Editing Essay:Clan Naval Forces

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==Construction Rules and Out-of-Universe Concerns==
 
==Construction Rules and Out-of-Universe Concerns==
The first issue in confirming the size of the EXODUS fleet is that the distinction between WarShips, JumpShips, and DropShips is not as clear-cut as it seems. While BattleTech construction rules are clear, in-universe perception differs and does not follow simple tabletop rules (see changes from [[AeroTech 2]] to [[Tactical Operations]] or the alleged, and still canonical, supposed sightings of a 4-hardpoint ''[[Tramp]]''-class JumpShip).<ref name=TRO57104-5>''Technical Readout: 3057'', pp. 104–105</ref> Several ship classes feature a compact [[Kearny-Fuchida drive]], requiring them to be built as "WarShips" under the construction rules, while they may not be considered WarShips in-universe. Examples include ''[[Newgrange]]'' [[Yardships]]<ref name=TRO3085S-40>''Technical Readout: 3085 Supplemental'', p. 40</ref> and various classes of military transports such as the ''[[Sylvester (WarShip class)|Sylvester]]'' and (arguably) ''[[Potemkin]]''; the ''[[Bug-Eye]]'' class surveillance ship is even built to resemble a DropShip.<ref name=RE2750p124>''Technical Readout: 2750'', p. 124</ref> Conversely, so-called [[Jolly Roger (JumpShip type)|Jolly Roger]] JumpShips are outfitted for combat roles and could conceivably be called WarShips although they are JumpShips under the construction rules. Military DropShips were likewise labeled as such throughout the [[Third Succession War]]. Prior to the reintroduction of proper Inner Sphere Warships, many such vessels were called "Warships"<ref name=TP1Ep85>''The Periphery'', p. 85: "Brinton"</ref> (also see [[Decision at Thunder Rift]] and the apocryphal [[BattleTech (Video Game)|BattleTech video game]]). The line between "WarShip" and other vessels is clouded by changing definitions over time: the ''[[Carrack]]'' and its ''Carrack-Merchant'' derivative have been moved and labeled in either category depending on the era and rulings by the [[Powers That Be]].<ref>"It is not a WarShip per se, so it is not included in the rolls of offensive weapons. Same with the Clan Merchant Carracks, they were removed because they should never had been included in the first place. But Clan Nova Cat does have some merchant Carracks left, even if they have no proper WarShips. With regards, Øystein"|[http://bg.battletech.com/forums/index.php/topic,14973.msg346073.html#msg346073 Øystein Tvedten, BattleTech Line Developer, 13 Jan 2012]</ref>
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The first issue in confirming the size of the EXODUS fleet is that the distinction between WarShips, JumpShips, and DropShips is not as clear-cut as it seems. While BattleTech construction rules are clear, in-universe perception differs and does not follow simple tabletop rules (see changes from [[AeroTech 2]] to [[Tactical Operations]] or the alleged, and still canonical, supposed sightings of a 4-hardpoint ''[[Tramp]]''-class JumpShip).<ref name=TRO57104-5>''Technical Readout: 3057'', pp. 104–105</ref> Several ship classes feature a compact [[Kearny-Fuchida drive]], requiring them to be built as "WarShips" under the construction rules, while they may not be considered WarShips in-universe. Examples include ''[[Newgrange]]'' [[Yardships]]<ref name=TRO3085S-40>''Technical Readout: 3085 Supplemental'', p. 40</ref> and various classes of military transports such as the ''[[Sylvester (WarShip class)|Sylvester]]'' and (arguably) ''[[Potemkin]]''; the ''[[Bug-Eye]]'' class surveillance ship is even built to resemble a DropShip.<ref name=RE2750p124>''Technical Readout: 2750'', p. 124</ref> Conversely, so-called [[Jolly Roger (JumpShip type)|Jolly Roger]] JumpShips are outfitted for combat roles and could conceivably be called WarShips although they are JumpShips under the construction rules. Military DropShips were likewise labeled as such throughout the [[Third Succession War]]. Prior to the reintroduction of proper Inner Sphere Warships, many such vessels were called "Warships" (see [[Decision at Thunder Rift]] and the apocryphal [[BattleTech (Video Game)|BattleTech video game]]). The line between "WarShip" and other vessels is clouded by changing definitions over time: the ''[[Carrack]]'' and its ''Carrack-Merchant'' derivative have been moved and labeled in either category depending on the era and rulings by the [[Powers That Be]].<ref>"It is not a WarShip per se, so it is not included in the rolls of offensive weapons. Same with the Clan Merchant Carracks, they were removed because they should never had been included in the first place. But Clan Nova Cat does have some merchant Carracks left, even if they have no proper WarShips. With regards, Øystein"|[http://bg.battletech.com/forums/index.php/topic,14973.msg346073.html#msg346073 Øystein Tvedten, BattleTech Line Developer, 13 Jan 2012]</ref>
  
 
==The Exodus Fleet==
 
==The Exodus Fleet==
 
===Cited Numbers and Reliability===
 
===Cited Numbers and Reliability===
The entire Exodus Fleet that [[Aleksandr Kerensky]] led into exile and which would evolve into the Clans began their journey from across 50 worlds when General Kerensky's 8 July 2784 HPG broadcast reached them: "EXODUS". The Fleet amassed in the [[New Samarkand]] system starting 2 October [[2784]] until 1 November.<ref name=HLoT2116>''Historical: Liberation of Terra Volume 2'', p. 116</ref> Over a thousand regiments and their dependents, six million people, embarked on their journey from there on 5 November<ref name=TCWOK7/><ref name=HLoT2116/> (after the last DropShip had docked to its JumpShip) by jumping out in groups over the course of a full day.<ref name=SL97/> The number given for the fleet is frequently cited as 402 [[WarShips]]<ref name=SL97>''The Star League'', p. 97</ref><ref name=HLoT2114>''Historical: Liberation of Terra Volume 2'', p. 114</ref> (or "over 400 WarShips")<ref name=TCWOK7>''The Clans: Warriors of Kerensky'', p. 7</ref> escorting 1,349 [[JumpShips]]<ref name=TCWOK7/> (or "transports"<ref name=SL97/>), with over 5,000 [[DropShips]]<ref name=TCWOK7/> carried between them. At the time, [[Raymond Sainze]] counted "nearly two thousand JumpShips and WarShips" clogging the New Samarkand system.<ref>''Fall from Glory'', prologue</ref> It should be noted that these numbers may be inaccurate.
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The entire Exodus Fleet that [[Aleksandr Kerensky]] led into exile and which would evolve into the Clans began their journey from across 50 worlds when General Kerensky's 8 July 2784 HPG broadcast reached them: "EXODUS". The Fleet amassed in the [[New Samarkand]] system starting 2 October [[2784]] until 1 November.<ref name=HLoT2116>''Historical: Liberation of Terra Volume 2'', p. 116</ref> Over a thousand regiments and their dependents, six million people, embarked on their journey from there on 5 November<ref name=TCWOK7/><ref name=HLoT2116/> (after the last DropShip had docked to its JumpShip) by jumping out in groups over the course of a full day.<ref name=SL97/> The number given for the fleet is frequently cited as 402 [[WarShips]]<ref name=SL97>''The Star League'', p. 97</ref><ref name=HLoT2114>''Historical: Liberation of Terra Volume 2'', p. 114</ref>(or "over 400 WarShips"<ref name=TCWOK7>''The Clans: Warriors of Kerensky'', p. 7</ref>) escorting 1,349 [[JumpShips]]<ref name=TCWOK7/> (or "transports"<ref name=SL97/>), with over 5,000 [[DropShips]]<ref name=TCWOK7/> carried between them. At the time, [[Raymond Sainze]] counted "nearly two thousand JumpShips and WarShips" clogging the New Samarkand system.<ref>''Fall from Glory'', prologue</ref> It should be noted that these numbers may be inaccurate.
  
 
The uncertainty about nomenclature is exacerbated by the fact that the publicly stated numbers seem to stem from local authorities' count from when the fleet assembled in the New Samarkand system. Adding another layer of possible error as ships may have been misidentified or overlooked; the aforementioned ''Bug-Eye'' class, in particular, was built to have a low profile and may have eluded sensors altogether.  
 
The uncertainty about nomenclature is exacerbated by the fact that the publicly stated numbers seem to stem from local authorities' count from when the fleet assembled in the New Samarkand system. Adding another layer of possible error as ships may have been misidentified or overlooked; the aforementioned ''Bug-Eye'' class, in particular, was built to have a low profile and may have eluded sensors altogether.  
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* ''[[Objectives: Draconis Combine]]''
 
* ''[[Objectives: Draconis Combine]]''
 
* ''[[Operational Turning Points: The Red Corsair]]''
 
* ''[[Operational Turning Points: The Red Corsair]]''
* ''[[The Periphery (sourcebook)|The Periphery]]''
 
 
* ''[[A Rending of Falcons]]''
 
* ''[[A Rending of Falcons]]''
 
* ''[[Shadows of War]]''
 
* ''[[Shadows of War]]''

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