 +
| rowspan="2" | MCO
 +
| Inner Sphere
 +
| 15
 +
| 7
 +
| 10
 +
| 400
 +
| 6
 +
| 1 x 3
 +
| 7.5
 +
| N/A
 +
| 4561
 +
|-
 +
| Clan
 +
| 15
 +
| 9
 +
| 1
 +
| 440
 +
| 6
 +
| 1 x 3
 +
| 7.5
 +
| N/A
 +
| 7533
 +
|}
 +
 
 +
==Missile Weapons==
 +
 
 +
===Hellfire Bomb===
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| MCO
 +
| Unknown
 +
| 1
 +
| 12
 +
| 1
 +
| 160
 +
| 2.5
 +
| 2 x 3
 +
| 8
 +
| 12
 +
| 2208
 +
|}
 +
 
 +
===LRM-5 Rack===
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| rowspan="2" | Base MC2
 +
| Inner Sphere
 +
| 2
 +
| 3
 +
| N/A
 +
| Long
 +
| 4
 +
| 1 x 1
 +
| 9.5
 +
| 24
 +
| 1700
 +
|-
 +
| Clan
 +
| 4
 +
| 3
 +
| N/A
 +
| Long
 +
| 4
 +
| 1 x 1
 +
| 4.75
 +
| 47
 +
| 4500
 +
|-
 +
| rowspan="2" | MCO
 +
| Inner Sphere
 +
| 2
 +
| 1.6
 +
| 80
 +
| 450
 +
| 4
 +
| 1 x 1
 +
| 10
 +
| 24
 +
| 740
 +
|-
 +
| Clan
 +
| 4
 +
| 1.6
 +
| 70
 +
| 450
 +
| 4
 +
| 1 x 1
 +
| 5
 +
| 28
 +
| 2370
 +
|}
 +
 
 +
===Swarm LRM-5 Rack===
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| Base MC2
 +
| Inner Sphere
 +
| 2
 +
| 3 (Splash)
 +
| N/A
 +
| Long
 +
| 4
 +
| 1 x 1
 +
| 9.5
 +
| 24
 +
| 2600
 +
|-
 +
| MCO
 +
| Inner Sphere
 +
| 2
 +
| 2 (Splash)
 +
| 80
 +
| 450
 +
| 4
 +
| 1 x 1
 +
| 10
 +
| 24
 +
| 1160
 +
|}
 +
 
 +
===LRM-10 Rack===
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| rowspan="2" | MCO
 +
| Inner Sphere
 +
| 4
 +
| 3.4
 +
| 80
 +
| 450
 +
| 4
 +
| 1 x 2
 +
| 10
 +
| 24
 +
| 1740
 +
|-
 +
| Clan
 +
| 7
 +
| 3.4
 +
| 70
 +
| 450
 +
| 4
 +
| 1 x 2
 +
| 5
 +
| 28
 +
| 4370
 +
|}
 +
 
 +
===LRM-20 Rack===
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| rowspan="2" | MCO
 +
| Inner Sphere
 +
| 8
 +
| 7
 +
| 80
 +
| 450
 +
| 4
 +
| 2 x 2
 +
| 10
 +
| 24
 +
| 2740
 +
|-
 +
| Clan
 +
| 11
 +
| 7
 +
| 70
 +
| 450
 +
| 4
 +
| 2 x 2
 +
| 5
 +
| 28
 +
| 8370
 +
|}
 +
 
 +
===MRM Rack===
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| rowspan="2" | MCO
 +
| Inner Sphere
 +
| 2
 +
| 1.2
 +
| 40
 +
| 250
 +
| 4
 +
| 1 x 1
 +
| 7
 +
| 30
 +
| 672
 +
|-
 +
| Clan
 +
| 2
 +
| 1.2
 +
| 40
 +
| 260
 +
| 4
 +
| 1 x 1
 +
| 4
 +
| 34
 +
| 900
 +
|}
 +
 
 +
===Streak MRM Rack===
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| rowspan="2" | MCO
 +
| Inner Sphere
 +
| 2
 +
| 1.2
 +
| 40
 +
| 250
 +
| 4
 +
| 1 x 1
 +
| 8
 +
| 20
 +
| 850
 +
|-
 +
| Clan
 +
| 2
 +
| 1.2
 +
| 40
 +
| 260
 +
| 4
 +
| 1 x 1
 +
| 5
 +
| 24
 +
| 1223
 +
|}
 +
 
 +
===SRM-2 Pack===
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| Base MC2
 +
| Inner Sphere
 +
| 2
 +
| 1
 +
| N/A
 +
| Short
 +
| 2
 +
| 1 x 1
 +
| 3.57
 +
| 63
 +
| 500
 +
|-
 +
| rowspan="2" | MCO
 +
| Inner Sphere
 +
| 1
 +
| 0.8
 +
| 1
 +
| 150
 +
| 2
 +
| 1 x 1
 +
| 4
 +
| 40
 +
| 536
 +
|-
 +
|Clan
 +
| 1
 +
| 0.8
 +
| 1
 +
| 160
 +
| 2.5
 +
| 1 x 1
 +
| 3
 +
| 50
 +
| 608
 +
|}
 +
 
 +
===Streak SRM-2 Pack===
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| rowspan="2" | Base MC2
 +
| Inner Sphere
 +
| 2
 +
| 2
 +
| N/A
 +
| Short
 +
| 2
 +
| 1 x 1
 +
| 3.3
 +
| 68
 +
| 2000
 +
|-
 +
| Clan
 +
| 2
 +
| 2
 +
| N/A
 +
| Short
 +
| 2
 +
| 1 x 1
 +
| 3.1
 +
| 73
 +
| 2200
 +
|-
 +
| rowspan="2" | MCO
 +
| Inner Sphere
 +
| 2
 +
| 1.6
 +
| 1
 +
| 150
 +
| 2
 +
| 1 x 1
 +
| 4
 +
| 35
 +
| 660
 +
|-
 +
| Clan
 +
| 2
 +
| 1.6
 +
| 1
 +
| 160
 +
| 2
 +
| 1 x 1
 +
| 3
 +
| 40
 +
| 878
 +
|}
 +
 
 +
===SRM-6 Pack===
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| MCO
 +
| Clan
 +
| 3
 +
| 2
 +
| 1
 +
| 160
 +
| 3.5
 +
| 1 x 1
 +
| 4
 +
| 25
 +
| 2742
 +
|}
 +
 
 +
 
 +
===Streak SRM-6 Pack===
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| MCO
 +
| Clan
 +
| 6
 +
| 4.8
 +
| 1
 +
| 160
 +
| 5
 +
| 1 x 1
 +
| 5
 +
| 24
 +
| 4350
 +
|}
 +
 
 +
===Striker Bomb===
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| MCO
 +
| Unknown
 +
| 1
 +
| 6
 +
| 1
 +
| 160
 +
| 2.5
 +
| 2 x 2
 +
| 5
 +
| 18
 +
| 1608
 +
|}
 +
 
 +
===Thunderbolt Missile===
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| Base MC2
 +
| Inner Sphere
 +
| 8
 +
| 13
 +
| N/A
 +
| Medium
 +
| 20
 +
| 2 x 4
 +
| 6
 +
| 30
 +
| 16400
 +
|-
 +
| MCO
 +
| Inner Sphere
 +
| 8
 +
| 11
 +
| 50
 +
| 300
 +
| 20
 +
| 2 x 3
 +
| 6
 +
| 16
 +
| 7893
 +
|}
 +
 
 +
===Heavy Thunderbolt===
 +
{| class="wikitable" border="1"; style=text-align:center;
 +
|-
 +
! width="80pt" |  Game Version
 +
! width="80pt" |  Tech. Base
 +
! width="80pt" |  Heat
 +
! width="80pt" |  Damage
 +
! width="80pt" |  Min. Range
 +
! width="80pt" |  Max. Range
 +
! width="80pt" |  Tons
 +
! width="80pt" |  Criticals/Slots (X x Y)
 +
! width="80pt" |  Recycle Time (s.)
 +
! width="80pt" |  Ammo per Ton
 +
! width="80pt" |  Cost (RPs)
 +
|-
 +
| MCO
 +
| Inner Sphere
 +
| 18
 +
| 15
 +
| 100
 +
| 500
 +
| 16
 +
| 2 x 4
 +
| 10
 +
| 10
 +
| 10106
 +
|}
 +
 
 +
==Electronics==
 +
 
 +
===Inner Sphere===
 +
 
 +
===Clan===
 +
 
 +
 
 +
<br>
 +
==Base Game Weapons==
 
Below is a table for the base MechCommander 2 weapons, that can be organized by the various item properties (e.g range, cost, type).
 
Below is a table for the base MechCommander 2 weapons, that can be organized by the various item properties (e.g range, cost, type).
  
Line 73: Line 2,331:
 
| 5500
 
| 5500
 
|- style="background:#D1EEEE"
 
|- style="background:#D1EEEE"
| Clan Light Ultra Autocannon
+
| Light Ultra Autocannon
| Clan
+
| Inner Sphere
 
| Ballistic
 
| Ballistic
 
| 1
 
| 1
Line 118: Line 2,376:
 
|- style="background:#D1EEEE"
 
|- style="background:#D1EEEE"
 
| Clan Heavy Ultra Autocannon
 
| Clan Heavy Ultra Autocannon
| Clan
+
| Inner Sphere
 
| Ballistic
 
| Ballistic
 
| 8
 
| 8
Line 439: Line 2,697:
 
|-
 
|-
 
|}
 
|}
 
===Machine Gun Array===
 
Despite MechCommander 2 taking place in 3063, and the Machine Gun Array not being invented until several years later, this weapon was incredibly prominent in the base game. Like all Machine Guns in BattleTech, the Machine Gun Array is one of the only weapons that you can fit on a BattleMech that doesn't produce heat when fired. Its high ammunition capacity, accuracy and ease of installation, combined with its short range and low damage output, make it most suited for Anti-infantry use.
 
 
===Swarm LRM Rack===
 
In MechCommander 2, Swarm LRMs are an area of effect weapon similar to a mortar from a Long-Tom, albeit with a much smaller blast radius, and doing considerably less damage. Though they did not actually work this way in the canon BattleTech universe, Swarm LRMs as they were presented in MC2 were very useful for taking out multiple targets in one location (as long as none of your own forces were in the vicinity) and for clearing minefields.
 
 
In the canon BattleTech universe, the [[Swarm LRM]] is a type of munition for LRM launchers which uses a more advanced guidance system, enabling any missiles that missed the intended target completely to instead seek out other nearby targets. In the technological decline of the [[Succession Wars]] however, not only did the guidance systems for Swarm LRMs become harder on build, but many mechs were being forced to engage at closer and closer distances. This was a problem due to the lack of any IFF system in Swarm LRMs, as they did not discriminate between allied or hostile units. It wasn't until the [[Clan Invasion]] that Inner Sphere scientists [[Swarm-I LRM|attempted to correct the problem,]] but they were only partly successful in their efforts.
 
 
Seeing as the Swarm LRMs in MechCommander 2 are obtained from a Weapons Research and Development facility, and are implied to be still in the experimental phase, it is possible that the developers originally intended them to be Swarm-I munitions specifically.
 
 
===Flamer Array===
 
While flamer ''arrays'' don't canonically exist in the BattleTech universe, [[Flamer|''individual'' flamers]] do. Their primary purpose in BattleTech is to raise the heat levels of an enemy mech, but due to the lack of an in-combat heat mechanic in the base version of MechCommander 2, the Flamer is unable to serve that function and can be considered a critically underpowered weapon as a result. Though hardly better than the Machine Gun Array without the ability to overheat enemy mechs, it doesn't need to carry ammunition. This led to the heat produced by the weapon to be increased for balance purposes, but since the heat mechanic's only function and consequence in MC2 is to serve as a more flexible alternative to the Tonnage system in the first MechCommander, this attempt at balancing is flawed at best (especially when players enable the Unlimited Ammo option).
 
 
== Other equipment ==
 
 
=== Sensors ===
 
 
Sensors are built into each chassis and cannot be exchanged. Some chassis have more advanced sensors.
 
 
=== Heat Sinks ===
 
 
Extra Heat Sinks can be added, increasing the maximum Heat of a 'Mech by 4 per slot.
 
 
=== Armor ===
 
 
Extra armor can be added at the rate of 32 points per slot, up to a per-chassis limit.
 
 
=== Jump Jets ===
 
 
In MechCommander 2, jump jets are an all-or-nothing affair. They can be equipped to eligible chassis at the cost of 7 Heat.
 
 
 
[[Category:Video Game Resources]]
 

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