Editing Rules Level 2

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{{refimprove}}
 
 
{{Otheruses|the BattleTech rules category|the [[Com Guards|Com Guard]] military formation|Level II|}}
 
{{Otheruses|the BattleTech rules category|the [[Com Guards|Com Guard]] military formation|Level II|}}
  
The second [[BattleTech]] introduced by [[FASA]], '''Level Two'''  represented the level of technology available in the [[Inner Sphere]] during the [[Star League]], as well as the technological renaissance caused by the discovery of the [[Helm Memory Core]] and [[Clan Invasion]]. Rules Level 2 represented the technology, units, and rules last published in ''[[BattleTech Master Rules Revised Edition]]'', ''[[AeroTech 2: Revised Edition]]'', and ''[[Combat Equipment]]''.  In addition to the technology of the [[Star League]] and the technical renaissance, Rules Level 2 added [[infantry]], [[combat vehicle]]s, [[support vehicle]]s, [[conventional fighter]]s, and [[aerospace fighter]]s to tabletop games.
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The second [[BattleTech]] [[Rules Level/BMRR]] introduced by [[FASA]], '''Level Two'''  represents the level of technology available in the [[Inner Sphere]] during the [[Star League]] and the technological renaissance caused by the discovery of the [[Helm Memory Core]] and [[Clan Invasion]]. Rules Level 2 represented the technology, units and rules last published in [[BattleTech Master Rules Revised Edition]], [[AeroTech 2: Revised Edition]] & [[Combat Equipment]].  In addition to the Technology of the [[Star League]] and the technical rennaisance, Rules level 2 adds [[Infantry]], [[Combat Vehicle]]s, [[Support Vehicle]]s, [[Conventional Fighter]]s and [[AeroSpace Fighter]]s to the [[BattleMech]]s that were the only unit type allowed in Rules [[Level 1]] Play.
  
==Rules [[Rules Level 1]] Weapons and Equipment==
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==Rules [[Level 1]] Weapons and Equipment==
* Rules Level 2 was inclusive of all Rules [[Level 1]] equipment.
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* Rules Level 2 is inclusive of all Rules [[Level 1]] equipment.
  
 
==Rules Level 2 Additions to Tournament Rules Equipment==
 
==Rules Level 2 Additions to Tournament Rules Equipment==
 
* [[Active Probe]]
 
* [[Active Probe]]
* [[Anti-missile system]]
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* [[Anti-Missile System]]
* [[Anti-Personnel Pod]]
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* [[Anti-Personnel Pod]]s
 
* [[Artemis IV]] Fire Control System
 
* [[Artemis IV]] Fire Control System
 
* [[Cargo Space]]
 
* [[Cargo Space]]
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==Rules Level 2 Additions to Tournament Rules Weapons==
 
==Rules Level 2 Additions to Tournament Rules Weapons==
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===[[:Category:Physical Weapons|Physical Weapons]]===
 
===[[:Category:Physical Weapons|Physical Weapons]]===
* [[Sword (weapon)|Sword]]
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* [[Sword]]
  
 
===[[:Category:Ballistic Weapons|Ballistic Weapons]]===
 
===[[:Category:Ballistic Weapons|Ballistic Weapons]]===
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* [[Autocannon Munitions]]
 
* [[Autocannon Munitions]]
 
* [[Vehicle Flamer]]s
 
* [[Vehicle Flamer]]s
* [[Heavy Flamer]]s
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* [[Heavy Vehicle Flamer]]s
* [[Light Gauss rifle]]
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* [[light Gauss rifle]]
 
* [[Gauss rifle]]
 
* [[Gauss rifle]]
* [[Heavy Gauss rifle]]
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* [[heavy Gauss rifle]]
 
* [[Light Machine Gun]]
 
* [[Light Machine Gun]]
 
* [[Heavy Machine Gun]]
 
* [[Heavy Machine Gun]]
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* [[Medium Pulse Laser]]
 
* [[Medium Pulse Laser]]
 
* [[Large Pulse Laser]]
 
* [[Large Pulse Laser]]
* [[Extended-Range Particle Projector Cannon|Extended-Range Particle Projector Cannon (ER PPC)]]
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* [[Extended Range Particle Projector Cannon|Extended Range Particle Projector Cannon (ER PPC)]]
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===[[:Category:Missile Weapons|Missile Weapons]]===
 
===[[:Category:Missile Weapons|Missile Weapons]]===
* [[ATM|Advanced Tactical Missile Launcher]]s
 
 
* [[LRM|Long Range Missile Launcher]]s
 
* [[LRM|Long Range Missile Launcher]]s
 
* [[MRM|Medium Range Missile Launcher]]s
 
* [[MRM|Medium Range Missile Launcher]]s
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* [[Narc Missile Beacon]]
 
* [[Narc Missile Beacon]]
 
* Narc Munitions
 
* Narc Munitions
* [[iNarc Missile Beacon]]
 
* iNarc Munitions
 
* [[One Shot|One Shot Missile Systems]]
 
* [[Rocket Launcher]]
 
  
 
==Rules Level 2 Non–Tournament Rules Equipment==
 
==Rules Level 2 Non–Tournament Rules Equipment==
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* [[Thunder LRM|Field Artillery Scatterable Munitions ("Thunder"/FASCAM)]] Missile Munition (Mines)
 
* [[Thunder LRM|Field Artillery Scatterable Munitions ("Thunder"/FASCAM)]] Missile Munition (Mines)
 
* [[Inferno (Missile)|Inferno Missiles]] (Fire)
 
* [[Inferno (Missile)|Inferno Missiles]] (Fire)
 
  
 
[[Category:Game Rules]]
 
[[Category:Game Rules]]

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