Sarna News: Bad 'Mechs - Icestorm

Editing Combat Operations

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| image              = CombatOperations.jpg
 
| image              = CombatOperations.jpg
 
| name                =  
 
| name                =  
| type                = Rulebook
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| type                = Rules supplement
 
| author              =  
 
| author              =  
 
| development        = [[Randall N. Bills]]
 
| development        = [[Randall N. Bills]]
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| illustrations      = [[Chris Lewis]]<br />[[Matthew Plog]]
 
| illustrations      = [[Chris Lewis]]<br />[[Matthew Plog]]
 
| publisher          = [[FanPro]]
 
| publisher          = [[FanPro]]
| productioncode      = 10979
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| productioncode      = [http://classicbattletech.com/index.php?action=products&mode=full&id=79 10979]
 
| year                = 2003
 
| year                = 2003
 
| ISBN10              = 1932564039
 
| ISBN10              = 1932564039
 
| ISBN13              = 978-1932564037
 
| ISBN13              = 978-1932564037
| MSRP                = $24.99
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| MSRP                = 24.99 US$
 
| content            = Campaign rules & boardgame rules expansion
 
| content            = Campaign rules & boardgame rules expansion
 
| era                =  
 
| era                =  
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==Contents==
 
==Contents==
* "[[By Any Means]]" &ndash; an introductory fiction story by [[Chris Hartford]]
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* "By Any Means" &ndash; an introductory fiction story
  
 
* War and Its Makers &ndash; a series of essays on:
 
* War and Its Makers &ndash; a series of essays on:
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===BattleTech Operations Rules===
 
===BattleTech Operations Rules===
 
Details expansion and strategic options
 
Details expansion and strategic options
* Force creation rules
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** Force creation rules
* Force sizes
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** Force sizes
* Purchasing supplies
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** Purchasing supplies
* Salaries
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** Salaries
* New equipment assign rules
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** New equipment assign rules
* Morale and fatigue
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** Morale and fatigue
* Maintenance, repair, and medical services
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** Maintenance, repair, and medical services
  
 
===Infantry Platoon Construction Rules===
 
===Infantry Platoon Construction Rules===
 
Creating new types of infantry forces
 
Creating new types of infantry forces
* Converting RPG weapons & equipment into CBT
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** Converting RPG weapons & equipment into CBT
* Assembling squads and platoons
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** Assembling squads and platoons
* Disposable weapons
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** Disposable weapons
* Calculating [[Battle Value]] (version 1.0)
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** Calculating [[Battle Value]] (version 1.0)
* Costs of weapons, equipment, and modes of transport
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** Costs of weapons, equipment, and modes of transport
  
 
===AeroSpace 2 Operations Rules===
 
===AeroSpace 2 Operations Rules===
 
Details expansion and strategic options
 
Details expansion and strategic options
* Boarding actions
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** Boarding actions
* Crew quality
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** Crew quality
* Advanced sensors
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** Advanced sensors
* Force composition
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** Force composition
* Zero-G operations
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** Zero-G operations
* Grounded [[DropShip]]
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** Grounded [[DropShip]]
  
 
===Linked Scenarios===
 
===Linked Scenarios===
 
Rules to link individual scenarios into a dynamic campaign
 
Rules to link individual scenarios into a dynamic campaign
* Assembling a force
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** Assembling a force
* actions
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** actions
* Campaign scores
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** Campaign scores
* Scenario determination
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** Scenario determination
* Campaign goals
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** Campaign goals
* New scenario types: probes, recon raids, base attacks
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** New scenario types: probes, recon raids, base attacks
* Updated terrain
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** Updated terrain
  
 
===BattleTech Strategic Game===  
 
===BattleTech Strategic Game===  
 
====Inner Sphere In Flames====
 
====Inner Sphere In Flames====
 
Rules for strategic-level of play, to include complete campaigns and wars, and involving economic, political and technological aspects.
 
Rules for strategic-level of play, to include complete campaigns and wars, and involving economic, political and technological aspects.
* Economics and resources
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** Economics and resources
* Interests and personalities
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** Interests and personalities
* Espionage
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** Espionage
* Communications and orders
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** Communications and orders
* Technology
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** Technology
* Combat
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** Combat
  
 
===Force Faction Tables===
 
===Force Faction Tables===
 
Provides simple data (BV, tonnage, cost and availability data) on combat equipment for different factions
 
Provides simple data (BV, tonnage, cost and availability data) on combat equipment for different factions
* [[Star League]] ([[2750]] and [[3061]])
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** [[Star League]] ([[2750]] and [[3061]])
* [[Clans]] (general and individual)
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** [[Clans]] (general and individual)
* [[Inner Sphere]] (general and individual)
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** [[Inner Sphere]] (general and individual)
* [[Word of Blake]]
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** [[Word of Blake]]
* [[Mercenary]] (general)
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** [[Mercenary]] (general)
* [[Periphery]] (general and individual)
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** [[Periphery]] (general and individual)
  
 
===Record Sheets===
 
===Record Sheets===
 
* [[AeroTech 2]]
 
* [[AeroTech 2]]
 
** [[BattleMech]]
 
** [[BattleMech]]
** [[Battle armor]]
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** [[Battle Armor]]
 
** [[ProtoMech]]
 
** [[ProtoMech]]
* [[Level III|Level 3]] Infantry
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* [[Level 3]] Infantry
  
 
==Notes==
 
==Notes==
* CBT has provided rulesets for all level of play: individual ([[MechWarrior (RPG)|MechWarrior RPG]]), squad ([[BattleTroops]]), lance and company (CBT board game) and battalion and higher ([[BattleForce 2]]). The BattleTech Strategic Game (usually referred to as ''ISIF'' or ''[[Inner Sphere In Flames]]'') replaces the [[The Succession Wars|Succession Wars]] strategic game (published 1987) with a lot more rules and less dependence on luck. Where the previous incarnation was a board game, ISIF is role-playing at the strategic level. [[FanPro]] has continued to support the game in later products that allow for strategic play.
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* CBT has provided rulesets for all level of play: individual ([[MechWarrior (RPG)|MechWarrior RPG]]), squad ([[BattleTroops]]), lance and company (CBT board game) and battalion and higher ([[BattleForce 2]]). The BattleTech Strategic Game (usually referred to as ''ISIF'' or ''[[Inner Sphere In Flames]]'') replaces the [[Succession Wars]] strategic game (published 1987) with a lot more rules and less dependence on luck. Where the previous incarnation was a board game, ISIF is role-playing at the strategic level. [[FanPro]] has continued to support the game in later products that allow for strategic play.
  
[[Category:Rulebooks]]
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[[Category:Books]]
 +
[[Category:Rule Books]]
 
[[Category:Works by Chris Hartford]]
 
[[Category:Works by Chris Hartford]]

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