Sarna News: Bad 'Mechs - Icestorm
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== System Naming II - Systems with the same name ==
 
== System Naming II - Systems with the same name ==
You're probably going to hate me for this, but here's another of those great ideas of mine how things should be done:<br />In the case of multiple systems sharing a name, the current approach is to put a successor state/realm short behind the name in brackets to differentiate the systems. A random example would be Sakhalin, which is a system in the CapCon ([[Sakhalin (CC)]]) and another system in the LC ([[Sakhalin (LC)]]). This is not very elegant given that Sakhalin (LC) was a Terran Hegemony world before it was a C world, then it became a FC and later LA world and then a RotS world. Why name it (LC)?<br />My suggestion would be to give numbers to the systems, with the one closest to Terra getting the number 1, the next closest the number 2, and so on (if more exist - can't think of any three systems sharing a name). I am suggesting this because there's a major overhaul going on anyways, and it might be less work if it's done all in one go. [[User:Frabby|Frabby]] 21:19, 1 September 2011 (UTC)
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You're probably going to hate me for this, but here's another of those great ideas of mine how things should be done:<br />In the case of multiple systems sharing a name, the current approach is to put a successor state/realm short behind the name in brackets to differentiate the systems. A random example would be Sakhalin, which is a system in the CapCon ([[Sakhalin]]) and another system in the LC ([[Sakhalin (LC)]]). This is not very elegant given that Sakhalin (LC) was a Terran Hegemony world before it was a C world, then it became a FC and later LA world and then a RotS world. Why name it (LC)?<br />My suggestion would be to give numbers to the systems, with the one closest to Terra getting the number 1, the next closest the number 2, and so on (if more exist - can't think of any three systems sharing a name). I am suggesting this because there's a major overhaul going on anyways, and it might be less work if it's done all in one go. [[User:Frabby|Frabby]] 21:19, 1 September 2011 (UTC)
 
:Actually, that's not a problem, but more of a solution. I was very aware of the naming structure we had could become problematic eventually. Let me mull over your naming solution a bit. Comments from others welcome, please.--[[User:Revanche|Revanche]] <sup>([[User_talk:Revanche|talk]]|[[Special:Contributions/Revanche|contribs]])</sup> 21:36, 1 September 2011 (UTC)
 
:Actually, that's not a problem, but more of a solution. I was very aware of the naming structure we had could become problematic eventually. Let me mull over your naming solution a bit. Comments from others welcome, please.--[[User:Revanche|Revanche]] <sup>([[User_talk:Revanche|talk]]|[[Special:Contributions/Revanche|contribs]])</sup> 21:36, 1 September 2011 (UTC)
 
:Okay, I'm liking this naming system after some thought.--[[User:Revanche|Revanche]] <sup>([[User_talk:Revanche|talk]]|[[Special:Contributions/Revanche|contribs]])</sup> 15:04, 2 September 2011 (UTC)
 
:Okay, I'm liking this naming system after some thought.--[[User:Revanche|Revanche]] <sup>([[User_talk:Revanche|talk]]|[[Special:Contributions/Revanche|contribs]])</sup> 15:04, 2 September 2011 (UTC)
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:::I think so. We also have pictures of a number of individual worlds scattered about various sources, plus of course the coverage from LinkNet. [[User:Frabby|Frabby]] 09:04, 24 August 2011 (UTC)
 
:::I think so. We also have pictures of a number of individual worlds scattered about various sources, plus of course the coverage from LinkNet. [[User:Frabby|Frabby]] 09:04, 24 August 2011 (UTC)
 
::::In that case, it may be worth expanding the template to include more than one image area, and to flag them as something like image (galatic map), image (planet), image (planet flag), to reduce confusion a little for casual editors, and to allow for display both the image of the planet (from something like worlds of the republic? 25 years of art and fiction? I don't have either, but I'm making educated guesses from what I've seen here) and the planetary flags from the Handbooks, House books and the like, where they exist. One thing I've discovered editing [[Rollis]] is that simply copying and pasting the image code already present for the Rollis flag generates some sort of visual glitch in the new template box, and I don't know how to fix that. [[User:BrokenMnemonic|BrokenMnemonic]] 09:46, 24 August 2011 (UTC)
 
::::In that case, it may be worth expanding the template to include more than one image area, and to flag them as something like image (galatic map), image (planet), image (planet flag), to reduce confusion a little for casual editors, and to allow for display both the image of the planet (from something like worlds of the republic? 25 years of art and fiction? I don't have either, but I'm making educated guesses from what I've seen here) and the planetary flags from the Handbooks, House books and the like, where they exist. One thing I've discovered editing [[Rollis]] is that simply copying and pasting the image code already present for the Rollis flag generates some sort of visual glitch in the new template box, and I don't know how to fix that. [[User:BrokenMnemonic|BrokenMnemonic]] 09:46, 24 August 2011 (UTC)
:::::I'm sorry, BM: you've said you were unfamiliar with templates, and I should have thought to point you to them for information. If you go to the actual template itself (in this case, [[Template:InfoBoxSystem]], [[Template:InfoBoxPlanet]] & [[Template:InfoBoxPlanetUpdate]], you'll see how each of the fields is meant to be used. As for multiple graphics, the image field description provides the order of importance (when multiples are available); the rest should go in the article's image gallery (just as we do with the 'Mechs.--[[User:Revanche|Revanche]] <sup>([[User_talk:Revanche|talk]]|[[Special:Contributions/Revanche|contribs]])</sup> 10:47, 24 August 2011 (UTC)
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:::::I'm sorry, BM: you've said you were unfamiliar with templates, and I should have thought to point you to them for information. If you go to the actual template itself (in this case, [[Template:InfoBoxSystem]], [[Template:InfoBoxPlanetStandard]] & [[Template:InfoBoxPlanetUpdate]], you'll see how each of the fields is meant to be used. As for multiple graphics, the image field description provides the order of importance (when multiples are available); the rest should go in the article's image gallery (just as we do with the 'Mechs.--[[User:Revanche|Revanche]] <sup>([[User_talk:Revanche|talk]]|[[Special:Contributions/Revanche|contribs]])</sup> 10:47, 24 August 2011 (UTC)
 
::::::Ah, now that makes more sense. Thank you! [[User:BrokenMnemonic|BrokenMnemonic]] 17:37, 24 August 2011 (UTC)
 
::::::Ah, now that makes more sense. Thank you! [[User:BrokenMnemonic|BrokenMnemonic]] 17:37, 24 August 2011 (UTC)
 
* Planet Update boxes: Rollis has planetary information available from two different eras, drawn from two different sources. I think this information has value - it potentially shows how populations and planetary levels have changed over time - but I don't know if the template allows for multiple InfoBoxPlanetUpdate entries. I think it probably should, but I don't know if you can repeat a template more than once in an article. I notice that in the [[Sarna]] article, there's the one info box, but each field has (3067) and a reference next to the information, which makes the box look a bit... cluttered. I think it would be better to expand the InfoBoxPlanetUpdate template by adding a "Year:" field, which can have the reference applied to it rather than to every entry. Most planets are either going to have no specifics (because they've never been printed up) or are going to have more than one, because the majority of planets that are important enough to have this sort of detail are important enough to be updated in later documents. I'm not sure how this would work, but what I'd like to be able to do for Rollis would be to do something like this:
 
* Planet Update boxes: Rollis has planetary information available from two different eras, drawn from two different sources. I think this information has value - it potentially shows how populations and planetary levels have changed over time - but I don't know if the template allows for multiple InfoBoxPlanetUpdate entries. I think it probably should, but I don't know if you can repeat a template more than once in an article. I notice that in the [[Sarna]] article, there's the one info box, but each field has (3067) and a reference next to the information, which makes the box look a bit... cluttered. I think it would be better to expand the InfoBoxPlanetUpdate template by adding a "Year:" field, which can have the reference applied to it rather than to every entry. Most planets are either going to have no specifics (because they've never been printed up) or are going to have more than one, because the majority of planets that are important enough to have this sort of detail are important enough to be updated in later documents. I'm not sure how this would work, but what I'd like to be able to do for Rollis would be to do something like this:
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:I'm probably going to start pruning  the planetary data parts of the template out of [[Grossbach]].  We just don't seem to have that information.  Phase 2 went fine, though. --[[User:Moonsword|Moonsword]] 12:19, 27 August 2011 (UTC)
 
:I'm probably going to start pruning  the planetary data parts of the template out of [[Grossbach]].  We just don't seem to have that information.  Phase 2 went fine, though. --[[User:Moonsword|Moonsword]] 12:19, 27 August 2011 (UTC)
 
::Let's open that up to discussion: should we pull out unused sections and sub-sections? On one hand, the final template (the one we settle in on following the mock-up) will be available for future system editors to refer to when adding data not currently available in the articles, and empty sections (inevitably filled with section-stub banners) can be ugly and highlight the lack. On the other, it ''does'' highlight the lack and has led readers to become editors on the 'Mech articles, getting them to fill in the blank areas. Also, having the full template displayed reduces the need for a more knowledgeable editor to fix something that is placed in the wrong (but available) section.--[[User:Revanche|Revanche]] <sup>([[User_talk:Revanche|talk]]|[[Special:Contributions/Revanche|contribs]])</sup> 13:34, 27 August 2011 (UTC)
 
::Let's open that up to discussion: should we pull out unused sections and sub-sections? On one hand, the final template (the one we settle in on following the mock-up) will be available for future system editors to refer to when adding data not currently available in the articles, and empty sections (inevitably filled with section-stub banners) can be ugly and highlight the lack. On the other, it ''does'' highlight the lack and has led readers to become editors on the 'Mech articles, getting them to fill in the blank areas. Also, having the full template displayed reduces the need for a more knowledgeable editor to fix something that is placed in the wrong (but available) section.--[[User:Revanche|Revanche]] <sup>([[User_talk:Revanche|talk]]|[[Special:Contributions/Revanche|contribs]])</sup> 13:34, 27 August 2011 (UTC)
:::The problem is that the median of information availability is probably closer to Grossbach than Rollins, with some worlds like [[Fletcher (CC)|Fletcher]] and a handful of highly detailed worlds like [[Sarna]].  What may be doable to clue people in on ''why'' so many of the articles look barren is some sort of banner or boilerplate text that explains that many worlds simply don't have that much information about them. --[[User:Moonsword|Moonsword]] 16:20, 27 August 2011 (UTC)
+
:::The problem is that the median of information availability is probably closer to Grossbach than Rollins, with some worlds like [[Fletcher (ROTS)|Fletcher]] and a handful of highly detailed worlds like [[Sarna]].  What may be doable to clue people in on ''why'' so many of the articles look barren is some sort of banner or boilerplate text that explains that many worlds simply don't have that much information about them. --[[User:Moonsword|Moonsword]] 16:20, 27 August 2011 (UTC)
 
::::That's not a bad idea. To be clear, though: are you (now) advocating for removing the 'empty' sections or keeping them?  --[[User:Revanche|Revanche]] <sup>([[User_talk:Revanche|talk]]|[[Special:Contributions/Revanche|contribs]])</sup> 21:08, 27 August 2011 (UTC)
 
::::That's not a bad idea. To be clear, though: are you (now) advocating for removing the 'empty' sections or keeping them?  --[[User:Revanche|Revanche]] <sup>([[User_talk:Revanche|talk]]|[[Special:Contributions/Revanche|contribs]])</sup> 21:08, 27 August 2011 (UTC)
 
:::::I'm not really fond of the empty sections, nor am I that gung ho about eliminating them on reflection.  If we're going to have them (BattleTech does tend to scatter information basically everywhere, so leaving the structure makes sense even if it's ugly), people should know why a lot of the articles are so empty. --[[User:Moonsword|Moonsword]] 15:00, 28 August 2011 (UTC)
 
:::::I'm not really fond of the empty sections, nor am I that gung ho about eliminating them on reflection.  If we're going to have them (BattleTech does tend to scatter information basically everywhere, so leaving the structure makes sense even if it's ugly), people should know why a lot of the articles are so empty. --[[User:Moonsword|Moonsword]] 15:00, 28 August 2011 (UTC)
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::::To be honest, when I first looked at it from the perspective of a reader, I really didn't 'see' the line, so I guess its impact isn't too bad (at least for some). Now, if it's something that bothers you, can it not be removed (painted white, erased, etc.)?--[[User:Revanche|Revanche]] <sup>([[User_talk:Revanche|talk]]|[[Special:Contributions/Revanche|contribs]])</sup> 11:18, 31 August 2011 (UTC)
 
::::To be honest, when I first looked at it from the perspective of a reader, I really didn't 'see' the line, so I guess its impact isn't too bad (at least for some). Now, if it's something that bothers you, can it not be removed (painted white, erased, etc.)?--[[User:Revanche|Revanche]] <sup>([[User_talk:Revanche|talk]]|[[Special:Contributions/Revanche|contribs]])</sup> 11:18, 31 August 2011 (UTC)
 
:::::It could be removed, but it'd take me a certain amount of effort - at least half an hour an image, I suspect. Given how many maps it's going to appear on one way or another, I'm reluctant to start doing that... [[User:BrokenMnemonic|BrokenMnemonic]] 12:03, 1 September 2011 (UTC)
 
:::::It could be removed, but it'd take me a certain amount of effort - at least half an hour an image, I suspect. Given how many maps it's going to appear on one way or another, I'm reluctant to start doing that... [[User:BrokenMnemonic|BrokenMnemonic]] 12:03, 1 September 2011 (UTC)
: I know this is is a very old topic, still despite the low chance, the systems distances are not at all accurate. I just did a small test with Terra and the formula for Terra rather easy to any system: T_distance = Sqr(Coord_X ^ 2 + Coord_Y ^ 2). Now lets do an example for [[Rigil_Kentarus]] coord is: -2.852 : 2.54 The distance is therefore: ~3.81 ly (sqr(2,852*2,852 + (2,54*2,54))) but its shown as 5.4ly! And it goes on for all systems I tested so far. Can I tackle it and mass recalc it (correct it)? I have a tool that could do it in "no time". --[[Special:Contributions/95.208.250.254|95.208.250.254]] 16:29, 31 December 2019 (EST)
 
:: I am a little drunk as it is NYE and even simple maths is likely beyond me at this point but I do have to ask, how sure are you of your figures because the team has been working with the current workings for a number of years now and seem pretty sure they are right.--[[User:Dmon|Dmon]] ([[User talk:Dmon|talk]]) 21:25, 31 December 2019 (EST)
 
::: I'm sure. You see it yourself at one simple example: Rigil_Kentarus. While on the Terra page it says distance is 5.4ly on its own page it says 3.88ly. So there we have it, I did check for some othes too it seem to be not correct, I will make a small program with the output to check for "everything" and give you a link to a list of the not correct calculations so you can check for yourself. So something is wrong, maybe the coordinates changed? The math is rather easy at this point: https://en.wikipedia.org/wiki/Euclidean_distance#Two_dimensions (as q is 0 it boils down to: sqr(p1^2 + p2^2) : where index 1=x, 2=y. Put it into google: sqr(-2,852*-2,852 + (2,54*2,54)) --[[Special:Contributions/217.8.53.38|217.8.53.38]] 08:44, 2 January 2020 (EST)
 
::: As promised: https://easyupload.io/vhrajw (it's a 3.6MB text file, open it with some text editor like vs code or notepad++, you can also import it into excel using "," seperated csv. The format is always: [planet], [planet to], [distance in ly].) That said here is the correct current Terra distance list:
 
*"Terra", "Rigil Kentarus", "3,8191"
 
*"Terra", "Sirius", "8,2670"
 
*"Terra", "Keid", "10,5897"
 
*"Terra", "Procyon", "12,1591"
 
*"Terra", "New Earth", "12,7854"
 
*"Terra", "Caph", "12,9293"
 
*"Terra", "Killbourn", "14,0603"
 
*"Terra", "New Home", "14,6263"
 
*"Terra", "Altair", "16,3477"
 
*"Terra", "Bryant", "18,6719"
 
*"Terra", "A2341CA", "19,2534"
 
*"Terra", "Dieron", "19,2651"
 
*"Terra", "Carver", "21,4231"
 
*"Terra", "Fomalhaut", "21,6090"
 
*"Terra", "Yorii", "22,6206"
 
*"Terra", "New Stevens", "23,1552"
 
*"Terra", "Xi Ursae Majoris", "24,7584"
 
*"Terra", "Thorin", "24,8365"
 
*"Terra", "Graham IV", "25,7166"
 
*"Terra", "Asta", "25,8746"
 
*"Terra", "Epsilon Eridani", "28,0749"
 
*"Terra", "Saffel", "28,1952"
 
*"Terra", "Rocky", "29,8223"
 
*"Terra", "Chara", "29,9098"
 
*"Terra", "Brownsville", "30,4817"
 
*"Terra", "Hechnar", "31,0410"
 
*"Terra", "Muphrid", "31,3388"
 
*"Terra", "Zavijava", "31,8045"
 
*"Terra", "Oliver", "32,5696"
 
*"Terra", "Epsilon Indi", "33,0888"
 
*"Terra", "Imbros III", "34,1402"
 
*"Terra", "Northwind", "34,2403"
 
*"Terra", "Lipton", "34,4661"
 
*"Terra", "Zollikofen", "34,8227"
 
*"Terra", "Outreach", "34,8270"
 
*"Terra", "Pollux", "35,1730"
 
*"Terra", "Athenry", "35,6098"
 
*"Terra", "Styx", "36,3367"
 
*"Terra", "Denebola", "37,8777"
 
*"Terra", "Devil's Rock", "39,2948"
 
*"Terra", "Nirasaki", "39,4442"
 
*"Terra", "Lockdale", "40,3569"
 
*"Terra", "Terra Firma", "40,4541"
 
*"Terra", "Dyev", "41,1909"
 
*"Terra", "Capolla", "42,1753"
 
*"Terra", "Tyrfing", "43,5761"
 
*"Terra", "Castor", "43,7368"
 
*"Terra", "Pike IV", "44,1126"
 
*"Terra", "Menkent", "44,6407"
 
*"Terra", "Lyons", "45,0471"
 
*"Terra", "Sheratan", "46,1564"
 
*"Terra", "Haddings", "46,1848"
 
*"Terra", "Hall", "46,4011"
 
*"Terra", "Ko", "47,4869"
 
*"Terra", "Quentin", "47,6338"
 
*"Terra", "Inglesmond", "47,9673"
 
*"Terra", "Deneb Algedi", "48,6619"
 
*"Terra", "Talitha", "48,6647"
 
*"Terra", "Chaville", "50,0521"
 
*"Terra", "Lone Star", "50,6305"
 
*"Terra", "Elgin", "50,9973"
 
*"Terra", "Zosma", "51,2220"
 
*"Terra", "Afleir", "51,3673"
 
*"Terra", "Summer", "51,5405"
 
*"Terra", "Small World", "52,1682"
 
*"Terra", "Fletcher (CC)", "52,3792"
 
*"Terra", "Errai", "52,6271"
 
*"Terra", "Ingress", "53,0149"
 
*"Terra", "Van Diemen IV", "53,0465"
 
*"Terra", "Atria", "54,0815"
 
*"Terra", "Hsien", "54,6304"
 
*"Terra", "Acamar", "55,2350"
 
*"Terra", "Nusakan", "55,5258"
 
*"Terra", "Bex", "56,2423"
 
*"Terra", "Nanking", "56,5221"
 
*"Terra", "Mandal", "56,6622"
 
*"Terra", "Kervil", "57,2409"
 
*"Terra", "Woodstock", "57,4808"
 
*"Terra", "Alkalurops", "57,7369"
 
*"Terra", "Wasat", "58,1096"
 
*"Terra", "Nashira", "58,3017"
 
*"Terra", "Mizar", "58,3181"
 
*"Terra", "Helen", "58,3236"
 
*"Terra", "Sabik", "58,4723"
 
*"Terra", "Lambrecht", "59,1432"
 
*"Terra", "Telos IV", "59,6055"
 
--[[Special:Contributions/95.208.250.73|95.208.250.73]] 13:42, 7 January 2020 (EST)
 
::::The Nearby Systems tables have already been updated. The old tables were based off of old coordinate data if I am not mistaken. The new ones updated by Nic should already have corrected these errors --[[User:Volt|Volt]] ([[User talk:Volt|talk]]) 20:00, 20 January 2020 (EST)
 
  
 
==Coordinates==
 
==Coordinates==
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::::::Good point, BM. It's easily solved by either not calling them '1-jump' or '2-jump', but instead '30 lys' and '60 lys'. However, I prefer, instead, S.gage's most recent [[Romulus]] update, where the distances are listed in columns next to the destination system (I'm changing 'planets' to 'systems' on those tables). After all, if you're doing the math to figure out the order, might as well include the actual distances.  
 
::::::Good point, BM. It's easily solved by either not calling them '1-jump' or '2-jump', but instead '30 lys' and '60 lys'. However, I prefer, instead, S.gage's most recent [[Romulus]] update, where the distances are listed in columns next to the destination system (I'm changing 'planets' to 'systems' on those tables). After all, if you're doing the math to figure out the order, might as well include the actual distances.  
 
::::::S.gage: is this work sustainable?
 
::::::S.gage: is this work sustainable?
::::::Trivia: Modern jump distances are actually 29.xx, not quite 30 lys.<nowiki>{{cn}}</nowiki>--[[User:Revanche|Revanche]] <sup>([[User_talk:Revanche|talk]]|[[Special:Contributions/Revanche|contribs]])</sup> 14:46, 6 September 2011 (UTC)
+
::::::Trivia: Modern jump distances are actually 29.xx, not quite 30 lys.{{cn}}--[[User:Revanche|Revanche]] <sup>([[User_talk:Revanche|talk]]|[[Special:Contributions/Revanche|contribs]])</sup> 14:46, 6 September 2011 (UTC)
 
:::::::By sustainable I'm assuming you mean accomplishable (?).  I've learned a couple of tricks since I started, and I have been able to generate jump distances for systems at a rate of ~20-25 each hour.  This rate is slowed by health, but for that same reason, I have more free time.  So far, I've actually completed ~90 systems, and the ones I've focused on thus far are those I would want for my own gaming.  I estimate the entire known Human Sphere would take ~150 hours of work (including the DC, which is on hold).  Then, adding this into the articles would require another ~150 hours of work.  For 1 editor, this is months of edits.  For a small team, it's accomplishable, but again it's the group's call.--[[User:S.gage|S.gage]] 16:53, 6 September 2011 (UTC)
 
:::::::By sustainable I'm assuming you mean accomplishable (?).  I've learned a couple of tricks since I started, and I have been able to generate jump distances for systems at a rate of ~20-25 each hour.  This rate is slowed by health, but for that same reason, I have more free time.  So far, I've actually completed ~90 systems, and the ones I've focused on thus far are those I would want for my own gaming.  I estimate the entire known Human Sphere would take ~150 hours of work (including the DC, which is on hold).  Then, adding this into the articles would require another ~150 hours of work.  For 1 editor, this is months of edits.  For a small team, it's accomplishable, but again it's the group's call.--[[User:S.gage|S.gage]] 16:53, 6 September 2011 (UTC)
 
::::::::I'd say, "accomplishable" is the accurate question, yes. Good news for you is that we'll be working...slowly... and you'll know well in advance which systems we'll be focusing. If you have a means (often as simple as notepad) of pre-doing the work, then it'll just be a matter of pasting each table in to their respective articles when they reach Phase 5. I agree with you (now that I see it) these tables ''do'' have quantifiable value to the articles and would be missed. I think your method is probably the most clear way to do it. Speaking of phases; I need to add Phase 6 into the banner code, as it looks like we have no complaints with the tables and you 'read' willing to provide that service (at least for a core part of it). Oh, and I'm adding you into the Project:Planet team, too. Caught 'cha!--[[User:Revanche|Revanche]] <sup>([[User_talk:Revanche|talk]]|[[Special:Contributions/Revanche|contribs]])</sup> 20:09, 6 September 2011 (UTC)
 
::::::::I'd say, "accomplishable" is the accurate question, yes. Good news for you is that we'll be working...slowly... and you'll know well in advance which systems we'll be focusing. If you have a means (often as simple as notepad) of pre-doing the work, then it'll just be a matter of pasting each table in to their respective articles when they reach Phase 5. I agree with you (now that I see it) these tables ''do'' have quantifiable value to the articles and would be missed. I think your method is probably the most clear way to do it. Speaking of phases; I need to add Phase 6 into the banner code, as it looks like we have no complaints with the tables and you 'read' willing to provide that service (at least for a core part of it). Oh, and I'm adding you into the Project:Planet team, too. Caught 'cha!--[[User:Revanche|Revanche]] <sup>([[User_talk:Revanche|talk]]|[[Special:Contributions/Revanche|contribs]])</sup> 20:09, 6 September 2011 (UTC)

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