Page namespace (page_namespace) | 0 |
Page title (without namespace) (page_title) | Hyper-Assault Gauss Rifle 40 |
Full page title (page_prefixedtitle) | Hyper-Assault Gauss Rifle 40 |
Old content model (old_content_model) | wikitext |
New content model (new_content_model) | wikitext |
Old page wikitext, before the edit (old_wikitext) | {{InfoBoxWeapon
| image = [[File:Hyper-assault Gauss Rifle.jpg|191px]]
| name = Hyper-Assault Gauss Rifle 40
| Type = Ballistic
| Tech Base = [[Clan]]
| Year Availability = [[3068]] [[Clan Hell's Horses|CHH]]<ref name="TMp290"/>
| Tech Rating = [[Technology Rating#F|F]]
| Availability Rating = [[Availability Rating#E|E]]
| Age of War–Star League = [[Availability Rating#X|X]]<ref name="TMp290"/>
| Succession Wars = [[Availability Rating#X|X]]<ref name="TMp290"/>
| Clan Invasion – Present = [[Availability Rating#E|E]]<ref name="TMp290"/>
| Heat = 8<ref name="TMp343">''TechManual'', p. 343, "Clan Heavy Weapons And Equipment Table"</ref>
| Damage = 1/slug<ref name="TMp343"/>
| Minimum Range = 1-2<ref name="TMp343"/>
| Short Range = 1-8<ref name="TMp343"/>
| Medium Range = 9-16<ref name="TMp343"/>
| Long Range = 17-24<ref name="TMp343"/>
| Tons = 16<ref name="TMp343"/>
| Critical Slots = 10<ref name="TMp343"/>
| Ammo Per Ton = 3<ref name="TMp343"/>
| Cost (unloaded) = 600,000<ref name="TMp290">''TechManual'', p. 290, "Heavy Weapons And Equipment - Table"</ref>
| Ammo Cost (per ton) = 30,000
| BV (1.0) = N/A
| BV (2.0) = 535<ref name="TMp318">''TechManual'', p. 318, "Clan Weapons And Equipment BV Table"</ref> <br> 67 (Ammo)<ref name="TMp318"/>
}}
== Description ==
The '''Hyper-Assault Gauss Rifle''' is a variation on the [[Gauss rifle]] developed by [[Clan Hell's Horses]] in [[3068]]. Hoping to stay ahead of the increasing technological curve, they apparently used similar design principles to the [[Lyran Alliance]]'s [[Heavy Gauss Rifle]]. To compensate for its drawbacks, however, Horse scientists used a series of capacitors and launching tubes to fire a multitude of smaller-caliber Gauss slugs. The resulting high rate of fire, akin almost to [[Rotary Autocannon]]s, made these weapons very effective against [[battle armor]] and [[Combat Vehicle]]s.<ref name="TMp219">''TechManual'', p. 219, "Hyper-Assault Gauss Rifle"</ref>
The '''HAG 40''' is the largest and most deadly of the HAG series.
== Rules ==
<div class="gamerules">
=== Game Rules ===
Unlike some other weapons using cluster munitions, there is no modifier on the initial attack roll. However, when a hit is scored, a Hyper-Assault Gauss Rifle receives a +2 modifier on the Cluster Hits table at short range, and a –2 modifier at long range. Modified rolls above 12 or below 2 are treated as a 12 or 2 respectively. Damage location is then determined in 5-point groups plus any remainder below 5 being the final roll.<ref name="TWp136">''Total Warfare'', p. 136, "Hyper-Assault Gauss Rifle"</ref>
</div>
==Models==
{{sectionstub}}
==Notes==
* The HAG 40 has the highest Battle Value of any weapon that can fit on a [[BattleMech]].
== References ==
<references />
== Bibliography ==
*''[[TechManual]]''
*''[[Total Warfare]]''
[[Category: Technology]]
[[Category: Weapons]]
[[Category:Gauss Weapons]]
[[Category:Burst-Fire Weapons]] |
New page wikitext, after the edit (new_wikitext) | {{InfoBoxWeapon
| image = [[File:Hyper-assault Gauss Rifle.jpg|191px]]
| name = Hyper-Assault Gauss Rifle 40
| Type = Ballistic
| Tech Base = [[Clan]]
| Year Availability = [[3068]] [[Clan Hell's Horses|CHH]]<ref name="TMp290"/>
| Tech Rating = [[Technology Rating#F|F]]
| Availability Rating = [[Availability Rating#E|E]]
| Age of War–Star League = [[Availability Rating#X|X]]<ref name="TMp290"/>
| Succession Wars = [[Availability Rating#X|X]]<ref name="TMp290"/>
| Clan Invasion – Present = [[Availability Rating#E|E]]<ref name="TMp290"/>
| Heat = 8<ref name="TMp343">''TechManual'', p. 343, "Clan Heavy Weapons And Equipment Table"</ref>
| Damage = 1/slug<ref name="TMp343"/>
| Minimum Range = 1-2<ref name="TMp343"/>
| Short Range = 1-8<ref name="TMp343"/>
| Medium Range = 9-16<ref name="TMp343"/>
| Long Range = 17-24<ref name="TMp343"/>
| Tons = 16<ref name="TMp343"/>
| Critical Slots = 10<ref name="TMp343"/>
| Ammo Per Ton = 3<ref name="TMp343"/>
| Cost (unloaded) = 600,000<ref name="TMp290">''TechManual'', p. 290, "Heavy Weapons And Equipment - Table"</ref>
| Ammo Cost (per ton) = 30,000
| BV (1.0) = N/A
| BV (2.0) = 535<ref name="TMp318">''TechManual'', p. 318, "Clan Weapons And Equipment BV Table"</ref> <br> 67 (Ammo)<ref name="TMp318"/>
}}
== Description ==
The '''Hyper-Assault Gauss Rifle''' is a variation on the [[Gauss rifle]] developed by [[Clan Hell's Horses]] in [[3068]]. Hoping to stay ahead of the increasing technological curve, they apparently used similar design principles to the [[Lyran Alliance]]'s [[Heavy Gauss Rifle]]. To compensate for its drawbacks, however, Horse scientists used a series of capacitors and launching tubes to fire a multitude of smaller-caliber Gauss slugs. The resulting high rate of fire, akin almost to [[Rotary Autocannon]]s, made these weapons very effective against [[battle armor]] and [[Combat Vehicle]]s.<ref name="TMp219">''TechManual'', p. 219, "Hyper-Assault Gauss Rifle"</ref>
The '''HAG 40''' is the largest and most deadly of the HAG series.
== Rules ==
<div class="gamerules">
=== Game Rules ===
Unlike some other weapons using cluster munitions, there is no modifier on the initial attack roll. However, when a hit is scored, a Hyper-Assault Gauss Rifle receives a +2 modifier on the Cluster Hits table at short range, and a –2 modifier at long range. Modified rolls above 12 or below 2 are treated as a 12 or 2 respectively. Damage location is then determined in 5-point groups plus any remainder below 5 being the final roll.<ref name="TWp136">''Total Warfare'', p. 136, "Hyper-Assault Gauss Rifle"</ref>
</div>
==Models==
{{sectionstub}}
== References ==
<references />
== Bibliography ==
*''[[TechManual]]''
*''[[Total Warfare]]''
[[Category: Technology]]
[[Category: Weapons]]
[[Category:Gauss Weapons]]
[[Category:Burst-Fire Weapons]] |