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Editing Mararn

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===Planetary History===
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== Planetary History ==
====Succession Wars====
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=== Succession Wars ===
 
By the late [[Succession Wars (History)|Succession Wars]] the population of Mararn consisted largely of small, scattered settlements that struggled to survive on the arid planet; although the population on Mararn was sparse, it was also dependent on shipments of water from the nearby world of [[Gillingham]] for survival.<ref name="HS(C)p5"/><ref name="HS(C)p64"/> In [[3017]] Mararn was subjected to a devastating raid by pirates from the [[Tortuga Dominions]], led by Dame [[Paula Trevaline|Paula "Lady Death" Trevaline]], who had risen to power on [[Tortuga Prime]] after killing the previous ruler, Lord [[Kalvin Bar-Dyness]], in [[3015]]. The pirates had little trouble defeating the planetary militia, who were undertrained and underequipped, and they proceeded to dismantle and remove the only water purification plant on Mararn, taking it back to Tortuga Prime as loot. Mararn was already heavily dependent on water shipped in from elsewhere, and smaller settlements on the world died off quickly; by the time the first relief [[JumpShip]]s made it to Mararn, the local population was on the verge of dying out completely.<ref name="TtS:TPp6">''Touring the Stars: Tortuga Prime'', p. 6</ref>
 
By the late [[Succession Wars (History)|Succession Wars]] the population of Mararn consisted largely of small, scattered settlements that struggled to survive on the arid planet; although the population on Mararn was sparse, it was also dependent on shipments of water from the nearby world of [[Gillingham]] for survival.<ref name="HS(C)p5"/><ref name="HS(C)p64"/> In [[3017]] Mararn was subjected to a devastating raid by pirates from the [[Tortuga Dominions]], led by Dame [[Paula Trevaline|Paula "Lady Death" Trevaline]], who had risen to power on [[Tortuga Prime]] after killing the previous ruler, Lord [[Kalvin Bar-Dyness]], in [[3015]]. The pirates had little trouble defeating the planetary militia, who were undertrained and underequipped, and they proceeded to dismantle and remove the only water purification plant on Mararn, taking it back to Tortuga Prime as loot. Mararn was already heavily dependent on water shipped in from elsewhere, and smaller settlements on the world died off quickly; by the time the first relief [[JumpShip]]s made it to Mararn, the local population was on the verge of dying out completely.<ref name="TtS:TPp6">''Touring the Stars: Tortuga Prime'', p. 6</ref>
  
====Clan Invasion Era====
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=== Clan Invasion Era ===
 
During the early [[Clan Invasion]] era Mararn came close to making a bid for independence from the Federated Commonwealth. The [[Citizens for Davion Purity]], a separatist group opposed to the creation of the Federated Commonwealth and the merger of [[House Steiner]] and [[House Davion]], had a strong presence on Mararn, and given the weak central government and the sparse population, the CDP felt it was in a strong position to launch a takeover. The CDP attempted to hire mercenaries to overthrow the government, with the aim of subsequently engaging in a similar revolt on Gillingham, which also had a strong CDP presence on-world. If the CDP had managed to gain control of both planets, they would have withdrawn both from the Federated Commonwealth and declared them a save haven for those equally concerned about the purity of the Davion bloodline. While the CDP lacked the resources to pay well, the intention was to offer land grants on Mararn and Gillingham to those they hired - with the expectation that those holding the land grants would then defend the two systems against any retaliation by the [[Armed Forces of the Federated Commonwealth]].<ref name="HS(C)p5">''Hot Spots – Contracts'', p. 5: "Crucis March Contract FC 56603-001-3"</ref><ref name="HS(C)p64">''Hot Spots – Contracts'', p. 64: "Crucis March Contract IND 56610-001-0"</ref>
 
During the early [[Clan Invasion]] era Mararn came close to making a bid for independence from the Federated Commonwealth. The [[Citizens for Davion Purity]], a separatist group opposed to the creation of the Federated Commonwealth and the merger of [[House Steiner]] and [[House Davion]], had a strong presence on Mararn, and given the weak central government and the sparse population, the CDP felt it was in a strong position to launch a takeover. The CDP attempted to hire mercenaries to overthrow the government, with the aim of subsequently engaging in a similar revolt on Gillingham, which also had a strong CDP presence on-world. If the CDP had managed to gain control of both planets, they would have withdrawn both from the Federated Commonwealth and declared them a save haven for those equally concerned about the purity of the Davion bloodline. While the CDP lacked the resources to pay well, the intention was to offer land grants on Mararn and Gillingham to those they hired - with the expectation that those holding the land grants would then defend the two systems against any retaliation by the [[Armed Forces of the Federated Commonwealth]].<ref name="HS(C)p5">''Hot Spots – Contracts'', p. 5: "Crucis March Contract FC 56603-001-3"</ref><ref name="HS(C)p64">''Hot Spots – Contracts'', p. 64: "Crucis March Contract IND 56610-001-0"</ref>
  
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While the [[Mararn Crucis March Militia]] were in place on Mararn at the time, the militia consisted of aging [[MechWarrior (pilot)|MechWarriors]] and [['Mech]]s, many of whom supported the CDP or were sympathetic to it, and may have actually helped the CDP if the planned revolution had gone ahead. At the time of the FCIS-sponsored investigation, the CDP had managed to assemble a force consisting of approximately a [[company]] of 'Mechs, a battalion of medium armor and a mixed mechanized infantry [[regiment]].<ref name="HS(GM)p62">''Hot Spots – Gamemasters Book'', p. 62: "Crucis March Contract FC 56603-001-3"</ref>
 
While the [[Mararn Crucis March Militia]] were in place on Mararn at the time, the militia consisted of aging [[MechWarrior (pilot)|MechWarriors]] and [['Mech]]s, many of whom supported the CDP or were sympathetic to it, and may have actually helped the CDP if the planned revolution had gone ahead. At the time of the FCIS-sponsored investigation, the CDP had managed to assemble a force consisting of approximately a [[company]] of 'Mechs, a battalion of medium armor and a mixed mechanized infantry [[regiment]].<ref name="HS(GM)p62">''Hot Spots – Gamemasters Book'', p. 62: "Crucis March Contract FC 56603-001-3"</ref>
  
===Military Deployment===
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== Military Deployment ==
====3055====
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=== 3055 ===
 
* [[Mararn Crucis March Militia]]<ref name="HS(GM)p62"/>
 
* [[Mararn Crucis March Militia]]<ref name="HS(GM)p62"/>
  
====3145====
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===3145===
 
* [[4th Filtvelt Citizen's Militia]]<ref name=FM3145p203>''Field Manual: 3145'', p. 203: "Filtvelt Coalition"</ref>
 
* [[4th Filtvelt Citizen's Militia]]<ref name=FM3145p203>''Field Manual: 3145'', p. 203: "Filtvelt Coalition"</ref>
  
===Geography===
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== Geography ==
 
Mararn is a hot, dry world with an overabundance of deserts.<ref name="HS(C)p5"/><ref name="HS(C)p64"/>
 
Mararn is a hot, dry world with an overabundance of deserts.<ref name="HS(C)p5"/><ref name="HS(C)p64"/>
  

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