Editing Fusion engine

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In a BattleMech, the fusion engine resides in the center torso. It cannot be relocated elsewhere in the BattleMech, though certain types of engines may intrude into adjacent spaces within the structure.
 
In a BattleMech, the fusion engine resides in the center torso. It cannot be relocated elsewhere in the BattleMech, though certain types of engines may intrude into adjacent spaces within the structure.
  
Fusion engines, like other engines, are defined by their "engine rating". For 'Mechs, the engine rating is the mathematical product of the mass of the vehicle and its desired maximum walking or cruising velocity. Stated another way, a 'Mech's maximum walking momentum is directly proportional to engine rating. For instance, a 30-ton ''[[Spider]]'' BattleMech with a 240 [[Pitban]] fusion engine is able to generate the same maximum momentum as a 60-ton ''[[Merlin (BattleMech)|Merlin]]'' with the same engine, but because the ''Merlin's'' mass is twice that of the ''Spider'', the ''Spider'''s maximum velocity is twice that of the ''Merlin''.<ref>''Technical Readout: 3039'', pp. 106-107</ref><ref>''Technical Readout: 3058'', pp. 142-143</ref><br>
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Fusion engines, like other engines, are defined by their "engine rating". For 'Mechs, the engine rating is the mathematical product of the mass of the vehicle and its desired maximum walking or cruising velocity. Stated another way, a 'Mech's maximum walking momentum is directly proportional to engine rating. For instance, a 30-ton ''[[Spider]]'' BattleMech with a 240 [[Pitban]] fusion engine is able to generate the same maximum momentum of a 60-ton ''[[Merlin (BattleMech)|Merlin]]'' with the same engine, but because the ''Merlin's'' mass is twice that of the ''Spider'', the ''Spider'''s maximum velocity is twice that of the ''Merlin''.<ref>''Technical Readout: 3039'', pp. 106-107</ref><ref>''Technical Readout: 3058'', pp. 142-143</ref><br>
  
 
Combat Vehicles adjust engine rating calculation slightly based on motive suspension system.  Additionally, engine rating is ''not'' proportional to engine mass; engine mass increases ''exponentially'' depending upon rating<ref>Based on Microsoft(R) Excel(R) "trendline" analysis</ref>. This results in light, low-to-moderately rated engines massing a disproportionately small fraction of larger engines.  As a 'Mech's mass increases, a much larger proportion of the mass must be devoted to engine mass, or speed must be sacrificed.  For instance, all of the following BattleMechs have the same maximum cruising (walking) velocity (43.2 km/h), but their varying mass means each 'Mech mounts a different engine.  BattleMech mass, engine rating, engine mass, and (engine mass)/(BattleMech mass) are listed for each example, and increase together: PNT-9R ''[[Panther]]'' (35, 140, 5, 14%)<ref>''Technical Readout: 3039'', p. 115</ref>, WTH-1 ''[[Whitworth]]'' (40, 160, 6, 15%)<ref>''Technical Readout: 3039'', p. 127</ref>, BJ-1 ''[[Blackjack (BattleMech)|Blackjack]]'' (45, 180, 7, 16%)<ref>''Technical Readout: 3039'', p. 129</ref>, CN9-A ''[[Centurion (BattleMech)|Centurion]]'' (50, 200, 8.5, 17%)<ref>''Technical Readout: 3039'', p. 133</ref>, MLN-1A ''[[Merlin (BattleMech)|Merlin]]'' (60, 240, 11.5, 19%)<ref>''Technical Readout: 3058 Upgrade'', p. 143</ref>, CPLT-C1 ''[[Catapult]]'' (65, 260, 13.5, 21%)<ref>''Technical Readout: 3039'', p. 147</ref>, GHR-5H ''[[Grasshopper]]'' (70, 280, 16, 23%)<ref>''Technical Readout: 3039'', p. 151</ref>, ON1-K ''[[Orion]]'' (75, 300, 19, 25%)<ref>''Technical Readout: 3039'', p. 153</ref>, VTR-9B ''[[Victor]]'' (80, 320, 22.5, 28%)<ref>''Technical Readout: 3039'', p. 159</ref>, BLR-1G ''[[BattleMaster]]'' (85, 340, 27, 32%)<ref>''Technical Readout: 3039'', p. 300</ref>, CP-10-Z ''[[Cyclops]]'' (90, 360, 33, 37%)<ref>''Technical Readout: 3039'', p. 165</ref>, BNC-3E ''[[Banshee (BattleMech)|Banshee]]'' (95, 380, 41, 43%)<ref>''Technical Readout: 3039'', p. 167</ref><br><br>
 
Combat Vehicles adjust engine rating calculation slightly based on motive suspension system.  Additionally, engine rating is ''not'' proportional to engine mass; engine mass increases ''exponentially'' depending upon rating<ref>Based on Microsoft(R) Excel(R) "trendline" analysis</ref>. This results in light, low-to-moderately rated engines massing a disproportionately small fraction of larger engines.  As a 'Mech's mass increases, a much larger proportion of the mass must be devoted to engine mass, or speed must be sacrificed.  For instance, all of the following BattleMechs have the same maximum cruising (walking) velocity (43.2 km/h), but their varying mass means each 'Mech mounts a different engine.  BattleMech mass, engine rating, engine mass, and (engine mass)/(BattleMech mass) are listed for each example, and increase together: PNT-9R ''[[Panther]]'' (35, 140, 5, 14%)<ref>''Technical Readout: 3039'', p. 115</ref>, WTH-1 ''[[Whitworth]]'' (40, 160, 6, 15%)<ref>''Technical Readout: 3039'', p. 127</ref>, BJ-1 ''[[Blackjack (BattleMech)|Blackjack]]'' (45, 180, 7, 16%)<ref>''Technical Readout: 3039'', p. 129</ref>, CN9-A ''[[Centurion (BattleMech)|Centurion]]'' (50, 200, 8.5, 17%)<ref>''Technical Readout: 3039'', p. 133</ref>, MLN-1A ''[[Merlin (BattleMech)|Merlin]]'' (60, 240, 11.5, 19%)<ref>''Technical Readout: 3058 Upgrade'', p. 143</ref>, CPLT-C1 ''[[Catapult]]'' (65, 260, 13.5, 21%)<ref>''Technical Readout: 3039'', p. 147</ref>, GHR-5H ''[[Grasshopper]]'' (70, 280, 16, 23%)<ref>''Technical Readout: 3039'', p. 151</ref>, ON1-K ''[[Orion]]'' (75, 300, 19, 25%)<ref>''Technical Readout: 3039'', p. 153</ref>, VTR-9B ''[[Victor]]'' (80, 320, 22.5, 28%)<ref>''Technical Readout: 3039'', p. 159</ref>, BLR-1G ''[[BattleMaster]]'' (85, 340, 27, 32%)<ref>''Technical Readout: 3039'', p. 300</ref>, CP-10-Z ''[[Cyclops]]'' (90, 360, 33, 37%)<ref>''Technical Readout: 3039'', p. 165</ref>, BNC-3E ''[[Banshee (BattleMech)|Banshee]]'' (95, 380, 41, 43%)<ref>''Technical Readout: 3039'', p. 167</ref><br><br>

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