Difference between revisions of "Temporary Cease-Fire (CCG - CommandersEdition)"

m
m
 
Line 6: Line 6:
 
Roll a die:
 
Roll a die:
  
1: Your Units deal no damage. Draw a card after the
+
1: Your Units deal no damage. Draw a card after the mission.<br />
mission.
 
 
 
 
2-6: All Units deal no damage.
 
2-6: All Units deal no damage.
  
{{quote|''The [[Clan]]s stopped advancing after suffering defeat on two worlds, but not because the [[Inner Sphere]] had proved themselves superior.|[[Colonel]] [[Jaime Wolf]], [[Wolf's Dragoons]], [[Outreach]], 15 Jan [[3051]]''}}   
+
{{quote|''The [[Clan]]s stopped advancing after suffering defeat on [[Battle of Twycross|two]] [[Battle of Wolcott|worlds]], but not because the [[Inner Sphere]] had proved themselves superior.''|[[Colonel]] [[Jaime Wolf]], [[Wolf's Dragoons]], [[Outreach]], 15 Jan [[3051]]}}   
 
| Artist = Mark Poole  
 
| Artist = Mark Poole  
 
| Rarity = Uncommon  
 
| Rarity = Uncommon  
 
}}
 
}}

Latest revision as of 14:27, 14 March 2010

Rarity: Uncommon

Temporary Cease-Fire
Temporary Cease-Fire CCG CommandersEdition.jpg
Mission - None

Play only during battle. Roll a die:

1: Your Units deal no damage. Draw a card after the mission.
2-6: All Units deal no damage.

The Clans stopped advancing after suffering defeat on two worlds, but not because the Inner Sphere had proved themselves superior.
  — Colonel Jaime Wolf, Wolf's Dragoons, Outreach, 15 Jan 3051
Illus: Mark Poole
© WotC. All Rights Reserved