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{{Update Needed|[[Turning Points: Arcturus]]|[[Combat Manual: Mercenaries]]|[[Spotlight On: Crescent Hawks]]|[[Yesterday's Enemy]]|[[Recognition Guide: ilClan, vol. 13]]|[[Raptor's Requiem: Canticle]]}}
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{{Update Needed|[[Turning Points: Arcturus]]|[[Combat Manual: Mercenaries]]|[[Spotlight On: Crescent Hawks]]|[[Yesterday's Enemy]]|[[Recognition Guide: ilClan, vol. 13]]}}
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{{ApocryphalContent}}
 
{{infoBoxMilitaryCommand
 
{{infoBoxMilitaryCommand
| image = [[Image:Crescent Hawks logo.png|191px|Insignia of the Crescent Hawks]]
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| image = [[Image:CrescentHawksLogo.jpg|200px|Insignia of the Crescent Hawks]]
 
| Designation = Crescent Hawks
 
| Designation = Crescent Hawks
 
| Formed =  
 
| Formed =  
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Frequently referred to as "[[Katrina Steiner]]'s personal lance", the initial Crescent Hawks were a small unit loyal to the [[Lyran Commonwealth]], created by Katrina Steiner as an elite group for covert operations and therefore presumably part of the Commonwealth military.
 
Frequently referred to as "[[Katrina Steiner]]'s personal lance", the initial Crescent Hawks were a small unit loyal to the [[Lyran Commonwealth]], created by Katrina Steiner as an elite group for covert operations and therefore presumably part of the Commonwealth military.
  
In [[3028]] they refocused as a guerrilla force, working for Steiner, on [[Chara]] III (Pacifica) following an invasion by [[House Kurita]], and went on to become an independent unit aligned with [[House Steiner]], working with the famous [[Kell Hounds]].
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In [[3028]] they re-formed as a guerrilla force, working for Steiner, on [[Chara]] III (Pacifica) following an invasion by [[House Kurita]], and went on to become an independent unit aligned with [[House Steiner]], working with the famous [[Kell Hounds]].
  
 
Based on the permission from the Archon to act independently, and on their cooperation (and eventual merger) with the Kell Hounds, the Crescent Hawks can arguably be classed as a [[mercenary unit]] despite having originally been a House military unit.
 
Based on the permission from the Archon to act independently, and on their cooperation (and eventual merger) with the Kell Hounds, the Crescent Hawks can arguably be classed as a [[mercenary unit]] despite having originally been a House military unit.
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They were originally introduced to the [[BattleTech]] universe in the 1988 computer game, ''[[BattleTech: The Crescent Hawks' Inception]]''. A 1990 sequel game, [[The Crescent Hawks' Revenge]], picks up the story in 3028, shortly after first game ended, and continues up until the [[Clan Invasion]].
 
They were originally introduced to the [[BattleTech]] universe in the 1988 computer game, ''[[BattleTech: The Crescent Hawks' Inception]]''. A 1990 sequel game, [[The Crescent Hawks' Revenge]], picks up the story in 3028, shortly after first game ended, and continues up until the [[Clan Invasion]].
  
Computer games are not generally considered [[Canon]]. However, the IP owners stated that they are "not in total denial about these sources either" and also that fluff from certain official, licensed products (namely certain computer games including those produced by [[Infocom]]) "can be assumed to be part of the shared universe as long as it is not directly contradicted, and makes sense." The two computer games featuring the Crescent Hawks are looked upon particularly favorably in terms of canonicity. Many aspects from these games' storylines were later written into canon proper through other publications, including the Crescent Hawks unit, [[Jeremiah Youngblood|Jeremiah]] and [[Jason Youngblood]] and the Crescent Hawks' connection to the Kell Hounds. It could thus be argued that the games' storylines should be regarded as canonical at least in broad strokes.  The Crescent Hawks and Youngblood are directly cited in the novel [[Blood Legacy]].
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Computer games are not generally considered [[Canon]]. However, the IP owners stated that they are "not in total denial about these sources either" and also that fluff from certain official, licensed products (namely certain computer games including those produced by [[Infocom]]) "can be assumed to be part of the shared universe as long as it is not directly contradicted, and makes sense." The two computer games featuring the Crescent Hawks are looked upon particularly favorably in terms of canonicity. Many aspects from these games' storylines were later written into canon proper through other publications, including the Crescent Hawks unit, [[Jeremiah Youngblood|Jeremiah]] and [[Jason Youngblood]] and the Crescent Hawks' connection to the Kell Hounds. It could thus be argued that the games' storylines should be regarded as canonical at least in broad strokes.
  
 
==History==
 
==History==
{{ApocryphalContentStart}}
 
 
===Original Unit===
 
===Original Unit===
 
Although the original unit was conceived sometime between [[3007]] (when Katrina Steiner became Archon) and 3028, its history prior to 3028 remains clouded. What is known is that the unit was commanded by [[Jeremiah Youngblood]], who piloted a ''[[Phoenix Hawk LAM]]'', and included ''[[Commando]]'' pilot [[Rex Pearce]]. By 3028 the Crescent Hawks were apparently inactive, or possibly disbanded.
 
Although the original unit was conceived sometime between [[3007]] (when Katrina Steiner became Archon) and 3028, its history prior to 3028 remains clouded. What is known is that the unit was commanded by [[Jeremiah Youngblood]], who piloted a ''[[Phoenix Hawk LAM]]'', and included ''[[Commando]]'' pilot [[Rex Pearce]]. By 3028 the Crescent Hawks were apparently inactive, or possibly disbanded.
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The Kurita invasion faltered when a heavily armed [[DropShip]] arrived, called in from within the depot.
 
The Kurita invasion faltered when a heavily armed [[DropShip]] arrived, called in from within the depot.
  
Following this successful venture, Katrina Steiner offered Jason Youngblood the rank of [[lieutenant]] in the [[LCAF]], but he turned it down in order to search for his father who was missing and presumed dead after the attack on the Citadel. For this, he was given full permission, allowing his party to act independently as the Crescent Hawks.
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Following this successful venture, Katrina Steiner offered Jason Youngblood the rank of [[Lieutenant]] in the [[LCAF]], but he turned it down in order to search for his father who was missing and presumed dead after the attack on the Citadel. For this, he was given full permission, allowing his party to act independently as the Crescent Hawks.
  
 
===The Reinstated Crescent Hawks===
 
===The Reinstated Crescent Hawks===
 
:''See also: [[BattleTech: The Crescent Hawks' Revenge#Plot summary]]''
 
:''See also: [[BattleTech: The Crescent Hawks' Revenge#Plot summary]]''
Shortly afterward they departed from Pacifica for the Kell Hounds base on [[Lyons]], where the ''[[Leopard]]''-class DropShip carrying the Crescent Hawks arrived in April [[3029]] in the middle of an attack. It was shot down and crash-landed, killing the pilot (and fourth Crescent Hawks [[MechWarrior (pilot)|MechWarrior]]), Captain Victor Stewart. The surviving Crescent Hawks and Kell Hounds together drove off the attackers, and a grateful [[Morgan Kell]] then helped the Crescent Hawks with Operation Liberty, a daring raid against the Kurita prefecture capital of [[Dieron]] to rescue Jason's abducted father from a POW prison. Further, Kell Hounds Tech Rick Anderson was permitted to become a full member of the Crescent Hawks.
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Shortly afterward they departed from Pacifica for the Kell Hounds base on [[Lyons]], where the ''[[Leopard]]''-class DropShip carrying the Crescent Hawks arrived in April [[3029]] in the middle of an attack. It was shot down and crash-landed, killing the pilot (and fourth Crescent Hawks [[MechWarrior (pilot)|MechWarrior]]), Captain Victor Stewart. The surviving Crescent Hawks and Kell Hounds together drove off the attackers, and a grateful [[Morgan Kell]] then helped the Crescent Hawks with Operation Liberty, a daring raid against the Kurita prefecture capitol of [[Dieron]] to rescue Jason's abducted father from a POW prison. Further, Kell Hounds Tech Rick Anderson was permitted to become a full member of the Crescent Hawks.
  
 
Operation Liberty, conducted with a tank force of [[Federated Suns]] cavalry, succeeded in rescuing Jeremiah Youngblood. Upon returning in June 3029 Jason Youngblood, barely 20 years of age, was promoted to Captain by Katrina Steiner. She proclaimed: "In gratitude, I give you permission to make my Lance your own. The Crescent Hawks are yours to command, Captain Youngblood." [[Morgan Kell]] immediately added the offer to sign them up as "an independent unit of the Kell Hounds, free to pursue your own contracts, but under my command when I need you".
 
Operation Liberty, conducted with a tank force of [[Federated Suns]] cavalry, succeeded in rescuing Jeremiah Youngblood. Upon returning in June 3029 Jason Youngblood, barely 20 years of age, was promoted to Captain by Katrina Steiner. She proclaimed: "In gratitude, I give you permission to make my Lance your own. The Crescent Hawks are yours to command, Captain Youngblood." [[Morgan Kell]] immediately added the offer to sign them up as "an independent unit of the Kell Hounds, free to pursue your own contracts, but under my command when I need you".
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===Pacifica Training School===
 
===Pacifica Training School===
 
After the battle on Luthien, [[Melissa Steiner]] recalled Jason Youngblood to the Pacifica Training School to serve as training instructor because of his experience in fighting the Clans. The Crescent Hawks were removed from active combat status.
 
After the battle on Luthien, [[Melissa Steiner]] recalled Jason Youngblood to the Pacifica Training School to serve as training instructor because of his experience in fighting the Clans. The Crescent Hawks were removed from active combat status.
{{ApocryphalContentEnd}}
 
  
===Re-formation===
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===Reformation===
In [[3072]], the Kell Hounds were contacted for needed assistance by contacts of [[Chandrasekhar Kurita]]. They decided to reactivate their independent company, the Crescent Hawks; as the Crescent Hawks were described as having seen more combat than the [[Kell Hounds]] it is possible that the sub-unit had been secretly (or unofficially) re-formed prior to 3072 already, or that it was formed from the Kell Hounds' most experienced veterans.
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In [[3072]], the Kell Hounds were contacted for needed assistance by contacts of [[Chandrasekhar Kurita]]. They decided to reactivate their independent company, the Crescent Hawks; as the Crescent Hawks were described as having seen more combat than the [[Kell Hounds]] it is possible that the sub-unit had been secretly (or unofficially) reformed prior to 3072 already, or that it was formed from the Kell Hounds' most experienced veterans.
  
Jason Youngblood, the last commander of the Crescent Hawks, declined to command the unit but suggested his son, [[Jeremiah Youngblood II|Jeremiah Youngblood]]. In February, the unit deployed a full company of BattleMechs for a destination not disclosed to the public.<ref>''Jihad Hot Spots: 3072'', p. 113: Crescent Hawks fly again! - Crescent Hawks deployed for locals unknown</ref> Among their members were ''[[Awesome]]'' pilot [[Rodney Klatt]].<ref>''Technical Readout: 3050 Upgrade'', p. 84</ref> In July of the same year, they fought the [[Word of Blake]] on [[Ruchbah]].<ref name=EC1>''Eclipse'', Ch. 1</ref><ref name=CHSCP>''A Crescent Hawk's Scenario: Cornered Prey''</ref>
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Jason Youngblood, the last commander of the Crescent Hawks, declined to command the unit but suggested his son, [[Jeremiah Youngblood II|Jeremiah Youngblood]]. In February, the unit deployed a full company of BattleMechs for a destination not disclosed to the public.<ref>''Jihad Hot Spots: 3072'' page 113 - Crescent Hawks fly again! - Crescent Hawks deployed for locals unknown</ref> Among their members were ''[[Awesome]]'' pilot Rodney Klatt.<ref>''Technical Readout: 3050 Upgrade'', p. 84</ref> In July of the same year, they fought the [[Word of Blake]] on [[Ruchbah]].<ref>[[BattleCorps]] story ''[[Eclipse]]'' & Scenario ''[[BattleCorps Scenarios#A Crescent Hawk's Scenario: Cornered Prey|Cornered Prey]]''</ref>
  
 
==Officers==
 
==Officers==
 
{| class="wikitable"
 
{| class="wikitable"
|-
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|-  
 
! scope="col" width="220" style="background: #dedede;" | Rank
 
! scope="col" width="220" style="background: #dedede;" | Rank
 
! scope="col" width="220" style="background: #dedede;" | Name
 
! scope="col" width="220" style="background: #dedede;" | Name
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| Captain||[[Jeremiah Youngblood II]]||[[3072]]
 
| Captain||[[Jeremiah Youngblood II]]||[[3072]]
 
|-
 
|-
| Captain||[[Jezebel Youngblood]]||[[3144]]
 
 
|}
 
|}
  
 
==Tactics==
 
==Tactics==
 
The Crescent Hawks were known for favoring mobility over raw firepower, most of their members piloting more agile 'Mechs.
 
The Crescent Hawks were known for favoring mobility over raw firepower, most of their members piloting more agile 'Mechs.
 
One tactic favored by the Hawks was known as the Fertile Crescent. In this maneuver, the mobile elements of the Hawks would sweep behind the enemy formation in a scything motion while support elements assaulted the opposite flank.<ref name=SOCHp3>'Spotlight On: Crescent Hawks'', p. 3</ref>
 
  
 
==Composition History==
 
==Composition History==
{{ApocryphalContentStart}}
 
 
Throughout the games, the exact strength and configuration of the Crescent Hawks depends on a combination of player's choices and randomized events.
 
Throughout the games, the exact strength and configuration of the Crescent Hawks depends on a combination of player's choices and randomized events.
  
 
In the first game (''[[BattleTech: The Crescent Hawks' Inception]]''), the unit is essentially only a single lance (at most) of almost exclusively light 'Mechs. The player has the chance to obtain a ''[[Chameleon]]'' to start with, Rex Pearce has a ''[[Commando]]'' and at one point in the game an ''[[UrbanMech]]'' can be stolen. Other than that, the player can only acquire ''[[Locust]]s'', ''[[Wasp]]s'' or ''[[Stinger]]s'' through salvaging defeated enemy 'Mechs. The ''[[Jenner]]'' is also present in the game database and might theoretically be available for salvage as well. Allegedly, some versions of the game included the ''[[Javelin]]'' and ''[[Spider]]'' as enemy 'Mechs which could (very rarely) be captured and used by the player's unit.
 
In the first game (''[[BattleTech: The Crescent Hawks' Inception]]''), the unit is essentially only a single lance (at most) of almost exclusively light 'Mechs. The player has the chance to obtain a ''[[Chameleon]]'' to start with, Rex Pearce has a ''[[Commando]]'' and at one point in the game an ''[[UrbanMech]]'' can be stolen. Other than that, the player can only acquire ''[[Locust]]s'', ''[[Wasp]]s'' or ''[[Stinger]]s'' through salvaging defeated enemy 'Mechs. The ''[[Jenner]]'' is also present in the game database and might theoretically be available for salvage as well. Allegedly, some versions of the game included the ''[[Javelin]]'' and ''[[Spider]]'' as enemy 'Mechs which could (very rarely) be captured and used by the player's unit.
  
At the beginning of the second game (''[[BattleTech: The Crescent Hawks' Revenge]]'') the player gets to choose among different, heavier 'Mechs. The opening screen of the game depicts a ''[[Griffin]]'', a ''[[Shadow Hawk]]'', an ''[[Enforcer]]'' and a ''Wasp'' which may be the unit composition at the beginning of the second game, although a ''Shadow Hawk'' is not actually available for selection in the game. The player gets to control a wide range of different vehicles and units over the course of the game as the storyline unfolds, covering some 24 years and culminating in the [[Battle of Luthien (3052)|Battle of Luthien]] in early [[3052]].
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At the beginning of the second game (''[[BattleTech: The Crescent Hawks' Revenge]]'') the player gets to choose among different, heavier 'Mechs. The opening screen of the game depicts a ''[[Griffin]]'', a ''[[Shadow Hawk]]'', an ''[[Enforcer]]'' and a ''Wasp'' which may be the unit composition at the beginning of the second game, although a ''Shadow Hawk'' is not actually available for selection in the game. The player gets to control a wide range of different vehicles and units over the course of the game as the storyline unfolds, covering some 24 years and culminating in the [[Battle of Luthien (Clan Invasion)|Battle of Luthien]] in early [[3052]].
  
While the selection of 'Mechs available is often influenced by the game's plot, the player is allowed selection of the Crescent Hawks' primary units at the beginning of the game's two main campaigns, filling four available slots per Lance from a selection of six BattleMechs each.
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While the selection of 'Mechs available is often influenced by the game's plot, the player is allowed selection of the Crescent Hawks' primary units at the beginning of the two main halves of the game, filling four available slots per Lance from a selection of six BattleMechs each.
  
 
'''Initial Selection (Single Lance)''': ''[[Griffin]]'', ''[[Enforcer]]'', ''[[Phoenix Hawk]]'', ''[[Hermes II]]'', ''[[Commando]]'', ''[[Wasp]]''
 
'''Initial Selection (Single Lance)''': ''[[Griffin]]'', ''[[Enforcer]]'', ''[[Phoenix Hawk]]'', ''[[Hermes II]]'', ''[[Commando]]'', ''[[Wasp]]''
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After the battle on Lyons in April 3029 the Crescent Hawks apparently had no DropShips of their own anymore, and subsequently traveled aboard Kell Hounds ships.
 
After the battle on Lyons in April 3029 the Crescent Hawks apparently had no DropShips of their own anymore, and subsequently traveled aboard Kell Hounds ships.
{{ApocryphalContentEnd}}
 
 
===3039===
 
'''Command Lance'''<ref name=SOCHp6>''Spotlight On: Crescent Hawks'', p. 6</ref><ref>''Spotlight On: Crescent Hawks'', p. 10</ref>
 
* [[Phoenix Hawk LAM|PHX-HK2 ''Phoenix Hawk LAM'']] - Captain [[Jason Youngblood]]
 
* [[Griffin|GRF-1N ''Griffin'']] - MechWarrior [[Stacy Drumm]]
 
* [[Valkyrie|VLK-QA ''Valkyrie'']] - MechWarrior [[Olivar Grange]]
 
* [[Dervish|DV-6M ''Dervish'']] - MechWarrior [[Lee Colbrook]]
 
 
'''Pursuit Lance'''<ref name=SOCHp6/><ref>''Spotlight On: Crescent Hawks'', p. 11</ref>
 
* [[Commando|COM-2D ''Commando'']] - Lieutenant [[Rex Pearce]]
 
* [[Jenner|JR7-D ''Jenner'']] - MechWarrior [[Deuteronomy Mancini|Deuteronomy "Dewey" Mancini]]
 
* [[Wolfhound|WLF-1 ''Wolfhound'']] - MechWarrior [[Olaf Gunnarsson]]
 
* [[Locust|LCT-1V ''Locust'']] - MechWarrior [[Liesel Van Brundt]]
 
 
'''Striker Lance'''<ref name=SOCHp6/><ref>''Spotlight On: Crescent Hawks'', p 12</ref>
 
* [[Thunderbolt|TDR-5S ''Thunderbolt'']] - Lieutenant [[Sonja Hinchcliff]]
 
* [[Crusader|CRD-3R ''Crusader'']] - MechWarrior [[Ned Barenborg]]
 
* [[Dragon|DRG-1N ''Dragon'']] - MechWarrior [[Hobart Benson]]
 
* [[Warhammer|WHM-6R ''Warhammer'']] - MechWarrior [[Nix Chang]]
 
 
'''Air Company ("Crimson Hawks")'''<ref name=SOCHp6/><ref>''Spotlight On: Crescent Hawks'', p 13</ref>
 
* [[Lucifer|LCF-R15 ''Lucifer'']] - Lieutenant [[Hosni Glover]]
 
* LCF-R15 ''Lucifer'' - Pilot [[Darian Brooks-Holder]]
 
* [[Corsair (Aerospace Fighter class)|CSR-V12 ''Corsair'']] - Sergeant [[Chynna N’gomo]]
 
* CSR-V12 ''Corsair'' - Pilot [[Lancaster Fredericks]]
 
* [[Slayer|SL-15 ''Slayer'']] - Sergeant [[Avery Karlson]]
 
* [[Shilone|SL-17 ''Shilone'']] - Pilot [[Roma Washington]]
 
  
 
===3072===
 
===3072===
'''Command Lance'''<ref name=EC1/><ref name=CHSCP/>
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'''Command Lance'''<ref name=Ec1>''Eclipse'', Ch. 1</ref>
* [[Phoenix Hawk#Variants|PHX-7K ''Phoenix Hawk'']] - Captain [[Jeremiah Youngblood II]]
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* ''[[Phoenix Hawk]] PXH-7K'' (Snub nose PPC & 250m jump) – Captain [[Jeremiah Youngblood II|Jeremiah Youngblood]] (CO)
* [[Awesome#Custom_Variants|AWS-9Q ''Awesome "Klatt"'']] - Lieutenant [[Rodney Klatt]]
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* ''[[Awesome]] AWS-9Q'' (has 4 PPCs) – Lieutenant Rodney Klatt (Jeremiah's ersatz bodyguard)
* [[Komodo#Variants|KIM-3C ''Komodo'']] – [[Lena Roderick]]
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* ''[[Cestus]]'' – Arvid Molsson
* [[Cestus|CTS-6Y ''Cestus'']] – [[Arvid Molsson]]
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* ''[[Komodo]]'' – Lena Roderick.
  
'''Striker Lance'''<ref name=EC1/><ref name=CHSCP/>
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'''Striker Lance'''
* [[Falconer|FLC-8R ''Falconer'']] – Lieutenant [[Max Pearson]] (XO)
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* ''[[Falconer]]'' – Lieutenant Max Pearson(XO)
* [[Warhammer#Variants|WHM-9D ''Warhammer'']] - [[Sasha Hind]]
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* ''[[Verfolger]]'' – ???? Donaldson (Killed on Ruchbach)
* [[Verfolger|VR5-R ''Verfolger'']] [[Micah Donaldson]] (KIA on Ruchbach)
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* ''[[Axman]]'' – Karen Hecht
* [[Axman|AXM-1N ''Axman'']] – [[Karen Hecht]]
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* ''[[Warhammer]] WHM-9D'' (Mentioned to move 86kph) – Sasha Hind.
  
'''Pursuit Lance'''<ref name=EC1/>
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'''Pursuit Lance'''
 
* ''[[Wraith]]'' – Lieutenant [[Sarah Levine]]
 
* ''[[Wraith]]'' – Lieutenant [[Sarah Levine]]
 
* ''[[Talon (BattleMech)|Talon]]''
 
* ''[[Talon (BattleMech)|Talon]]''
* 2 other unidentified BattleMechs
+
* 2 other unidentified BattleMechs.
 
 
They also have three [[DropShips]] (likely ''Leopard''s) and six [[aerospace fighters]] including at least one flight of ''[[Stingray]]'' fighters. {{cn}}
 
All of the Crescent Hawks were once ''[[Kell Hounds]]'' and, since the days of the [[Red Corsair]], the Hawks had seen more constant action than their parent unit.<ref>''Eclipse'', Ch. 3</ref>
 
 
 
===3076===
 
'''Command Lance'''<ref name=SOCHp6/><ref>''Spotlight On: Crescent Hawks'', p. 14</ref>
 
* PHX-7K ''Phoenix Hawk'' - Captain Jeremiah Youngblood II
 
* [[Hellspawn|HSN-7D ''Hellspawn'']] - MechWarrior [[Benjamin Nagel]]
 
* [[Starslayer|STY-3C ''Starslayer'']] - MechWarrior [[Isold Pleasance]]
 
* [[Timber Wolf (Mad Cat)|''Mad Cat'' (Prime)]] - MechWarrior [[Chaylynn]]
 
 
 
'''Pursuit Lance'''<ref name=SOCHp6/><ref>''Spotlight On: Crescent Hawks'', p. 15</ref>
 
* [[Spector|SPR-5F ''Spector'']] - Lieutenant [[Flavia Wilson ]]
 
* TLN-5W ''Talon'' - MechWarrior [[Klytus Spencer]]
 
* [[Cougar|''Cougar'' (Prime)]] - MechWarrior [[Terry Duchamp]]
 
* [[Arctic Fox (OmniMech)|AF1 ''Arctic Fox'']] - MechWarrior [[California Jacobs]]
 
 
 
'''Striker Lance'''<ref name=SOCHp6/><ref>''Spotlight On: Crescent Hawks'', p. 16</ref>
 
* AWS-9Q ''Awesome "Klatt"'' - Lieutenant Rodney Klatt
 
* [[Falconer|FLC-8R ''Falconer'']] - MechWarrior [[Beckett Frakes]]
 
* [[Warhammer#Variants|WHM-7S ''Warhammer'']] - MechWarrior Sasha Hind
 
* [[Lynx (BattleMech)|LNX-9Q ''Lynx'']] - MechWarrior [[Sayer]]
 
 
 
'''Air Company ("Crimson Hawks")'''<ref name=SOCHp6/><ref>''Spotlight On: Crescent Hawks'', p. 17</ref>
 
* [[Lucifer#Variants|LCF-R16 ''Lucifer'']] - Lieutenant Darian Brooks-Holder
 
* [[Lucifer#Variants|LCF-R16KR ''Lucifer II'']] - Pilot [[Klaus Meinhardt]]
 
* [[Eisensturm#Variant|EST-R3 ''Eisensturm'']] - Sergeant [[Taylor Burkitts Howard]]
 
* [[Chippewa|CHP-W7 ''Chippewa'']] - Pilot [[Alison Foy]]
 
* [[Dagger (Aerospace Fighter class)|DARO-1 ''Dagger'']] - Sergeant [[Mika Dorf]]
 
* DARO-1 ''Dagger'' - Pilot [[Delmer Ketchum|Delmer “Broken Hoof” Ketchum]]
 
  
'''Support Vessels'''<ref name=SOCHp3FC>''Spotlight On: Crescent Hawks'', p. 3: "Force Composition"</ref>
+
They also have three [[DropShips]] (likely ''Leopard''s) and six [[aerospace fighters]] including at least one flight of ''[[Stingray]]'' fighters.
* ''[[Tramp]]''-class [[JumpShip]] - ''[[Crimson Glory]]''
 
* 3 ''[[Leopard]]''-class [[DropShips]]
 
  
===3144===
 
'''Command Lance'''<ref name=SOCHp6/><ref>''Spotlight On: Crescent Hawks'', p. 18</ref>
 
* PHX-7K ''Phoenix Hawk'' - Captain [[Jezebel Youngblood]]
 
* [[Gauntlet (OmniMech)|GTL-10 ''Gauntlet'']] - MechWarrior [[Barton Deckert|“Black” Barton Deckert]]
 
* ''[[Gyrfalcon]]'' - MechWarrior [[Bailey Lawrence Redgrave III]]
 
* ''[[Mad Cat III]]'' - MechWarrior [[Isla]]
 
  
'''Pursuit Lance'''<ref name=SOCHp6/><ref>''Spotlight On: Crescent Hawks'', p. 19</ref>
+
The BattleMechs are described in ''[[Eclipse]]'' as being painted with green and black camouflage with the blue, black and gold crescent hawk insignia. It is mentioned that all the Crescent Hawk pilots once belonged to the ''[[Kell Hounds]]'' and that since the days of the [[Red Corsair]] the Hawks have seen more action than their parent unit.
* [[Havoc|HVC-P6 ''Havoc'']] - Lieutenant [[Yasmine Takagi]]
 
* [[Gambit|GBT-1G ''Gambit'']] - MechWarrior [[Romulus Halstead-Kell]]
 
* ''[[Jaguar]]'' - MechWarrior [[Markus Lorde|Markus “Sweetbottom” Lorde ]]
 
* [[Stiletto (BattleMech)#Variants|STO-6S ''Stiletto'']] - MechWarrior [[Alise Gogol]]
 
 
 
'''Striker Lance'''<ref name=SOCHp6/><ref>''Spotlight On: Crescent Hawks'', p. 20</ref>
 
* [[Scourge#Variants|SCG-WD1 ''Scourge'']] - Lieutenant, [[Polonius Allard]]
 
* [[Vulture Mk IV|''Vulture Mk IV'' (Prime)]] - MechWarrior [[Duma Graus]]
 
* [[Mangonel|MNL-3L ''Mangonel'']] - MechWarrior [[Kress]]
 
* VR5-R ''Verfolger'' - MechWarrior [[Cherie Devereaux]]
 
 
 
'''Air Company ("Crimson Hawks")'''<ref name=SOCHp6/><ref>''Spotlight On: Crescent Hawks'', p. 21</ref>
 
* LCR-3 ''Lucifer III'' - Lieutenant [[Thomas Engelson|Thomas “Divebomb” Engelson]]
 
* [[Morgenstern|MR-1S ''Morgenstern'']] - Pilot [[Piper Scheuder]]
 
* [[Picaroon|CSR-F100 ''Picaroon'']] - Sergeant [[Claramond Hertz]]
 
* CSR-F100 ''Picaroon'' - Pilot [[Simon Jung]]
 
* [[Sternensturm|STM-O ''Sternensturm'']] - Sergeant [[Rock Ramirez]]
 
* STM-O ''Sternensturm'' - Pilot [[Oda Brodbeck]]
 
 
 
'''Support Vessels'''<ref name=SOCHp3FC/>
 
* ''[[Tramp]]''-class [[JumpShip]] - ''[[Crimson Glory]]''
 
* 3 ''[[Leopard]]''-class [[DropShips]]
 
  
 
==Color Scheme==
 
==Color Scheme==
The Crescent Hawks color their equipment in dark blue and gray with yellow highlights in a similar style to the famous [[Kell Hounds]] mercenary unit.<ref>''Combat Manual: Mercenaries'', p. 108</ref> They also are noted for painting their 'Mechs in fitting camouflage to reflect the local terrain of their expected environs whenever possible to do so, though they will choose on occasions where intimidation of an opposing force or bolstering of an allied force is a viable option to adopt the unit's parade colors of gray and blue with yellow highlights.<ref name=SOCHp3FC/>
+
The Crescent Hawk color their equipment in blue, gray and yellow in a similar pattern to the famous [[Kell Hounds]] mercenary unit.<ref>CM: Mercenaries pg.108</ref>
 
 
The dress uniform for the Crescent Hawks is a utilitarian Gray with blue epaulets. Rank insignia varies depending on role in the unit, with a single gold bar denoting MechWarrior, a bar with a ruby for a Lance Commander, and an enameled gold hawk's head for the captain. Since its presentation to Jason Youngblood in 3052 after the Battle of Luthien, one warrior is chosen to wear Youngblood's Bushido Blade, usually the most seasoned warrior in the unit who will serve as the unit's conscience. The fighter pilot with the most kills wears the Crimson Eagle - a half-cape of red feathers similar to the ceremonial gear of [[Clan Jade Falcon]]. Crimson Hawks pilots keep meticulous track of their kills in order to gain the honor, which often switches owners after a battle.<ref name=SOCHp3UI>''Spotlight On: Crescent Hawks'', p. 3: "Uniforms and Insignia"</ref>
 
 
 
 
==Notes==
 
==Notes==
The first game does not provide dates for its story-line, but conjectural information from the second game indicates that the Kurita attack on Pacifica must have occurred just prior to the [[Fourth Succession War]] that was launched on 20. August 3028. The story-line of the sequel game begins in October 3028, and refers to the "recent" Kurita attack on Pacifica for the events from the first game. Jeremiah Youngblood had been captured "six months ago" when he was rescued on Dieron; assuming that he was rescued in April 3029 this indicates that his capture in the initial attack against Pacifica took place in October or possibly September 3028 which in turn means the story-line of the first game was only meant to cover 1 or 2 months. This date can be verified through reading the newspaper in the Mayor's Hut in the original BTI game.
+
The first game does not provide dates for its storyline, but conjectural information from the second game indicates that the Kurita attack on Pacifica must have occurred just prior to the [[Fourth Succession War]] that was launched on 20. August 3028. The storyline of the sequel game begins in October 3028, and refers to the "recent" Kurita attack on Pacifica for the events from the first game. Jeremiah Youngblood had been captured "six months ago" when he was rescued on Dieron; assuming that he was rescued in April 3029 this indicates that his capture in the initial attack against Pacifica took place in October or possibly September 3028 which in turn means the storyline of the first game was only meant to cover 1 or 2 months. This date can be verified through reading the newspaper in the Mayor's Hut in the original BTI game.
 
 
  
 
==References==
 
==References==
Line 234: Line 137:
  
 
==Bibliography==
 
==Bibliography==
 +
* ''[[Eclipse]]'' (novella)
 
* ''[[Combat Manual: Mercenaries]]''
 
* ''[[Combat Manual: Mercenaries]]''
* ''[[BattleCorps_Scenarios#A_Crescent_Hawk.27s_Scenario:_Cornered_Prey|A Crescent Hawk's Scenario: Cornered Prey]]''
 
* ''[[Eclipse]]'' (novella)
 
* ''[[Spotlight On: Crescent Hawks]]''
 
 
  
 
[[Category:Mercenary Commands]]
 
[[Category:Mercenary Commands]]

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