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Editing BattleMech HarJel System

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===Game Rules===
 
===Game Rules===
HarJel Repair Systems are [[Experimental Technology|experimental]] technology available to BattleMechs, and cannot be pod-mounted. OmniMechs may use them as long as they are installed as fixed equipment. HarJel II and III are only compatible with standard, heavy industrial, and ferro-fibrous armor of all types. Each HarJel repair system is mounted separately and only protects one location. Only one HarJel system can be mounted in each location. To completely protect a 'Mech, seven systems would be needed, one for each arm, leg, and torso location. HarJel II and HarJel III systems '''cannot''' be mixed on a single unit.<ref>''Interstellar Operations'', p. 89</ref>
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HarJel Repair Systems are [[Experimental Technology|experimental]] technology available to BattleMechs, and cannot be pod-mounted. OmniMechs may use them as long as they aree installed as fixed equipment. HarJel II and III are only compatible with standard, heavy industrial, and ferro-fibrous armor of all types. Each HarJel repair system is mounted separately and only protects one location. Only one HarJel system can be mounted in each location. To completely protect a 'Mech, seven systems would be needed, one for each arm, leg, and torso location. HarJel II and HarJel III systems '''cannot''' be mixed on a single unit.<ref>''Interstellar Operations'', p. 89</ref>
  
 
HarJel repair systems remain functional as long as the location where they're installed has at least one point of armor and the HarJel repair system hasn't been subject to a critical hit. HarJel systems provide a +2 modifier when rolling to check for hull integrity in underwater and other hostile environments. In addition, if a protected location takes damage, the HarJel II system will restore two points of armor to the location in the following End Phase. Though the two points of armor can repair a single point of damage, no location can carry more protection than was originally in the location. If torso locations take damage to both front and rear armor, the HarJel II repairs must be spread evenly between the two facings. If only one facing is damaged that facing gets the full effect of HarJel II.<ref name=io88/>
 
HarJel repair systems remain functional as long as the location where they're installed has at least one point of armor and the HarJel repair system hasn't been subject to a critical hit. HarJel systems provide a +2 modifier when rolling to check for hull integrity in underwater and other hostile environments. In addition, if a protected location takes damage, the HarJel II system will restore two points of armor to the location in the following End Phase. Though the two points of armor can repair a single point of damage, no location can carry more protection than was originally in the location. If torso locations take damage to both front and rear armor, the HarJel II repairs must be spread evenly between the two facings. If only one facing is damaged that facing gets the full effect of HarJel II.<ref name=io88/>

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