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Editing Conjurer (Hellhound)

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{{InfoBoxBattleMech
 
{{InfoBoxBattleMech
|image = Hellhound RGilClan v05.png
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|image=Hellhound RGilClan v05.png
|name = ''Conjurer''
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|name=''Conjurer''
|manufacturer = [[Irece Alpha]]
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|manufacturer=[[Irece Alpha]], others
----
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|production year=2829
Various others
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|year reference=<ref>''[http://www.masterunitlist.info/Unit/Details/1473/ MUL online date for the ''{{PAGENAME}}'']''</ref>
|production year = 2829
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|model=Hellhound
|year reference = <ref>''[http://www.masterunitlist.info/Unit/Details/1473/ MUL online date for the ''{{PAGENAME}}'']''</ref>
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|cost= 5,239,500 C-bills
|model = Hellhound
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|Tech Base=Clan
|cost = 5,239,500 [[C-bill]]s
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|mech type=BattleMech
|Tech Base = Clan
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|mass=50
|mech type = BattleMech
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|chassis=Puma Type Medium [[Endo Steel]]
|mass = 50
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|armor= Alpha Plate Special [[ferro-fibrous]]
|chassis = [[Puma Type Medium]] [[endo steel]]
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|engine=300 Standard
|armor = [[Alpha Plate Special Ferro-Fibrous]]
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|comsys=Unknown
|engine = 300-rated [[fusion engine]]
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|T&T=Unknown
|comsys = [[Garret T-11b]]
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|heat sinks=10 [[Double Heat Sinks]]
|T&T = [[Sync-Tracker (39-42071)]]
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|speed=96
|heat sinks = 10 [[double heat sink]]s
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|jumpjets=[[BMP Mk. XXI]]
|speed= 96
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|armament=
|jumpjets = [[BMP Mk. XXI]]
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*1x [[Large Pulse Laser]]
|armament =  
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*2x [[ER Medium Laser]]s
* 1x [[Large pulse laser]]
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*2x [[Streak SRM-2]]s
* 2x [[ER medium laser]]s
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|BV (1.0)=1,714
* 2x [[Streak SRM-2]]s
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|BV (2.0)=1,813<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 187</ref>
|BV (1.0) = 1,714
 
|BV (2.0) = 1,813<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 187</ref>
 
 
}}  
 
}}  
  
 
==Description==
 
==Description==
The [[Introduction Year::2829]] '''''Conjurer''''' ([[Inner Sphere Designation for Clan BattleMechs|code-named]] the '''''Hellhound''''' by the [[Inner Sphere]] nations) is a fast, inexpensive medium [[BattleMech]] that excels at medium to short range.  
+
The [[Introduction Year::2829]] '''''Conjurer''''' ([[Inner Sphere Designation for Clan BattleMechs|code-named]] the '''''Hellhound''''' by the [[Inner Sphere]] nations) is a fast, inexpensive medium [[BattleMech]] that excels at medium to short range. As befitting its status as a second-line 'Mech, the ''Conjurer'' uses a standard engine, though it is constructed on an [[Endo Steel]] chassis and uses eight and a half tons of [[ferro-fibrous]] armor. Its [[jump jet]]s enable it to leap up to 180 meters at a time.
  
 
It is noteworthy that the ''Conjurer'' is, for all intents and purposes, the '''''Wolverine IIC''''' and was even reported as such by [[ComStar]] in early sightings, presumably for its obvious heritage; it was designed off the WVR-7H ''[[Wolverine II]]'' variant of the original ''[[Wolverine (BattleMech)|Wolverine]]'', taking the concept and rebuilding it with advanced technology in the fashion of a [[IIC]] rebuild.<ref>''Historical: Operation Klondike'', p. 168</ref> However the [[Clans]] would not retain the name of the [[Not-Named Clan]] for the redesigned 'Mech.
 
It is noteworthy that the ''Conjurer'' is, for all intents and purposes, the '''''Wolverine IIC''''' and was even reported as such by [[ComStar]] in early sightings, presumably for its obvious heritage; it was designed off the WVR-7H ''[[Wolverine II]]'' variant of the original ''[[Wolverine (BattleMech)|Wolverine]]'', taking the concept and rebuilding it with advanced technology in the fashion of a [[IIC]] rebuild.<ref>''Historical: Operation Klondike'', p. 168</ref> However the [[Clans]] would not retain the name of the [[Not-Named Clan]] for the redesigned 'Mech.
  
 
==Weapons and Equipment==
 
==Weapons and Equipment==
As befitting its status as a second-line 'Mech, the ''Conjurer'' uses a standard engine, though it is constructed on an [[endo steel]] chassis and uses eight and a half tons of [[ferro-fibrous]] armor. Its [[jump jet]]s enable it to leap up to 180 meters at a time.
+
The ''Conjurer'' uses a [[Large Pulse Laser]] that is quite accurate and effective at a respectable range. To back that up, it mounts paired [[ER Medium Laser]]s and [[Streak SRM-2]]s. Ten [[double heat sink]]s are able to keep heat under control, though a ''Conjurer'' can summon up a heat problem if pressed too hard.
 
 
The ''Conjurer'' uses a [[large pulse laser]] that is quite accurate and effective at a respectable range. To back that up, it mounts paired [[ER medium laser]]s and [[Streak SRM-2]]s. 10 [[double heat sink]]s are able to keep heat under control, though a ''Conjurer'' can summon up a heat problem if pressed too hard.
 
  
 
==Variants==
 
==Variants==
*; ''Conjurer'' 2 : Following the [[Combine-Ghost Bear War|Ghost Bear-Combine War]], [[Clan Nova Cat]] needed to rebuild, but there was a problem: they lacked the infrastructure to rebuild their [[OmniMech]] forces after being Abjured from Clan space. [[Khan]] [[Santin West]] initiated a deal with [[Clan Diamond Shark]] to enlist their aid in building factories on [[Irece]] and [[Avon]]. One of the concessions from the Sharks was to aid the Cats upgrade existing ''Conjurers'' and construct the capacity to build new ones. The resulting 'Mech was almost completely rebuilt from the ground up. The ''Conjurer'' 2 uses a [[Consolidated 350 XL]] fusion engine to achieve speeds up to 119 km/h, along with increased jumping capacity that enable it to move up to 210 meters a jump by a [[BMP Mk. XXI]] jump jet system. The weapons are removed to make way for an [[ATM-9]] that has three tons of ammunition to allow maximum flexibility. A pair of [[medium pulse laser]]s that are tied to a [[targeting computer]] round out the weapons. An added half ton of armor brings the armor protection up to the maximum the 50 ton chassis can carry. BV (1.0) = 2,051, BV (2.0) = 2,107<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 188</ref>
+
*;''Conjurer'' 2 : Following the [[Combine-Ghost Bear War|Ghost Bear-Combine War]], [[Clan Nova Cat]] needed to rebuild. The problem was they lacked the infrastructure to rebuild their [[OmniMech]] forces after being Abjured from Clan space. [[Khan]] [[Santin West]] initiated a deal with [[Clan Diamond Shark]] to enlist their aid in building factories on [[Irece]] and [[Avon]]. One of the concessions from the Sharks was to aid the Cats upgrade existing ''Conjurers'' and construct the capacity to build new ones. The resulting 'Mech was almost completely rebuilt from the ground up. The ''Conjurer'' 2 uses a [[Consolidated 350 XL]] fusion engine to achieve speeds up to 119 km/h, along with increased jumping capacity that enable it to move up to 210 meters a jump, by a [[BMP Mk. XXI]] jump jet system. The weapons are removed to make way for an [[ATM 9]] that has three tons of ammunition to allow maximum flexibility. A pair of [[Medium Pulse Laser]]s that are tied to a [[Targeting Computer]] round out the weapons. An added half ton of armor brings the armor protection up to the maximum the 50 ton chassis can carry. BV (1.0) = 2,051, BV (2.0) = 2,107<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 188</ref>
 
 
*; ''Conjurer'' 3 : The third variation is based on the original, it mounts an [[ER large laser]] and a pair of [[heavy medium laser]]s. Three additional [[double heat sink]]s keep heat in check, while a [[targeting computer]] aids the accuracy of all three weapons. BV (1.0) = 1,615, BV (2.0) = 1,764<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 189</ref>
 
  
*; ''Conjurer'' 4 : This variant uses an [[XL engine]] to achieve the same speed as the original, but saves weight for added components. A short-range powerhouse, the designers included four [[heavy medium laser]]s that max out the 14 [[double heat sink]]s. Despite that, they also included a [[medium pulse laser]] and two [[Streak SRM-6]]s to aid to hunting [[battle armor]]. For work against conventional [[infantry]], it includes two [[light machine gun]]s. A [[targeting computer]] improves the accuracy of the lasers. BV (1.0) = 1,980, BV (2.0) = 2,164<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 190</ref>
+
*;''Conjurer'' 3 : The third variation is based on the original. It mounts an [[ER Large Laser]] and a pair of [[Heavy Medium Laser]]s. Three additional [[double heat sink]]s keep heat in check, while a [[Targeting Computer]] aids the accuracy of all three weapons. BV (1.0) = 1,615, BV (2.0) = 1,764<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 189</ref>
  
*; ''Conjurer'' 5 : This variant mounts two [[ATM-6]]s, each of which is allocated a single ton of ammunition. A pair of [[ER medium laser]]s back up this model. BV (1.0) = 1,632, BV (2.0) = 1,722<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 191</ref>
+
*;''Conjurer'' 4 : This variant uses an [[XL engine]] to achieve the same speed as the original, but saves weight for added components. A short-range powerhouse, the designers included four [[Heavy Medium Laser]]s that max out the fourteen [[double heat sink]]s. Despite that, they also included a [[Medium Pulse Laser]] and two [[Streak SRM-6]]s to aid to hunting [[battle armor]]. For work against conventional [[infantry]], it includes two [[Light Machine Gun]]s. A [[Targeting Computer]] improves the accuracy of the lasers. BV (1.0) = 1,980, BV (2.0) = 2,164<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 190</ref>
  
*;''Conjurer'' 7 : This variant trades the [[Streak SRM-2]]s of the base model for [[LRM-5]]s. BV (2.0) = 1,845<ref>''Recognition Guide: ilClan, vol. 5'', p. 16</ref>
+
*;''Conjurer'' 5 : This variant mounts two [[ATM 6]]s, each of which is allocated a single ton of ammunition. A pair of [[ER Medium Laser]]s back up this model. BV (1.0) = 1,632, BV (2.0) = 1,722<ref>''Record Sheets: 3055 Upgrades Unabridged'', p. 191</ref>
  
*; ''Conjurer'' 8 : Introduced by the [[Wolf Empire]] this version was originally a stopgap solution until Clan spec weaponry could be produced in large amounts, but it proved to be very popular with warriors. It uses a smaller 250-rated [[XL engine]] and a [[rotary AC/5]] from the ''[[Shockwave]]'' production line. Supplementing the engine is a [[MASC]] system. Additional firepower comes from a Clan [[Streak SRM-6]] and two Clan [[medium pulse laser]]s.<ref>''Recognition Guide: ilClan, vol. 5'', p. 6</ref> BV (2.0) = 2,197<ref>''Recognition Guide: ilClan, vol. 5'', p. 17</ref>
+
*;''Conjurer'' 7 : This variant trades the Streak SRMs of the base model for [[LRM 5]]s. BV (2.0) = 1,845<ref>''Recognition Guide: ilClan, vol. 5'', p. 16</ref>
  
==Design Quirks==
+
*;''Conjurer'' 8 : Introduced by the [[Wolf Empire]] this version was originally a stopgap solution until Clan spec weaponry could be produced in large amounts, but it proved to be very popular with warriors. It uses a smaller 250-rated XL engine and a [[Rotary AC/5]] from the ''[[Shockwave]]'' production line. Supplementing the engine is a [[MASC]] system. Additional firepower comes from a Clan [[Streak SRM-6]] and two Clan [[Medium Pulse Laser]]s.<ref>''Recognition Guide: ilClan, vol. 5'', p. 6</ref> BV (2.0) = 2,197<ref>''Recognition Guide: ilClan, vol. 5'', p. 17</ref>
The ''Hellhound'' is subject to the following [[Design Quirk]]:<ref>''BattleMech Manual'', p. 92 BattleMech Quirk Table - Hellhound Entry.</ref>
 
* [[Extended Torso Twist]]
 
  
 
==Related BattleMechs==
 
==Related BattleMechs==
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==Notes==
 
==Notes==
* In the computer game ''[[MechWarrior 4: Mercenaries]]'', the ''Conjurer''<nowiki>'</nowiki>s description is altered from its original BattleTech background. The game states that the 'Mech was created by Clan Jade Falcon after the events of the [[Refusal War]] rather than after [[Clans|the Clan's]] creation. The information also states that the design was created by using factories in the Inner Sphere and claims that the ''Hellhound''<nowiki>'</nowiki>s name is the real name rather than an Inner Sphere designation. This version of the ''Conjurer'' was canonized as the ''[[Hellcat (Hellhound II)]]'' in ''[[Recognition Guide: ilClan, vol. 30]]''.
+
*In the computer game [[MechWarrior 4: Mercenaries]], the ''Conjurer's'' description is altered differently compared to its original history. The game states that the mech was created by Clan Jade Falcon after the events of the [[Refusal War]] rather than after [[Clans|the Clan's]] creation. The information also states that the design was created by using factories in the Inner Sphere and claims that the ''Hellhound's'' name is the real name rather than an Inner Sphere designation.
 +
 
 +
*In German products, the unit's proper Clan name was altered to '''Magicker''', which may refer to the term [https://en.wikipedia.org/wiki/Magick_(Thelema) Magick] invented by Aleister Crowley. The unit's proper Inner Sphere name was translated to '''Höllenhund'''.
 +
 
 +
*According to writer [[Ashley Watkins]], she designed the ''Conjurer'' and originally named it ''Wolverine'', intending it to be a ''Wolverine'' variant upgraded with Clan equipment.  She said that [[FASA]] changed the name of her design for ''[[Technical Readout: 3055]]''. The 'Mech also had the model designation WVR-6MU.<ref>Ashley Watkins' [https://panther6actual.blogspot.com/2015/10/technical-read-out-3055.html blog post] about her involvement with Technical Readout: 3055</ref>
  
* In German products, the unit's proper Clan name was altered to '''''Magicker''''', which may refer to the term [[w:Magick (Thelema)|Magick]] invented by Aleister Crowley. The unit's proper Inner Sphere name was translated to '''''Höllenhund'''''.
+
==Design Quirks==
 +
The ''Hellhound'' has the following [[Design Quirks]]:<ref>''BattleMech Manual'', p. 92 BattleMech Quirk Table - Hellhound Entry.</ref>
 +
* [[Extended Torso Twist]]
  
* According to writer [[Ashley Watkins]], she designed the ''Conjurer'' and originally named it ''Wolverine'' – intending it to be a ''Wolverine'' variant upgraded with Clan equipment – [[FASA]] changed the name of her design for ''[[Technical Readout: 3055]]''. The 'Mech also had the model designation WVR-6MU.<ref>Ashley Watkins' [https://web.archive.org/web/20231121234813/https://panther6actual.blogspot.com/2015/10/technical-read-out-3055.html blog post] about her involvement with Technical Readout: 3055</ref>
 
  
 
==Gallery==
 
==Gallery==
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CCG Mercenaries Hellhound.jpg|''Conjurer'' in combat from ''[[BattleTech Trading Card Game|CCG]]''
 
CCG Mercenaries Hellhound.jpg|''Conjurer'' in combat from ''[[BattleTech Trading Card Game|CCG]]''
 
MW4-M Hellhound.png|Model of ''Conjurer'' from ''[[MechWarrior 4: Mercenaries|MW4: Mercenaries]]''
 
MW4-M Hellhound.png|Model of ''Conjurer'' from ''[[MechWarrior 4: Mercenaries|MW4: Mercenaries]]''
Clan Striker Star - Conjurer.jpg|''Conjurer'' miniature from ''[[BattleTech: Clan Striker Star]]''
 
 
</gallery>
 
</gallery>
  
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* ''[[Technical Readout: 3055 Upgrade]]''
 
* ''[[Technical Readout: 3055 Upgrade]]''
  
[[Category:'Mechs]]
 
 
[[Category:BattleMechs]]
 
[[Category:BattleMechs]]
 
[[Category:Medium BattleMechs]]
 
[[Category:Medium BattleMechs]]
 
[[Category:50 ton BattleMechs]]
 
[[Category:50 ton BattleMechs]]
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[[Category:Clan General BattleMechs]]
 
[[Category:German renamed units]]
 
[[Category:German renamed units]]

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