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{{inuse}}{{Underconstruction}}
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==General Information==
 
==General Information==
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===Purpose===
 
===Purpose===
 
This [[Infantry Platoon Creation Rules]] worksheet is intended to assist Editors in verifying the BV and other BattleTech Stats of an [[Inner Sphere]] [[Infantry Platoon]] (7*3 = 21), (7*4 = 28) or of an [[Clan]] [[Infantry Point]]. Please feel free to print off this sheet and compare the values given with your own numbers.
 
This [[Infantry Platoon Creation Rules]] worksheet is intended to assist Editors in verifying the BV and other BattleTech Stats of an [[Inner Sphere]] [[Infantry Platoon]] (7*3 = 21), (7*4 = 28) or of an [[Clan]] [[Infantry Point]]. Please feel free to print off this sheet and compare the values given with your own numbers.
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==Cautionary Notes==
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===Cautionary Notes===
===BattleTroops===
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Some [[BattleTroops]] [[Infantry Platoons]] will require the relaxation of the limit of the number of support weapons per squad. [[:Category:Support Weapon|Support Weapon]]/[[:Category:Medium Weapons|Medium Weapons]]] require a crew ranging from one to 10 infantrymen<ref name="TR3026_110">''[[Technical Readout: 3026]]'', P.110 [[Support PPC|Semi=Portable Particle Cannon]]</ref>.  That is, if you are using the 10 Crew Model of the [[Support PPC|Semi=Portable Particle Cannon]]
Some [[BattleTroops]] [[:Category:Infantry Platoons|Infantry Platoons]] will require the relaxation of the limit of the number of support weapons per squad.
 
  
===Crew===
 
[[:Category:Support Weapon|Support Weapon]]/[[:Category:Medium Weapons|Medium Weapons]] require a crew ranging from one to 10 infantrymen<ref name="TR3026_110">''[[Technical Readout: 3026]]'', P.110 [[Support Particle Projector Cannon|Semi-Portable Particle Cannon]]</ref> and you should treat this as a hard and fast requirement regardless of the structure of your unit.
 
That is, if you are using the 10 Crew Model of the [[Support Particle Projector Cannon|Support PPC]] you will only be able to use 2 of these per platoon, and will only have 8 crew left over for other support weapons, the first of the crew (the gunner) will only carry the Support Weapon, or in this case its largest piece.  The nine additional crewmen/gunner's assistants will be carrying extra ammo for the support weapon, any additional parts of the weapon, and their own Rifles, Sub-machine Guns or other small arms.
 
 
===Newer Publications===
 
 
The various platoons published in the newer books should work without having to disregard any rules, and should follow the crew requirement statistics.
 
The various platoons published in the newer books should work without having to disregard any rules, and should follow the crew requirement statistics.
  
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===Exclusion of Field Guns===
 
===Exclusion of Field Guns===
These rules are not intended to include [[:Category:Field Guns|artillery pieces]] that are towed by [[:Category:Motorized Infantry|Motorized Infantry units]].  They are directly handled by the [[BattleTech]] Rules for [[:Category:Field Guns|Field Guns]].
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These rules are not intended to include [[:Category:Field Guns|artillery pieces]] that are towed by [[:Category:Motorized Infantry|Motorized Infantry units]] are directly handled by the [[BattleTech]] Rules for [[:Category:Field Guns|Field Guns]].
  
  
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<ref>[[Handbook: House Liao]]</ref>
 
<ref>[[Handbook: House Liao]]</ref>
 
<ref>[[Handbook: Major Periphery States]]</ref>
 
<ref>[[Handbook: Major Periphery States]]</ref>
 
==Size==
 
===Inner Sphere===
 
Standard [[Inner Sphere]] foot and motorized infantry units are nominally platoons of 28 men organized into 4 squads of 7 men each, the most common organizational layout is three "line" squads with one to two direct-fire (e.g. machine gun, flamer or laser) light, portable or semi-portable class support weapons or one to four light class support missile weapons (e.g. Recoilless, SRM, LRM, MRM) and a "support" squad with one to two direct-fire support or heavy class support weapons or one to four heavy class support missile weapons.
 
Jump infantry units are nominally platoons of 21 men, and have only three "Line" squads.
 
Platoons are equivalent to lances in other services.
 
 
===ComStar===
 
====Standard Infantry====
 
Design a ComStar Foot Infantry or Motorized Infantry Level I as you would a standard platoon of 28 men with 4 Squads of 7 Men.
 
a Level I of Jump Infantry would be 21 Men.
 
 
====Battle Armor====
 
A Level I of BattleArmor is 4 suits.
 
 
===Clan===
 
====Standard Infantry====
 
[[Clan]] Infantry units are nominally points of 25 men organized into 5 squads of 5 men each<ref name="FM:WarC_011">''[[Field Manual: Warden Clans]]'', P. 11 ''Standard Clan Elemental/Infantry Organization</ref><ref name="FM:CruC_009">''[[Field Manual: Crusader Clans]]'', P. 9 ''Standard Clan Elemental/Infantry Organization</ref>.
 
Clan Infantry Stars are 125 men.
 
 
====Battle Armor====
 
Clan Battle Armor 5 points of 5 Elemental Suits make up a Star of 25 Elemental Suits <ref name="FM:WarC_011">''[[Field Manual: Warden Clans]]'', P. 11 ''Standard Clan Elemental/Infantry Organization</ref><ref name="FM:CruC_009">''[[Field Manual: Crusader Clans]]'', P. 9 ''Standard Clan Elemental/Infantry Organization</ref>.
 
  
 
==Movement==
 
==Movement==
 
===Foot Infantry===
 
===Foot Infantry===
[[:Category:Foot Infantry|Foot Infantry Units]], often known as the "Queen of Battle", These units are generally accounted as having a movement of 1 [[BattleTech#Hex|BattleTech Hex]] per turn.
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[[:Category:Foot Infantry|Foot Infantry Units]], often known as the "Queen of Battle", These units are generally accounted as having a movement of 1 BattleTech Hex per turn.
  
 
===Jump Infantry===
 
===Jump Infantry===
[[:Category:Jump Infantry|Jump Infantry Units]] have a movement of 2 [[BattleTech#Hex|hexes]] per [[BattleTech#Turn|BattleTech Turn]] if a squad has two support weapons, and 3 [[BattleTech#Hex|hexes]] per turn if it has one support weapon.
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[[:Category:Jump Infantry|Jump Infantry Units]] have a movement of 2 [[Hex|hexes] per [[BattleTech]] Turn if a squad has two support weapons, and 3 [[Hex|hexes]] per turn
  
===Cavalry===
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===Calvary===
[[:Category:Cavalry|Cavalry Units]]
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[[:Category:Calvary|Calvary Units]]
  
 
===Motorized Infantry===
 
===Motorized Infantry===
[[:Category:Motorized Infantry|Motorized Infantry Units]] use unarmored vehicles that mass less than 214.29 kg (rounded) per infantry trooper (including driver) that is, a 5 man vehicle capable of Towing a [[Support PPC/RPG3e|Support PPC]] would mass less than 1,071.43 kg (rounded).  While it would be possible to create these vehicles in the support vehicle rules, it is probably inadvisable, and to the best of my knowledge, no such vehicles exist in the canon. 
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[[:Category:Motorized Infantry|Motorized Infantry Units]]
A [[:Category:Motorized Infantry|Motorized Infantry]] unit has 3 movement points if equipped with 1 Support Weapon per Squad, and 2 movement points if equipped with 2 support weapons.
 
  
 
=== Mechanized Infantry===
 
=== Mechanized Infantry===
[[:Category:Mechanized Infantry|Mechanized Infantry Units]] were originally [[:Category:Foot Infantry|Foot Infantry]], [[:Category:Jump Infantry|Jump Infantry]], or  [[:Category:Motorized Infantry|Motorized Infantry]] units that were transported in [[:Category:Combat Vehicles|Combat Vehicles]] or [[:Category:Support Vehicles|Support Vehicles]] that mass larger more than 5,000 kg and are their own units on the [[BattleTech#Scale|BattleTech Scale]].
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[[:Category:Mechanized Infantry|Mechanized Infantry Units]] were originally [[:Category:Foot Infantry|Foot Infantry]] or [[:Category:Jump Infantry|Jump Infantry]] units that were transported in [[:Category:Combat Vehicles]] or [[:Category:Support Vehicles]].
  
 
===Mechanized Infantry===
 
===Mechanized Infantry===
 
[[:Category:Mechanized Infantry|Mechanized Infantry Units]] equipped variously with   
 
[[:Category:Mechanized Infantry|Mechanized Infantry Units]] equipped variously with   
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[[:Category:Mechanized Infantry|Mechanized Infantry Units]] 
  
  

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