Difference between revisions of "ECM Retrofit (CCG - CommandersEdition)"
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| Structure = -1 | | Structure = -1 | ||
| Attack = 0 | | Attack = 0 | ||
− | | Text = When you activate this card, put it on one of your Units. That Unit gets -1 structure and gains [[ECM]] (Units in groups including any with | + | | Text = When you activate this card, put it on one of your Units. That Unit gets -1 structure and gains [[ECM]] (Units in groups including any with ECM each get +1 armor.) |
− | You may deploy this card revealed to make an additional deployment this turn. Draw a card when you | + | |
− | activate this card. | + | You may deploy this card revealed to make an additional deployment this turn. Draw a card when you activate this card. |
{{quote|''No lock, no load.''}} | {{quote|''No lock, no load.''}} |
Latest revision as of 23:47, 9 March 2010
Rarity: Rare
ECM Retrofit | |||||
1+2T | |||||
Command - Enhancement | |||||
When you activate this card, put it on one of your Units. That Unit gets -1 structure and gains ECM (Units in groups including any with ECM each get +1 armor.)
You may deploy this card revealed to make an additional deployment this turn. Draw a card when you activate this card.
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0 / -1 | Illus: Audrey Corman © WotC. All Rights Reserved |
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