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20:16, 6 December 2018: Admiral Obvious (talk | contribs) triggered filter 15, performing the action "edit" on BattleMech Turret. Actions taken: Warn; Filter description: Removal of all categories (examine)

Changes made in edit

 
=Shoulder Turret=
 
=Shoulder Turret=
 
Lastly, a Bipedal Mech can mount a Mech Shoulder Turret. This turret cannot rotate the full 360 degrees that a head turret or Quad Mech turret can. It can aim to the forwards, rear, and side arc where it is mounted. It cannot be rotated towards the opposite direction of where the turret is mounted (so, a left shoulder mounted turret can't aim to the right arc of a Mek, and vice versa), as the Mech would be shooting through it's own head.
 
Lastly, a Bipedal Mech can mount a Mech Shoulder Turret. This turret cannot rotate the full 360 degrees that a head turret or Quad Mech turret can. It can aim to the forwards, rear, and side arc where it is mounted. It cannot be rotated towards the opposite direction of where the turret is mounted (so, a left shoulder mounted turret can't aim to the right arc of a Mek, and vice versa), as the Mech would be shooting through it's own head.
 
== References ==
 
<references />
 
TacticalOperations (Pg. 347)
 
 
== Bibliography ==
 
 
*''[[Tactical Operations]]''
 
 
[[Category:Technology]]
 

Action parameters

VariableValue
Whether or not the edit is marked as minor (no longer in use) (minor_edit)
Edit count of the user (user_editcount)
4
Name of the user account (user_name)
Admiral Obvious
Age of the user account (user_age)
1919
Groups (including implicit) the user is in (user_groups)
* user
user_mobile
1
Page ID (page_id)
82648
Page namespace (page_namespace)
0
Page title (without namespace) (page_title)
BattleMech Turret
Full page title (page_prefixedtitle)
BattleMech Turret
Action (action)
edit
Edit summary/reason (summary)
/* Shoulder Turret */
Old content model (old_content_model)
wikitext
New content model (new_content_model)
wikitext
Old page wikitext, before the edit (old_wikitext)
There are three varieties of Mech Turret. All Mech Turrets are built using the same rules as a [[Combat Vehicle]]. The weight rules still apply for any weapons mounted in said turret. However, the turret is not an independent piece of the Mech, it is only counted as a piece of the location it is mounted (Head, Shoulder, Torso). One critical hit must he allocated for the turning mechanism of the turret. If this receives a critical, the turret is jammed in the last position it was in. =Quad Mech Turret= The Quad Battle Mech Turret is used explicitly on Quad BattleMech. It is capable of rotating 360 degrees, like a standard vehicle turret, with no downsides. The turret mechanism critical is placed in one of the torsos. =Head Turret= A Head Turret can be mounted on a Bipedal Mech, or a Quad Mech. It follows the same rules as a Quad Mech turret, except the critical is placed in the head. =Shoulder Turret= Lastly, a Bipedal Mech can mount a Mech Shoulder Turret. This turret cannot rotate the full 360 degrees that a head turret or Quad Mech turret can. It can aim to the forwards, rear, and side arc where it is mounted. It cannot be rotated towards the opposite direction of where the turret is mounted (so, a left shoulder mounted turret can't aim to the right arc of a Mek, and vice versa), as the Mech would be shooting through it's own head. == References == <references /> TacticalOperations (Pg. 347) == Bibliography == *''[[Tactical Operations]]'' [[Category:Technology]]
New page wikitext, after the edit (new_wikitext)
There are three varieties of Mech Turret. All Mech Turrets are built using the same rules as a [[Combat Vehicle]]. The weight rules still apply for any weapons mounted in said turret. However, the turret is not an independent piece of the Mech, it is only counted as a piece of the location it is mounted (Head, Shoulder, Torso). One critical hit must he allocated for the turning mechanism of the turret. If this receives a critical, the turret is jammed in the last position it was in. =Quad Mech Turret= The Quad Battle Mech Turret is used explicitly on Quad BattleMech. It is capable of rotating 360 degrees, like a standard vehicle turret, with no downsides. The turret mechanism critical is placed in one of the torsos. =Head Turret= A Head Turret can be mounted on a Bipedal Mech, or a Quad Mech. It follows the same rules as a Quad Mech turret, except the critical is placed in the head. =Shoulder Turret= Lastly, a Bipedal Mech can mount a Mech Shoulder Turret. This turret cannot rotate the full 360 degrees that a head turret or Quad Mech turret can. It can aim to the forwards, rear, and side arc where it is mounted. It cannot be rotated towards the opposite direction of where the turret is mounted (so, a left shoulder mounted turret can't aim to the right arc of a Mek, and vice versa), as the Mech would be shooting through it's own head.
Unified diff of changes made by edit (edit_diff)
@@ -8,13 +8,3 @@ =Shoulder Turret= Lastly, a Bipedal Mech can mount a Mech Shoulder Turret. This turret cannot rotate the full 360 degrees that a head turret or Quad Mech turret can. It can aim to the forwards, rear, and side arc where it is mounted. It cannot be rotated towards the opposite direction of where the turret is mounted (so, a left shoulder mounted turret can't aim to the right arc of a Mek, and vice versa), as the Mech would be shooting through it's own head. - -== References == -<references /> -TacticalOperations (Pg. 347) - -== Bibliography == - -*''[[Tactical Operations]]'' - -[[Category:Technology]]
New page size (new_size)
1358
Old page size (old_size)
1495
Size change in edit (edit_delta)
-137
Lines added in edit (added_lines)
Lines removed in edit (removed_lines)
== References == <references /> TacticalOperations (Pg. 347) == Bibliography == *''[[Tactical Operations]]'' [[Category:Technology]]
Unix timestamp of change (timestamp)
1544141766