Sarna News: Bad 'Mechs - Icestorm

Editing Fractional Accounting

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At the time of the original releases of ''[[Technical Readout: 3050]]'' and ''[[Technical Readout: 3055]]'', the construction rules for [[BattleMech]]s and [[Combat Vehicle]]s allowed everything to be rounded off to 250 Kilogram (or "quarter ton") increments, but several designs were later changed when the construction rules were updated to only round off in 500 Kilogram (or "half ton") increments. This was often erroneously referred to as Fractional Accounting.
 
At the time of the original releases of ''[[Technical Readout: 3050]]'' and ''[[Technical Readout: 3055]]'', the construction rules for [[BattleMech]]s and [[Combat Vehicle]]s allowed everything to be rounded off to 250 Kilogram (or "quarter ton") increments, but several designs were later changed when the construction rules were updated to only round off in 500 Kilogram (or "half ton") increments. This was often erroneously referred to as Fractional Accounting.
  
In the recent publication ''[[Tactical Operations]]'', a new optional construction rule for Fractional Accounting was introduced, which allowed everything to be rounded off in increments of a single Kilogram, even on vessels as massive as DropShips. This also meant that BattleMechs were no longer restricted to carrying ammunition in one-ton allotments, and under these rules, Ultralight units became more viable.<ref>''Tactical Operations'', pp. 376–377</ref>
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In the recent publication ''[[Tactical Operations]]'', a new optional construction rule for Fractional Accounting was introduced, which allowed everything to be rounded off in increments of a single Kilogram, even on vessels as massive as dropships. This also meant that BattleMechs were no longer restricted to carrying ammunition in one-ton allotments, and under these rules, Ultralight units became more viable.<ref>[[Tactical Operations]],'' pp. 376 – 377</ref>
  
As an optional rule, however, it reflects experimental-level unit design and is not normally compatible with tournament play.<ref>''Tactical Operations'', p. 376</ref>
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As an optional rule, however, it reflects experimental-level unit design and is not normally compatible with tournament play.<ref>[[Tactical Operations]],'' p. 376</ref>
 
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== Examples of units that use Fractional Accounting ==
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== List of Units that use Fractional Accounting ==
The following list of units is not necessarily complete. Also, there stats of many units that had used Fractional Accounting in their construction were subsequently [[retcon]]ned or corrected to conform to more restrictive construction rules.
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* [[Ground Car]]
* [[Ground Car]] and [[Jet Sled]], two vehicles from ''[[MechWarrior RPG]]''
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* [[Timber Wolf (Mad Cat)|Timber Wolf]], as seen in the first printing of ''[[Technical Readout: 3050]]''
* ''[[Timber Wolf (Mad Cat)|Timber Wolf]]'', as seen in the first printing of ''[[Technical Readout: 3050]]''
 
* ''[[Koto]]'' from the ''[[Solaris VII: The Game World]]'' boxed set
 
* ''[[Phoenix Hawk IIC]]'', as depicted in the first printing of ''[[Technical Readout: 3055]]''
 
  
 
==References==
 
==References==
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== Bibliography ==
 
== Bibliography ==
 
* ''[[Tactical Operations]]''
 
* ''[[Tactical Operations]]''
 
[[Category:Advanced Construction Options]]
 

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