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Editing Chameleon Light Polarization Shield

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=== Game Rules ===
 
=== Game Rules ===
 
The Chameleon Light Polarization Shield can only be mounted in BattleMechs. It doesn't weigh a great deal but is bulky. When activated, it generates heat and makes the 'Mech harder to hit. As it was designed at the same time as the Null Signature System the CLPS can be used in conjunction with the Null Signature System.<ref name="TOp300"/> (In this case all bonuses and penalties stack together.)  
 
The Chameleon Light Polarization Shield can only be mounted in BattleMechs. It doesn't weigh a great deal but is bulky. When activated, it generates heat and makes the 'Mech harder to hit. As it was designed at the same time as the Null Signature System the CLPS can be used in conjunction with the Null Signature System.<ref name="TOp300"/> (In this case all bonuses and penalties stack together.)  
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As the precursor technology to Stealth Armor and Void Signature System, the Chameleon LPS uses a completely different design philosophy and mechanism that is incompatible with those systems. (The primary difference is that the CLPS doesn't require a [[Guardian ECM]] suite to function.) Therefore units mounting a CLPS cannot be used in conjunction with Stealth Armor or a Void Signature System.<ref name="TOp300"/>
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== Rules ==
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<div class="gamerules">
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=== Game Rules ===
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The Chameleon Light Polarization Shield can only be mounted in BattleMechs. It doesn't weigh a great deal but is bulky, taking up six critical slots. The CLPS can be integrated into the chassis of an [[OmniMech]], but cannot be pod-mounted. When activated, it generates 6 points of heat per turn. It also makes the 'Mech harder to hit: At Medium range an attacker gets a +1 to hit penalty while Long range attacks get a +2 to hit penalty. As it was designed at the same time as the Null Signature System the CLPS can be used in conjunction with the Null Signature System.<ref name="TOp300"/> (In this case all bonuses and penalties stack together.)
  
 
As the precursor technology to Stealth Armor and Void Signature System, the Chameleon LPS uses a completely different design philosophy and mechanism that is incompatible with those systems. (The primary difference is that the CLPS doesn't require a [[Guardian ECM]] suite to function.) Therefore units mounting a CLPS cannot be used in conjunction with Stealth Armor or a Void Signature System.<ref name="TOp300"/>
 
As the precursor technology to Stealth Armor and Void Signature System, the Chameleon LPS uses a completely different design philosophy and mechanism that is incompatible with those systems. (The primary difference is that the CLPS doesn't require a [[Guardian ECM]] suite to function.) Therefore units mounting a CLPS cannot be used in conjunction with Stealth Armor or a Void Signature System.<ref name="TOp300"/>

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